The Steam Client Beta has been updated with the following changes:
General
Fixed missing registry key error when running Arma 2: Operation Arrowhead.
Fixed Steam client crash when Astrill VPN is installed.
Windows 64-bit
Fixed error when connecting in multiplayer to Source SDK games.
Steam Input
Nintendo Switch 2 wired controller support has been re-enabled
GameCube adapters in Wii-U mode are not enabled by default, since opening them is exclusive with other applications. You can launch Steam with [c]-enable-libusb-gamecube[/c] if you'd like to enable them.
What a year! With 2025 coming to a close, it's time to unveil some awesome lists showing the unique ways players enjoyed gaming on Steam.
From most-played to top new releases and more, check out Steam's Best of 2025 lists! You'll find notes at the bottom of each list explaining the criteria that went into forming and organizing them.
Happy Holidays and here's to more gaming fun in 2026 and beyond!
A new Steam client has been released and will be automatically downloaded.
Note: This update was re-released December 22nd with the following additional changes:
Temporarily disabled support of Nintendo Switch 2 and GameCube adapters in native mode to address reports of crashing with other controllers.
Fixed apps not showing in Linux Add Non-Steam Game dialog after browsing for them.
Fixed Windows games intermittently not showing as installable on Linux when a valid Proton mapping is selected.
Fixed some games failing to start correctly.
Fixed controller configurations showing up blank when the "Enabled Guide Button Chords" option is disabled.
General
The Steam client is now 64-bit on Windows 11 and Windows 10 64-bit.
Systems running 32-bit versions of Windows will continue receiving updates to the 32-bit Steam client until January 1, 2026.
Fixed non-Steam browser windows erroneously being created sometimes when steamwebhelper is restarted.
Game Recording
Fixed errors copying to clipboard or exporting H265 videos on systems with a NVIDIA 50xx series gpu.
Friends & Chat
Suspicious or harassing group chat messages can now be reported directly in the chat window by right clicking the message. You can optionally block and/or unfriend the other user while submitting the report.
Big Picture Mode
Fixed intermittent in-game purchase failures for some games.
Remote Play
Fixed being unable to move the mouse to another monitor when using touch controls on the Steam Link app.
Steam Input
Added support for Nintendo Switch 2 controllers connected over USB on Windows
Added support for GameCube adapters in Wii-U mode with rumble on Windows
Added an "Invert Input" toggle in "Regular Press" activator settings. When enabled, this causes button presses to generate releases, and vice versa.
Promoted the newer gyro modes from beta to the default gyro modes loaded. Older configuration that are using the older modes will still see the option and you can also enable Steam Input dev mode under Settings->Developer to keep them visible all the time.
Adjusted Dualsense "Create" and "Options" glyphs for better recall.
In all Gyro Modes, when selecting multiple gyro activation buttons, you can also choose whether "Any" or "All" buttons are required to Enable/Suppress/Toggle the gyro.
Gyro Haptic On/Off effect is now separated from Gyro Haptic Rotation Effect.
Gyro to Joystick Deflection Mode: Added "Use Relative Roll" & "Use Relative Pitch" toggles. When enabled, this makes the output Joystick deflection relative to the controller's pose since the Gyro's activation. i.e. turning on the gyro will always center the stick output. When disabled, the deflection angle is absolute vs. the controller's gravity sensor. Previously this was only possible for "Pitch" (old name: "World Auto Tilt"), but it's now available for Roll as well.
Gyro to Joystick Deflection: "Relative Roll" and "Relative Pitch" toggles are only available if a Gyro Activation Button is selected, because the angles are relative to the pose of the controller each time the Gyro is activated.
Fixed a case where the desktop version of the configurator could unexpectedly close when trying to preview a configuration for another game on the Search tab
Fixed Dualsense Edge, Xbox Elite, Nintendo JoyCons in paired mode not finding the correct config to edit.
Fixed Gyro to Joystick Deflection: Lock Extents not working as intended.
Fixed Gyro to Joystick Deflection: Some combinations of "Relative Roll" and "Relative Pitch" toggles resulted in zero joystick output.
We have just shipped an updated Steam Deck Client to the Stable channel.
Note: This update was re-released December 23rd with the following additional changes:
Temporarily disabled support of Nintendo Switch 2 and GameCube adapters in native mode to address reports of crashing with other controllers.
Fixed apps not showing in Linux Add Non-Steam Game dialog after browsing for them.
Fixed Windows games intermittently not showing as installable on Linux when a valid Proton mapping is selected.
Fixed some games failing to start correctly.
Fixed controller configurations showing up blank when the "Enabled Guide Button Chords" option is disabled.
Fixed the Test Inputs page's tests not completing on Steam Deck
General
Selecting Sleep in the Power menu will now prompt the user to enter Display-off downloads when appropriate.
Fixed intermittent in-game purchase failures for some games.
Fixed news items not updating in the "What's New" tab on the Home screen.
Fixed non-Steam browser windows erroneously being created sometimes when steamwebhelper is restarted.
On the Bluetooth settings screen, we will now detect and notify the player when trying to pair/connect an Xbox controller with older firmware versions that cannot properly connect to Steam Deck. To fix these issues you must connect the controller to a Windows PC and update the firmware via the Xbox Accessories App.
Accessibility
Moved the Screen Reader's "Stop Talking" button to X so that external gamepads can still open the Quick Access Menu with Guide button + their equivalent of A button.
Friends & Chat
Suspicious or harassing group chat messages can be reported directly in the chat window by selecting the message and pressing 'Options'. You can optionally block and/or unfriend the other user while submitting the report.
Remote Play
Fixed being unable to move the mouse to another monitor when using touch controls on the Steam Link app.
Steam Input
Promoted the newer gyro modes from beta to the default gyro modes loaded. Older configuration that are using the older modes will still see the option and you can also enable Steam Input dev mode under Settings->Developer to keep them visible all the time.
Adjusted Dualsense "Create" and "Options" glyphs for better recall.
In all Gyro Modes, when selecting multiple gyro activation buttons, you can also choose whether "Any" or "All" buttons are required to Enable/Suppress/Toggle the gyro.
Gyro Haptic On/Off effect is now separated from Gyro Haptic Rotation Effect.
Added an "Invert Input" toggle in "Regular Press" activator settings. When enabled, this causes button presses to generate releases, and vice versa.
Gyro to Joystick Deflection Mode: Added "Use Relative Roll" & "Use Relative Pitch" toggles. When enabled, this makes the output Joystick deflection relative to the controller's pose since the Gyro's activation. i.e. turning on the gyro will always center the stick output. When disabled, the deflection angle is absolute vs. the controller's gravity sensor. Previously this was only possible for "Pitch" (old name: "World Auto Tilt"), but it's now available for Roll as well.
Gyro to Joystick Deflection: "Relative Roll" and "Relative Pitch" toggles are only available if a Gyro Activation Button is selected, because the angles are relative to the pose of the controller each time the Gyro is activated.
Fixed Dualsense Edge, Xbox Elite, Nintendo JoyCons in paired mode not finding the correct config to edit.
Fixed Gyro to Joystick Deflection: Lock Extents not working as intended.
Fixed Gyro to Joystick Deflection: Some combinations of "Relative Roll" and "Relative Pitch" toggles resulted in zero joystick output.
The Steam Winter Sale is so huge, it spans TWO YEARS! OK fine, that's a technicality; it's two weeks long but TECHNICALLY starts in one year and ends in the other: The Steam Winter Sale is December 18th 2025 through January 5th 2026.
There are lots of fun ways to browse the store; you can even earn 3 stickers by going through your Discovery Queue. And we have all new Winter Sale items available for purchase in the Steam Points Shop!
The Winter Sale also means it's time to cast your votes in the 2025 Steam Awards. We'll announce the winners January 3rd 10 a.m. Pacific.
No matter what kind of gamer you are, no matter what kind of games you love; you'll find them on sale, with discounts by the thousands. Check out our trailer for a peek or just head straight there-- er, HERE-- and get started.
The Steam Client Beta has been updated with the following changes:
Note: This update was re-released with the following additional changes:
Fixed a regression causing a client crash on macOS and Linux.
Fixed a regression in the Windows 64-bit client accessing registry keys.
Windows 64-bit
Fixed regression triggering repeated prompts for administrator permissions when launching certain games.
Friends & Chat
Suspicious or harassing group chat messages can now be reported directly in the chat window by right clicking the message. You can optionally block and/or unfriend the other user while submitting the report.
Remote Play
Fixed being unable to move the mouse to another monitor when using touch controls on the Steam Link app.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Note: This update was re-released to fix a regression causing a client crash.
General
On the Bluetooth settings screen, we will now detect and notify the player when trying to pair/connect an Xbox controller with older firmware versions that cannot properly connect to Steam Deck. To fix these issues you must connect the controller to a Windows PC and update the firmware via the Xbox Accessories App.
Accessibility
Moved the Screen Reader's "Stop Talking" button to X so that external gamepads can still open the Quick Access Menu with Guide button + their equivalent of A button
Friends & Chat
Suspicious or harassing group chat messages can be reported directly in the chat window by selecting the message and pressing 'Options'. You can optionally block and/or unfriend the other user while submitting the report.
Remote Play
Fixed being unable to move the mouse to another monitor when using touch controls on the Steam Link app.
Are you good at sports? Doesn't matter: Steam Sports Fest celebrates sports in games, and that's where you come in:
Be a pro at soccer (football?), basketball, tennis, or hockey. Manage a team. Train a group of athletes for the Olympics. Turn into an expert at mini-golf, skateboarding, mountain biking, and all kinds of other things.
Challenge someone to a duel.*
You'll find discounts on sporting games of all kinds between now and December 15th at 10 a.m. Pacific: Steam Sports Fest awaits you!
*Not in real life, please. Just in a game, if you want. Or don't!
The Steam Client Beta has been updated with the following changes:
Steam Input
Fix a case where configurations edits/changes to selected configurations would fail to save
Fix some cases where configuration files could show as blank when opening them
Fix PlayStation controller LED colors sometimes failing to update in the personalization menu
Fixed Gyro to Joystick Deflection: Lock Extents not working as intended.
Fixed Gyro to Joystick Deflection: Some combinations of "Relative Roll" and "Relative Pitch" toggles resulted in zero joystick output.
Gyro to Joystick Deflection: "Relative Roll" and "Relative Pitch" toggles are only available if a Gyro Activation Button is selected, because the angles are relative to the pose of the controller each time the Gyro is activated.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed news items not updating in the "What's New" tab on the Home screen
Steam Input
Fix a case where configurations edits/changes to selected configurations would fail to save
Fix some cases where configuration files could show as blank when opening them
Fix PlayStation controller LED colors sometimes failing to update in the personalization menu
Fixed Gyro to Joystick Deflection: Lock Extents not working as intended.
Fixed Gyro to Joystick Deflection: Some combinations of "Relative Roll" and "Relative Pitch" toggles resulted in zero joystick output.
Gyro to Joystick Deflection: "Relative Roll" and "Relative Pitch" toggles are only available if a Gyro Activation Button is selected, because the angles are relative to the pose of the controller each time the Gyro is activated.
The Steam Client Beta has been updated with the following changes:
Windows 64-bit
Fixed regression causing Steam crash when running installscripts for certain games.
Fixed regression causing soundtrack playback to not work.
Fixed regression causing voice chat to not work in some games.
Steam Input
Fixed Dualsense Edge, Xbox Elite, Nintendo JoyCons in paired mode not finding the correct config to edit.
Adjusted Dualsense "Create" and "Options" glyphs for better recall.
In all Gyro Modes, when selecting multiple gyro activation buttons, you can also choose whether "Any" or "All" buttons are required to Enable/Suppress/Toggle the gyro.
Gyro Haptic On/Off effect is now separated from Gyro Haptic Rotation Effect.
Added an "Invert Input" toggle in "Regular Press" activator settings. When enabled, this causes button presses to generate releases, and vice versa.
Gyro to Joystick Deflection Mode: Added "Use Relative Roll" & "Use Relative Pitch" toggles. When enabled, this makes the output Joystick deflection relative to the controller's pose since the Gyro's activation. i.e. turning on the gyro will always center the stick output. When disabled, the deflection angle is absolute vs. the controller's gravity sensor. Previously this was only possible for "Pitch" (old name: "World Auto Tilt"), but it's now available for Roll as well.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Steam Input
Promoted the newer gyro modes from beta to the default gyro modes loaded. Older configuration that are using the older modes will still see the option and you can also enable Steam Input dev mode under Settings->Developer to keep them visible all the time.
The Steam Client Beta has been updated with the following changes:
General
The Steam client is now 64-bit on Windows 11 and Windows 10 64-bit.
Systems running 32-bit versions of Windows will continue receiving updates to the 32-bit Steam client until January 1, 2026.
Game Recording
Fixed errors copying to clipboard or exporting H265 videos on systems with a NVIDIA 50xx series gpu.
Steam Input
Fixed regression detecting controller hotplug in Unity games
Added support for Nintendo Switch 2 controllers connected over USB on Windows
Added support for GameCube adapters in Wii-U mode with rumble on Windows
Promoted the newer gyro modes from beta to the default gyro modes loaded. Older configuration that are using the older modes will still see the option and you can also enable Steam Input dev mode under Settings->Developer to keep them visible all the time.
Fix a case where the desktop version of the configurator could unexpectedly close when trying to preview a configuration for another game on the Search tab
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed a regression with Game Recording where the video feed would stop partway through the clip.
This release includes a variety of bug fixes and quality of life improvements for SteamVR.
We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features.
SteamVR:
Improve startup speed when no HMD is present.
Fix an issue that could cause "Port 27062 in use" (can also manifest as error 309) when no HMD is present.
Fix an issue that could result in error 302 or error 101, especially in unusual startup configurations.
Changed Binding UI to allow saving bindings that don't bind all required actions (with confirmation).
Fixed an issue where HMD simulation would persist after an app using controller simulation ended.
Fixed some scenarios where the wrong render model would be displayed when multiple devices were simulating.
Fix a crash that could occur if the roomview processing was delayed.
Updated dashboard binding for HP Motion Controller to fix screenshots, smooth scrolling, and take advantage of Quick Recenter.
The prompt to setup SteamVR for app containers and web applications now covers cases where SteamVR is installed outside of its normal location.
Fixed chaperone showing when using Steam Link or wired headsets that draw their own boundaries.
Steam Link:
Fix Steam Link freeze for users with AMD video cards ("Error 250").
Minor judder improvements.
Linux:
Fix a shared memory leak that happened each time an app disconnected from SteamVR.
Note: The 'Previous' branch will remain parked at 2.12.14 temporarily.
As always, if you are interested, we encourage enrolling into SteamVR Beta by right-clicking on SteamVR in your Steam library, clicking on "Properties" and selecting "Betas" from the list on the left hand side and then clicking "Beta" under Beta Participation. Additionally, if you use Steam Link for Meta Quest, you can opt into the beta here or in-headset by going to your library, clicking the "..." on Steam Link, selecting Settings and clicking the button to the right of "Installed Version Information."
Help & Information:
The Steam Link for Meta Quest FAQ page is available here.
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
The annual Steam Awards are coming this December, and nominations are open now through December 1st.
Nominate your favorites in each category:
Game of the Year
VR Game of the Year
Labor of Love
Best Game on Steam Deck
Better with Friends
Outstanding Visual Style
Most Innovative Gameplay
Best Game You Suck At
Best Soundtrack
Outstanding Story-Rich Game
Sit Back & Relax
Make your nominations here until December 1st at 10AM Pacific. Earn a 2025 Steam Awards Nominations badge by nominating a game in at least one category, and level up by:
Nominating in all 11 categories
Playing a game you've nominated
Reviewing (or updating your review) for a game you've nominated.
Vote for the finalists in each category (based on your nominations!) starting December 18th!