Fixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.
Fixed a case where stickers covering the gap on the front grip of the AK-47 weren't lit correctly in left hand mode.
Fixed a case where inventory item icons rendered incorrectly while scoped in-game.
[ AUDIO ]
Shortened front end of the AK-47 fire sound.
Reduced delay for body shot impact sounds from the attacker perspective.
Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.
Adjusted the logic that determines when players are too far apart in CS Rating to participate in matchmaking together as a party. In most cases, players who used to play together as a party in Premier Season One will be able to party together in Premier Season Two.
[ UI ]
Added "Get Service Medal" UI element directly to the main menu profile card.
Fixed a case where main menu profiles were missing display medals.
Updated Dust II radar image to be more accurate.
[ MISC ]
Fixed a case where inspect or reload button presses could cause prediction errors.
Fixed AUG scope stencil filter bug near water surfaces.
Fixed Premier progress bar not displaying properly in low resolutions.
Fixed certain UI panels not rendering transparently when using CMAA2 and HDR performance settings simultaneously.
Improved dynamic radar scale to snap size when a newly discovered enemy/C4 enters radar view, but still shrink gradually when enemy/C4 disappears and enough time passes.
Fixed radar scale settings UI to support full range of radar scale from 0.25 to 1.0 values.
Fixed sounds from Train inspect scenery not getting cleared when going back to the main menu.
Fixed misprediction error smoothing near walls to avoid clipping through walls.
Fixed cloth simulation bug on loopback=1 local servers.
Premier Season Two is here, and Premier matchmaking has resumed
Every player who earned a CS Rating during Season One will receive a commemorative Premier Season One Medal which includes detailed Season Statistics
Every player will have their CS Rating recalibrated based on their Season One performance, and will need to re-establish their CS Rating by winning 10 matches
Train has been added to the Active Duty map pool
Vertigo has been removed from the Active Duty map pool
[ GAMEPLAY ]
M4A4 price reduced to $2,900
FAMAS accuracy improved and price reduced to $1,950
Reduced crouching accuracy for the MP9, MP5-SD, and MP7
Adjusted scope dot on AUG/SG to be more useable at range
[ UI ]
Added a new radar dynamic zoom option that will grow or shrink the radar to include your team mates, bomb and other detected elements
Adjusted grenade order in spectator UI to match weapon selection order
Increased brightness of carried C4 in UI
[ MAPS ]
Train
Removed a boost angle from Long Dog to Bombsite A
Fixed lighting artifacts on double-sided materials
[ MISC ]
Added fallback logic to allow playing incomplete demo files, either copied from an ongoing live match or recovered after a game server crash
Fixed an exploit where users could use secondary fire on R8 Revolver and then sell it back
Counter-strafe summaries are now available in game server log data distributed via log address in addition to console logs
Minor performance optimization for some CPU-bound cases.
Follow recoil setting during spectating will now obey spectator target's crosshair setting if target's crosshair is shown.
Added support for updating existing map annotations on Steam Workshop. For example use "workshop_annotation_submit 123456" to update your submission ID=123456 found in the workshop URL. Passing an ID that does not belong to you will create a brand new submission. After the first update the ID will get embedded in the annotation file and you can submit more changes without having to provide the ID again.