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Normale weergave

Counter-Strike 2 Update

24 September 2025 om 02:54
[ MAPS ]
  • Ancient
    • Various player clipping fixes
  • Train
    • Various player clipping fixes [ MISC ]
      • Fixed a case where you couldn't start moving while wiggling the mouse.
      • Fixed a case where velocity was abnormally low while walking up ramps.
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        Counter-Strike 2 Update

        19 September 2025 om 02:53
        [p]\[ MISC ][/p]
        • [p]Fixed a regression to view punch which affected weapon sprays.[/p][/*]
        • [p]Fixed a regression in server performance that caused frequent long server frames, primarily in drop-in drop-out modes. [/p][/*]
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        Counter-Strike 2 Update

        18 September 2025 om 01:15
        [p]\[ GENESIS COLLECTION ][/p]
        • [p]Customers in Belgium, Netherlands, and France can now unseal their Sealed Genesis Terminal items.[/p][/*]
        • [p]Fixed purchasing errors for users with Steam Wallet funds in Chilean Peso, Colombian Peso, Costa Rican ColΓ³n, Indonesian Rupiah, Indian Rupee, Japanese Yen, South Korean Won, Kazakhstani Tenge, New Taiwan Dollar, Ukrainian Hryvnia, Uruguayan Peso, and Vietnamese Dong.[/p][/*]
        [p]\[ ITEMS ][/p]
        • [p]Fixed position of the nametag and StatTrak module on Shadow Daggers.[/p][/*]
        [p]\[ MAP SCRIPTING ][/p]
        • [p]Added javascript to the list of asset types.[/p][/*]
        • [p]Fixed type declaration for the newAngles parameter of Entity.Teleport.[/p][/*]
        • [p]Fixed a bug where GetTraceHit would crash when the config parameter was not specified.[/p][/*]
        [p]\[ MISC ][/p]
        • [p]Improved timestep-independence of subtick movement acceleration.[/p][/*]
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        Counter-Strike 2 Update

        17 September 2025 om 01:24
        [p]\[ GENESIS COLLECTION ][/p]
        • [p]The Genesis Collection is now available, featuring 17 finishes from community contributors.[/p][/*]
        • [p]Access items in the Genesis Collection via the Genesis Uplink Terminal, available as a weekly drop.[/p][/*]
        [p]\[ MAP SCRIPTING ][/p]
        • [p]Added cs_script, a JavaScript based scripting system for Counter-Strike maps.[/p][/*]
        • [p]Added script_zoo.vmap to demonstrate cs_script usage and functionality.[/p][/*]
        [p]\[ UI ][/p]
        • [p]Added ability to inspect another player's loadout when spectating.[/p][/*]
        • [p]Added zoom (mousewheel) and pan (shift+drag) to all inspect panels.[/p][/*]
        [p]\[ SOUND ][/p]
        • [p]Each grenade now has unique higher-fidelity sounds for draw, inspect, pin-pull, and throw.[/p][/*]
        [p]\[ MISC ][/p]
        • [p]Various improvements to subtick shooting consistency.[/p][/*]
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        Counter-Strike 2 Update

        10 September 2025 om 23:49
        [p][ MISC ][/p]
        • [p]Fixed an issue that would allow exec_async to continue executing in cheat protected servers resulting in random user input dropout.[/p][/*]
        • [p]Last chance to pick up the Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.[/p][/*]
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        Counter-Strike 2 Update

        9 September 2025 om 01:17
        [p]\[ MAPS ][/p][p]Agency[/p]
        • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
        [p]Grail[/p]
        • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
        [p]\[ ANIMATION ][/p]
        • [p]Viewmodel animation fixes for the Bowie, Bayonet, Kukri, Nomad, Paracord, and Skeleton knives.[/p][/*]
        [p]\[ MISC ][/p]
        • [p]Improved performance when firing weapons.[/p][/*]
        • [p]Fixed a case where viewmodel motion due to view angle changes depended on the direction you were facing.[/p][/*]
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        Counter-Strike 2 Update

        4 September 2025 om 01:18
        [p][ MISC ][/p]
        • [p]Fixed an issue where player sounds would not visualize correctly on the minimap.[/p][/*]
        • [p]Fixed a crash when changing sound devices.[/p][/*]
        • [p]Fixed a case where sounds would play incorrectly as players move through water.[/p][/*]
        • [p]Fixed a case where viewmodel motion due to view angle changes misbehaved at certain frame rates.[/p][/*]
        [p][Β UI ][/p]
        • [p]Minor fixes to the Loadout UI layout on certain resolutions.[/p][/*]
        • [p]Trade-protected and rental items now allow "Unfavorite for CT" action.[/p][/*]
        [p][/p][p][ MAPS ][/p][p]Ancient[/p]
        • [p]Various grenade and player clipping fixes.[/p][/*]
        [p]Shoots[/p]
        • [p]Various grenade and player clipping fixes.[/p][/*]
        [p]Grail[/p]
        • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
        [p]Agency[/p]
        • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
        [p]Dogtown[/p]
        • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
        [p] [/p]
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        Counter-Strike 2 Update

        28 Augustus 2025 om 00:34
        [ MISC ]
        • Stability improvements when using multi-command input binds.
        • Fixed issue where Jonathan Young music kit would loop incorrectly.
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        Counter-Strike 2 Update

        27 Augustus 2025 om 01:35
        [ MAPS ] Ancient
        • Restored some grenade lineup visuals.
        • Misc clipping fixes.
        [ ANIMATION ]
        • Fixed issues with the classic knife's inspect animations.
        • Fixed the deploy for the Stiletto knife.
        • Fixed the deploy for the Butterfly knife.
        • Updated Talon knife inspect while 'fidgeting' to be more responsive.
        • Adjusted Flip knife animation when inspecting immediately after deploying.
        • Adjusted Bayonet knife animation when inspecting immediately after deploying.
        [ MISC ]
        • Fixed a performance regression when creating bullet impact effects.
        • View angle velocity now affects spectator target viewmodels the same way it affects local player viewmodels.
        • Fixed a case where looping weapon inspects weren't networking to spectators.
        • Fixed a bug where matchmaking was avoiding servers playing the nighttime version of Ancient.
        • Removed legacy sprite-based shell casing fallback particle effects.
        • Fixed case where overlapping smoke clouds would prematurely extinguish molotov fire.
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        Counter-Strike 2 Update

        19 Augustus 2025 om 00:32
        [ MAPS ] Ancient
        • Reverted "house" roof decorations near CT spawn.
        • Restored the ability to wallbang the plywood in "cave".
        • Various changes to the daytime soundscape.
        • Fixed items getting stuck behind the rubble pile on T side of B.
        • Player clipping adjustments.
        Shoots
        • Player clipping adjustments.
        Ancient and Shoots
        • More Ancient and Shoots source content is now available for community map makers in maps/editor/zoo/ancient_zoo.vmap.
        [ MISC ]
        • Fixed knife slashes applying a 'dry' attack decal on wet surfaces.
        • Fixed a case where clients would mispredict shots if the attack button was held across round respawn.
        • Fixed a case where the viewmodel would stick to the camera when cl_lock_camera was set.
        • Fixed a case where fullscreen windowed mode wasn't offering resolutions with extreme aspect ratios.
        • Fixed a case where fullscreen windowed mode wasn't actually stretching to fill the screen.
        • Fixed a case where relative mouse motion was incorrect on Linux.
        • Various stability improvements.
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        Counter-Strike 2 Update

        14 Augustus 2025 om 22:21
        [ MAPS ] Ancient and Shoots
        • Added nighttime versions.
        • Refreshed all ancient materials to use latest CS2 shaders.
        • Added new blending options for ancient materials including wetness and moss.
        • Added "ancient_zoo.vmap" with all assets and blending examples for mapmakers.
        [ ITEMS ]
        • Deluge Music Kit Box is now available for purchase in standard and StatTrak versions.
        • New Limited Time Item, the M4A1-S | Solitude, is now available in The Armory.
        [ ANIMATION ]
        • Sawed-off shotgun deploy modified and fixed shell penetration on reload.
        • Improved deploy +quick inspect animations for all knives.
        • Improved deploy +quick inspect animations for the AK, Galil, AUG, PP-Bizon.
        • Improved deploy animations for the AWP, M4A4, M4A1-S.
        • Improved animations for legacy SSG08 models.
        • Removed the deploy inspect delay for most weapons.
        • Fixed XM1014 blocking crosshair during reload.
        [ MISC ]
        • Rendering performance improvements across most maps.
        • Rendering resolution and aspect ratio can now be changed in fullscreen windowed mode.
        • fps_max can no longer be changed while connected to a server.
        • Fixed a case where certain weapons could be fired sooner after a re-deploy.
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        Counter-Strike 2 Update

        2 Augustus 2025 om 00:34
        [ GAMEPLAY ]
        • Fixed a bug that would allow you to inspect a grenade after priming.
        • Fixed a bug that would prevent firstperson viewmodel lag.
        • Molotov again uses the correct fire particle.
        • Incendiary and smoke grenades now play the correct sounds.
        • Adjusted firstperson molotov audio and particle event timing.
        • Fixed a bug that would cause bhopping penalty to continue to accumulate even when jump had not been pressed.
        • Bhopping jump spam clock now starts at the instant the input is registered, rather than then end of the subtick where that command was processed.
        [ MAPS ] Jura
        • Updated to the latest version from the Community Workshop.
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        Counter-Strike 2 Update

        31 Juli 2025 om 03:07
        [ GAMEPLAY ]
        • Fixed a case where weapons (including dropped bombs) would appear in the wrong location.
        • Weapons can be fired immediately after a redeploy if reloading was cancelled before adding ammo.
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        Counter-Strike 2 Update

        30 Juli 2025 om 02:29
        [ GAMEPLAY ]
        • Fixed a case where weapons could be fired prematurely due to a redeploy after a reload
        • Fixed a case where movement button changes were ignored while adjusting view angles at very high frame rates
        • Fixed a case where air strafing would result in higher than usual velocities
        • Speculative fix for a rare case where the dropped bomb appears in the wrong location
        [ MISC ]
        • Various bug fixes and and changes to first-person animations and sounds
        • Fixed various nametag and StatTrak positions
        • Various fixes for AWP materials
        • Speculative fix for a rare case where holstered weapons appear attached to the deployed weapon
        • Fixed a bug where the CS2 music kit was replaced by the CS:GO music kit
        • Fixed a vote UI bug sometimes displaying vote result of another team's vote
        [ MAPS ] Inferno
        • Fixed a gap on the first stack at bombsite B
        Overpass
        • Fixed clipping on the T fountain stairs
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        Counter-Strike 2 Update

        28 Juli 2025 om 23:16
        [ ANIMATION ]
        • The animation system in CS2 is in the process of being upgraded to AnimGraph2, which requires reauthoring existing game content. Today's update replaces all first-person animations, including weapon deploy, firing, reload, and inspect animations
        • Replaced/updated all chicken animations
        [ GAMEPLAY ]
        • Improvements to damage prediction when shooting while moving
        • Shotgun reloads will no longer resume automatically after being interrupted
        • Fixed several cases where a player would get stuck on map geometry while surfing (i.e., on surf maps)
        [ AUDIO ]
        • Fixed a case where individual player voice volume adjustments weren't working correctly
        • Various improvements to weapon reload and draw sounds in conjunction with AnimGraph2 updates.
        • Added new speed-sensitive sounds that play while surfing (can be turned on with sv_surf_sounds, and can be adjusted via snd_surf_volume_inair, snd_surf_volume_map, snd_surf_volume_slide)
        • Various improvements to ambient sound content for community map makers
        [ MISC ]
        • The Community Server Browser will now open in the Steam Overlay when playing in fullscreen exclusive mode
        [ MAPS ] Overpass
        • Breakable glass added to B doors
        • Adjusted Heaven railing
        • Adjusted angle of truck on A site
        • Blocked view from truckbed to stairs
        • Moved up wall behind dumpster, by A stairs
        • Adjusted texturing on dumpster back wall
        • Removed some grass near A site
        • Flattened tops of broken walls near B site
        • Re-enabled wires around the map
        Train
        • Added new cover on A site by Hell train
        • Added new cover and adjusted platform on B site outside of Z
        • Added new cover in Upper B halls
        • Adjusted cover in Ivy
        • Removed horizontal stripes on large doors in A site
        • Raised CT side platform in B
        • Adjusted lighting on B site
        • Adjusted clipping throughout
        Inferno
        • Church windows opened above Coffins
        • Church garden pathway narrowed by entrance door and widened by Coffins
        • Adjusted shape of first box on B site
        • Repairs on A site balcony railing have been completed
        • Curbs removed along Mid
        • Arch light moved to ceiling
        • Adjusted Banana visuals to improve player legibility
        • Adjusted props throughout
        Dogtown
        • Updated to the latest version from the Community Workshop (Update Notes)
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        Counter-Strike 2 Update

        16 Juli 2025 om 02:01
        [ Premier Season Three ]
        • Premier Season Three is now open for business
        • Added Overpass to the Active Duty Map Pool
        • Removed Anubis from the Active Duty Map Pool
        [ GAMEPLAY ]
        • Incendiary Grenade - incendiary grenade fire spreads more rapidly
        • MP9 - increased recoil magnitude and substantially reduced jumping accuracy
        • In Competitive modes, Counter-Terrorists now receive a $50 team award for each Terrorist eliminated in a round
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        Counter-Strike 2 Update

        4 Juli 2025 om 00:45
        [ MISC ]
        • Added a description note to Souvenir Highlight Packages explaining that they will become tradable and marketable after 7 days.
        • Various stability improvements.
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        Counter-Strike 2 Update

        3 Juli 2025 om 00:11
        [ AUSTIN 2025 MAJOR ]
        • Champions Autographs Capsule is now available for purchase, congratulations to Team Vitality!
        • Highlight Souvenir Packages can now be acquired for the Playoff matches.
        [ MISC ]
        • Added in-game lobby voice chat and voice chat during Premier Pick/Ban phase.
        • Fixed bad command flows in point_servercommand entities.
        • Fixed community maps not reloading correctly with "restart" command.
        • Buy binds are now disabled during halftime freeze phase.
        • Fixed scoreboard column text formatting in Japanese.
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        Counter-Strike 2 Update

        16 Mei 2025 om 00:29
        [ GAMEPLAY ]
        • Deathmatch mode now allows unbalanced teams.
        [ GRAPHICS ]
        • Fixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.
        • Fixed a case where stickers covering the gap on the front grip of the AK-47 weren't lit correctly in left hand mode.
        • Fixed a case where inventory item icons rendered incorrectly while scoped in-game.
        [ AUDIO ]
        • Shortened front end of the AK-47 fire sound.
        • Reduced delay for body shot impact sounds from the attacker perspective.
        • Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.
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        Counter-Strike 2 Update

        14 Mei 2025 om 00:13
        [ GAMEPLAY ]
        • Fixed a bug where weapons purchased with "Buy & Throw" could be refunded after firing.
        [ PREMIER ]
        • Season Two world and regional leaderboards are now populated.
        [ MISC ]
        • Added HUD "Glow Weapon with Rarity Color" setting.
        • Minimally scraped stickers now cover over the gap on the front grip of the AK-47.
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        Counter-Strike 2 Update

        13 Mei 2025 om 00:58
        [ MAPS ]
        • Fixed a bug where searching for Defusal Group Alpha would lead to Anubis and Defusal Group Delta would lead to Vertigo.
        Jura:
        • Updated to the latest version from the Community Workshop (Update Notes).
        Grail:
        • Updated to the latest version from the Community Workshop (Update Notes).
        Brewery:
        • Updated to the latest version from the Community Workshop (Update Notes).
        Dogtown:
        • Updated to the latest version from the Community Workshop (Update Notes).
        [ AUDIO ]
        • Remastered various UI sounds.
        [ MISC ]
        • Various crash fixes and stability improvements.
        • Various fixes for running on Linux with SDL_VIDEODRIVER=wayland.
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        Counter-Strike 2 Update

        9 Mei 2025 om 00:11
        [ MISSIONS ]
        • Fixed a case where mission progress appeared to be reset when reconnecting to a match in-progress.
        [ MAPS ]
        • Grail:
        • Updated to the latest version from the Community Workshop (Update Notes).
        [ GRAPHICS ]
        • Fixed a case where fire was visible through smoke.
        [ AUDIO ]
        • Various UI sound bug fixes and tweaks.
        [ MISC ]
        • Various crash fixes and stability improvements.
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        Counter-Strike 2 Update

        8 Mei 2025 om 01:05
        [ MISSIONS ]
        • Added Weekly Missions, which can be entered though the main menu or play menu.
        • Players receive one mission each week.
        • The weekly mission expires after 7 days and rewards XP for completion.
        [ MAPS ]
        • Removed community maps Basalt, Edin, Palais, and Whistle from all game modes.
        • Added community maps Jura, Grail, and Agency to Competitive, Casual, and Deathmatch modes.
        • Added community maps Dogtown and Brewery to Wingman mode.
        • Re-organized Casual and Deathmatch map groups.
        • Defusal Group Alpha: Dust 2, Mirage, Inferno, Vertigo.
        • Defusal Group Delta: Train, Anubis, Ancient, Overpass, Nuke.
        • Community Map Group: Jura, Grail, Agency.
        • Hostage Group: Office, Italy.
        [ AUDIO ]
        • Added "Main Menu Ambience Volume" setting.
        • Fixed some cases where shooting visible enemies over the top of smoke would not play an attacker feedback sound.
        • Fixed some cases where gameplay sounds were inaudible or would skip.
        • Removed snd_setmixer, snd_setmixlayer, snd_soundmixer_setmixlayer_amount, and snd_soundmixer_set_trigger_factor console commands.
        [ MISC ]
        • Fixed a bug where input bindings to scancode56 (US English key "/") wouldn't persist across app launches.
        • Lobby invites from players marked with "Block All Communication" in Steam will now be ignored in-game.
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        Counter-Strike 2 Update

        1 April 2025 om 01:06
        [ WEEKLY CARE PACKAGE ]
        • Added three all-new weapon collections to the Weekly Care Package drop list: Ascent, Boreal, and Radiant
        • Removed four weapon collections from the Weekly Care Package drop list: Bank, Italy, Lake, and the original Train collection
        [ ARMORY ]
        • Added new Armory Content:
        • The Train 2025 Collection
        • The Fever Case
        • A new Limited Edition Item: the XM1014 | Solitude
        [ MAPS ] Inferno
        • Adjusted Banana to more closely match the size of the CS:GO version
        • Simplified background behind T ramp
        • Simplified view into Pit
        • Simplified background of Bombsite B
        • Removed step on sides of Arch hallway
        • Removed pixel gap at Coffin
        • Adjusted crates on steps up to balcony so players step up reliably
        • Adjusted or removed props throughout map
        • Adjusted Player and Grenade collision throughout map
        Train
        • Fixed a bug where player shadows would render through windows above A main
        • Fixed some holes in the world
        • Simplified back wall by door to Z
        • Simplified background by upper B entrance
        • Shortened overhead roof rail in A site, to make it easier to throw utility into site
        • Replaced see-through grating on catwalk outside of Z door
        • Replaced see-through fences at top if Ivy with solid version
        • Simplified brick wall by Ivy
        • Fixed grenade collision on upper B arch
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        Counter-Strike 2 Update

        21 Maart 2025 om 00:07
        [ MAPS ]
        • Updated Basalt to the latest version from Steam Workshop (Update Notes)
        [ WORKSHOP ]
        • Added ability to author and submit patterns for the Missing Link Charm to Counter-Strike 2 Steam Workshop.
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        Counter-Strike 2 Update

        28 Februari 2025 om 01:38
        [ MAPS ]
        • Inferno
        • Fixed roof geometry at church that was visible from boiler entrance.
        [ MISC ]
        • Fixed a case where voice chat would break after unloading a Steam Workshop map.
        • Fixed a case where game client would crash if certain community server plugins were restricting networking of player entities.
        • Fixed several bugs in applying patches UI.
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        Counter-Strike 2 Update

        14 Februari 2025 om 00:58
        [ UI ]
        • Fixed sizing and scaling of UI elements shared between buy menu and in-game HUD.
        • Fixed a bug with armor display for CSTV spectators.
        • Updated alternate AK-47 inspect animation.
        [ WORKSHOP ]
        • Increased supported upload size for Counter-Strike 2 Steam Workshop Maps to 3 GB.
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