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uNmINeD 0.19.46-dev

Door: megasys
6 Februari 2025 om 21:35

New uNmINeD development snapshot is available for download!

Changes:

  • Added support for modded dimensions located in the dimensions folder of the world save
  • Added support fot TIFF and PBM output image formats
  • (CLI) Added a block finder function
  • (CLI) Added arguments for logging:
    • –log-level=verbose|debug|information|warning|error|fatal
    • –log-console=true|false
    • –log-file=log_file_name
  • (GUI) Fixed local player looking direction

About the block finder

The new block finder feature of the CLI scans the world for a specified block and displays the coordinates or writes them to a CSV file. You can use the --area, --topy and --bottomy arguments to limit the search area in the same way as with mapping functions.

Usage examples:

1. Write coordinates of all bell blocks to a file:

unmined-cli blockfind dump --world="path_to_my_world_folder" --block=minecraft:bell --output=results.csv

Warning! The result file can grow extremely large if you search for a common block. If the file already exists, the results are appended instead of overwriting the file.

Result:

BLOCK;STATE;X;Z;Y
minecraft:bell;powered:false,attachment:floor,facing:south;68;2;62
minecraft:bell;powered:false,attachment:floor,facing:north;1079;1083;76
minecraft:bell;powered:false,attachment:floor,facing:north;1993;371;72
minecraft:bell;powered:false,attachment:floor,facing:north;29;-1495;71

2. List all deepslate ores to console:

unmined-cli blockfind dump --world="path_to_my_world_folder" --block=minecraft:deepslate_*_ore --log-console=false

Note: the --log-console=false argument should be used to disable logging to the console when the output is also displayed on the console. You can use the --log-file argument if you still need the logs.

Result:

BLOCK;STATE;X;Z;Y
minecraft:deepslate_diamond_ore;;196;1220;-56
minecraft:deepslate_lapis_ore;;34;1710;-51
minecraft:deepslate_lapis_ore;;34;1710;-50
minecraft:deepslate_gold_ore;;34;1711;-55
minecraft:deepslate_diamond_ore;;176;1076;-56
minecraft:deepslate_diamond_ore;;176;100;-49
minecraft:deepslate_diamond_ore;;176;101;-49
minecraft:deepslate_redstone_ore;lit:false;176;104;-54
...

3. Customizing output format:

unmined-cli blockfind dump --world="path_to_my_world_folder" --block=minecraft:bell --log-console=false --csv-header=false --csv-separator="|" --csv-fields=x,z
  • --csv-header=false disables the CSV header
  • --csv-separator="|" sets the | character as field separator
  • --csv-fields=x,z sets the output format to contain only x and z coordinates

Result:

68|2
1079|1083
1993|371
29|-1495

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Paint.NET 5.1.3 Beta (build 9168)

6 Februari 2025 om 18:59

This is a maintenance release with a big heaping of performance improvements, bug fixes, and other small changes.

Change Log

Changes since 5.1.2:

  • Fixed: Some PNG metadata from text chunks is now preserved (Author, Comment, Copyright, and Description).
  • Fixed some issues with snapping tool window when there are multiple monitors with different scaling levels. Sometimes the snapping boundaries would be calculated in the wrong coordinate space and cause snapping to happen at seemingly arbitrary (and weird) locations.
  • Fixed an off-by-1 error in the Median Blur effect that was producing incorrect results, especially with radius=1
  • Fixed a crash in the Levels adjustment’s UI due to some improper value clamping.
  • Fixed the Red Eye Removal effect so it no longer crashes if the canvas zoom level does not show the whole image.
  • Fixed the Red Eye Removal effect so that it properly clips to the active selection.
  • Fixed: View -> Zoom to Selection no longer adjusts the zoom level slightly if used twice in a row.
  • Improved: The Color properties for the Clouds effect now have Reset buttons, which will reset them to the current Primary and Secondary colors.
  • Fixed some issues with the mouse cursor briefly being a generic arrow instead of the tool’s requested cursor.
  • Fixed: The installer will no longer silently die on Windows 10 pre-v21H2. It will now correctly show an error message stating that Windows 10 v21H2 is required, and the exit code will be ERROR_OLD_WIN_VERSION.
  • Improved framerate and responsiveness of the canvas when using CPU- or GPU-intensive tools such as Move Selected Pixels
  • Substantially improved UI responsiveness when modifying a complex selection with a combine mode other than Replace
  • Fixed: Tooltips now respect dark mode (thanks @toe_head2001!)
  • Fixed: The Text tool’s β€œSharp (Modern)” rendering mode has been reverted to use Natural Symmetric rendering instead of Natural Symmetric Downsampled. (See discussion here. cc @Leahsarah)
  • Reduced the performance cost of the circle β€œpreview cursor” that all of the brush tools use.
  • New: HlslUnaryFunctionEffect (for GPU effect plugin developers) now has FrexpMantissaPortion, FrexpExponentPortion, ModfIntegerPortion, and ModfFractionalPortion. These provide access to the Frexp and Modf HLSL instructions.
  • New: Plugins may now implement custom DirectWrite IInlineObjects.
  • New: IEffectConfigForm.Close() is now public, and may be used by plugins that are hosting other effects via IEffectsService2.
  • New: Added an accelerator key for Image -> Rotate 90Β° Counter-clockwise.
  • New: Added accelerator keys to the View menu for the Inches, Centimeters, and Pixels choices.
  • Changed to use the Windows threadpool instead of the .NET portable threadpool.

Download and Install

This build is available via the built-in updater as long as you have opted-in to pre-release updates. From within Settings -> Updates, enable β€œAlso check for pre-release (beta) versions of paint.net” and then click on the Check Now button. You can also use the links below to download an offline installer or portable ZIP.

image.png

You can also download the installer here (for any supported CPU and OS), which is also where you can find downloads for offline installers, portable ZIPs, and deployable MSIs.

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