The annual Steam Awards are coming this December, and nominations are open now through December 1st.
Nominate your favorites in each category:
Game of the Year
VR Game of the Year
Labor of Love
Best Game on Steam Deck
Better with Friends
Outstanding Visual Style
Most Innovative Gameplay
Best Game You Suck At
Best Soundtrack
Outstanding Story-Rich Game
Sit Back & Relax
Make your nominations here until December 1st at 10AM Pacific. Earn a 2025 Steam Awards Nominations badge by nominating a game in at least one category, and level up by:
Nominating in all 11 categories
Playing a game you've nominated
Reviewing (or updating your review) for a game you've nominated.
Vote for the finalists in each category (based on your nominations!) starting December 18th!
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Disabled internal Chromium Embedded Framework services that utilize Google API integration. These were enabled by a configuration change required to continue updating the Steam Chromium framework but are not necessary for usage in Steam.
Desktop Mode
Fixed some client and overlay popups not saving position when moved.
The Steam Client Beta has been updated with the following changes:
General
Disabled internal Chromium Embedded Framework services that utilize Google API integration. These were enabled by a configuration change required to continue updating the Steam Chromium framework but are not necessary for usage in Steam.
Fixed some client and overlay popups not saving position when moved.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed the performance overlay sometimes showing zero for CPU power draw
Fixed audio not always switching to/from 3.5mm headphones correctly when inserted or removed
Fixed a regression where certain in-game overlay UI elements could cause a frame time drop upon appearing
Fixed the frame limiter interacting badly with VRR after an extended period
Fixed an issue where Forza Horizon 4 and Forza Horizon 5 would only display a blank window
We have just shipped an updated Steam Deck Client to the Stable channel.
Note: This update was re-released November 18th with the following additional change:
Fixed intermittent Steam client reload after entering payment details in Steam store checkout
Display-Off Low Power Downloads
Added a new feature, allowing Steam Deck to complete all active downloads in a new display-off low-power mode before going to sleep.
This feature is enabled by default when Steam Deck is plugged in to power, and can also be enabled on battery power in Settings > Power.
Learn more about this feature at our blog postΒ here.
General
Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.
Fixed a case where a launch dialog could appear for a game that was blocked by parental controls.
Fixed alerts not showing up on Steam web pages that appear on Steam Deck.
Fixed the network icon on the header showing the wrong state during startup.
Fixed the Quick Access Menu alignment when in game.
Fixed hidden games showing in All and Library tabs. They now appear in their own tab if applicable.
Fixed an issue where controls could lock up for several seconds after resume or on regaining a connection to Steam servers.
Fixed some titles launching with incorrect Steam Play settings when installed right after purchase.
Fixed a case where bluetooth devices wouldn't show up as available to pair when toggling bluetooth on.
Fixed SteamOS updates failing to respect HTTP proxy configuration.
Accessibility
Improved high contrast support in the settings dialog.
Friends & Chat
Suspicious or harassing 1 on 1 chat messages can be reported directly in the chat window by selecting the message and pressing 'Options' or from the suspicious chat warning. You can optionally block and/or unfriend the other user while submitting the report.
Added a suspicious chat warning that will appear at the top of the chat window when you receive a message that is potentially malicious. Links in chat are disabled while this warning is visible.
Steam Input
Fixed an issue with gyro sensitivity introduced in the previous beta release.
Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.
Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts.
Fixed the guide button opening the overlay when the guide button is disabled in controller settings.
Added support for the latest GameInput release.
Fixed an issue where PlayStation controller light bar settings did not stick when exiting the controller calibration page.
Added support for the 8BitDo 64 Bluetooth Controller.
Remote Play
Added a "Connect" button to Remote Play settings for streaming the remote desktop.
Don't switch to Big Picture when streaming to Steam Deck.
Remote Play Together
Fixed enabling and disabling player input in the Remote Play Together dialog.
Input enable settings are persistent and are saved per-game.
Improved mouse cursor sharing between players, with the local player having priority.
Game Recording
Fixed timeline markers sometimes not appearing when viewing recordings outside of a game or after deleting a user created marker.
Desktop Mode
Fixed client and chat windows not saving location when moved.
A new Steam client has been released and will be automatically downloaded.
Note: This update was re-released November 18th with the following additional changes:
Fixed intermittent Steam client reload after entering payment details in Steam store checkout
Fixed spelling suggestions not appearing in context menu for highlighted words on Windows
Friends & Chat
Suspicious or harassing 1 on 1 chat messages can now be reported directly in the chat window by right clicking the message or from the suspicious chat warning. You can optionally block and/or unfriend the other user while submitting the report.
Added a suspicious chat warning that will appear at the top of the chat window when you receive a message that is potentially malicious. Links in chat are disabled while this warning is visible.
General
Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.
Fixed DLC content being removed when switching users in some cases.
Fixed some titles launching with incorrect Steam Play settings when installed right after purchase.
Fixed client and chat windows not saving location when moved.
Accessibility
Improved high contrast support in the settings dialog.
Steam Input
Fixed an issue with gyro sensitivity introduced in the previous beta release.
Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.
Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts.
Fixed the guide button opening the overlay when the guide button is disabled in controller settings.
Fixed deadlock at startup when launching TF2 with a gamepad connected.
Fixed Xbox 360 controller mappings on Linux kernel 6.17 and newer.
Fixed 8BitDo Pro 3 controller mapping on Linux when hidraw devices aren't available.
Fixed an issue where PlayStation controller light bar settings did not stick when exiting the controller calibration page
Added support for the 8BitDo 64 Bluetooth Controller.
Big Picture Mode
Fixed alerts not showing up on Steam web pages.
Fixed hidden games showing in All and Library tabs. They now appear in their own tab if applicable.
Remote Play
Added a "Connect" button to Remote Play settings for streaming the remote desktop.
When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution.
Don't switch to Big Picture when streaming to Steam Deck.
Fixed mouse position when using multiple monitors with different display scales.
Remote Play Together
Fixed enabling and disabling player input in the Remote Play Together dialog.
Input enable settings are persistent and are saved per-game.
Improved mouse cursor sharing between players, with the local player having priority.
Game Recording
Fixed timeline markers sometimes not appearing when viewing recordings outside of a game or after deleting a user created marker.
Fixed an issue where opening the Recordings & Screenshots dialog for the first time could trigger a reload of content in the main window, potentially losing state.
SteamVR
Reduced or eliminated a bug where the dashboard bar is occasionally missing.
macOS
Updated Steam app icon when running on macOS 26 ("Tahoe")
Set to begin shipping in early 2026, all three devices are designed for players to get even more out of their Steam library. All work together, and all are optimized for Steam while continuing to operate as open platforms. Read all about it on our new Steam Hardware landing page, or click on each product for details.
All three products will ship in the same regions we currently ship Steam Deck (US, CA, UK, EU, AU) as well as regions covered by KOMODO (Japan, South Korea, Hong Kong, and Taiwan).
Check out our new Steam Hardware page, and navigate around to each product site from there. Add to your wishlist, and/or follow our new Steam Hardware blog to stay updated on deep-dive and behind-the-scenes content between now and launch.
Steam Frame is a streaming-first, wireless VR headset + controllers that can handle your whole Steam library. Step into immersive VR, or lean back and enjoy your non-VR catalog. And it supports stand-alone play too.
Powered by Steam, optimized for gaming in any form. And just like Steam Deck, all are designed to help players get even more out of their Steam Library. Learn more, or wishlist now.
This release includes a variety of bug fixes and quality of life improvements for SteamVR.
We continue to focus on OpenXR as our preferred API for new games and applications. SteamVRβs official OpenXR subforum is here and weβd love to hear your feedback, as well as suggestions for new features.
SteamVR:
Fix a crash that could occur when the AMD GPU driver was installed but no AMD GPU was present.
Fixed compatibility mode bindings showing as custom bindings when they are remapped default bindings.
Roomview is independently enabled for VR vs non-VR gameplay.
Minor UX improvements to improve consistency with Steam (window reflectivity, colors, etc).
Added setting (general -> advanced) to disable IPD HUD.
Reduced memory usage for user interface textures (improved performance).
Fix for the Default / Custom binding toggle in the Settings UI not working properly in some cases.
Fix for Recenter and Room View buttons not showing up in some cases.
Fix desktop settings showing a completely black screen (under error reporting conditions).
By default, Controller Compatibility Mode will now show users their physical controller render models (but still return simulated names to games).
Added new options to Controller Compatibility Mode render model simulation.
Fixed a few cases where controller input would be broken if a game or steam had been moved.
Fixed the Input Debugger not displaying some content correctly.
Fixed some issues with Pico controllers using Controller Compatibility Mode.
SteamVR Home:
Fixed crash when hosting or joining rooms.
Linux:
Fix rare crash when attempting to load render models.
Fix settings crash when navigating to βDeveloperβ in SteamVR Settings.
Steam Link:
Fix excess CPU usage that could occur when the performance graph was never visible during a session.
New frame pacing: Improves βpopping,β judder, and other smoothness / latency issues for controllers or other animated content. Note this change does affect timing for VR applications on the host PC; please report any new gameplay issues.
OpenXR:
Support XR_KHR_locate_spaces.
Fixed a bug where apps that didnβt submit projection layers would see a 100ms wait on alternating frames with some drivers.
When a requested time querying xrLocateSpace is outside of reasonable bounds, return XR_SUCCESS with an empty pose, instead of returning XR_ERROR_TIME_INVALID.
Support XR_META_recommended_layer_resolution.
Register SteamVR as an available runtime in the Windows Registry when SteamVR is defaulted to the active runtime.
Developer:
UX architecture improvements to improve consistency with Steam, including library versions and error handling.
Improved UX for 'mirrored device debug rendering'.
As always, if you are interested, we encourage enrolling into SteamVR Beta by right-clicking on SteamVR in your Steam library, clicking on "Properties" and selecting "Betas" from the list on the left hand side and then clicking "Beta" under Beta Participation. Additionally, if you use Steam Link for Meta Quest, you can opt into the beta here or in-headset by going to your library, clicking the "..." on Steam Link, selecting Settings and clicking the button to the right of "Installed Version Information."
Help & Information:
The Steam Link for Meta Quest FAQ page is available here.
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
NOTE: this client has been re-released with additional fixes for Big Picture Mode.
The Steam Client Beta has been updated with the following changes:
Friends & Chat:
Suspicious or harassing 1 on 1 chat messages can now be reported directly in the chat window by right clicking the message or from the 'Suspicious Chat' warning. You can optionally block and/or unfriend the other user while submitting the report.
Recordings & Screenshots:
Fixed an issue where opening the Recordings & Screenshots dialog for the first time could trigger a reload of content in the main window, potentially losing state.
Big Picture Mode
Fixed a bug that could cause the system to re-enter sleep when waking up.
NOTE: this client has been re-released with additional fixes for Desktop Mode.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Friends & Chat:
Suspicious or harassing 1 on 1 chat messages can now be reported directly in the chat window by selecting the message and pressing 'Options' or from the 'Suspicious Chat' warning. You can optionally block and/or unfriend the other user while submitting the report.
Desktop Mode
Fixed a bug that could cause the system to re-enter sleep when waking up.
With today's Steam update, you'll now find that many store pages throughout Steam are wider, making better use of your larger monitors and better organizing some of the information on screen.
For users opted into the Steam client beta, these set of changes have been visible since late August while we refined the update and gave game developers a chance to prepare for wider store page assets.Β Today's update officially moves these changes out of beta to be fully public, widening many pages from 940 pixels to now 1200 pixels.
If you have been opted into the beta, you've already been using the new wider store pages and won't see much change today. For those of you that haven't been opted into the Steam client beta, read on for a quick overview of the changes.
A few upgrades for game store pages
The biggest changes can be found on game store pages, where we've also recently updated the video player (you can read about that in our post from July: Steam Trailer Player Upgrades).
Overhauled trailer/screenshot carousel
The trailer and screenshot carousel now supports three different modes (default, theater mode, full-screen mode) with the same functionality. All modes adhere to your preferences for whether to auto-play trailers and whether audio should be on or off by default.
Higher resolution images - Since the page is wider, we can now show off more of the game detail represented in screenshots and trailers.
New modes for even bigger viewing - In the lower-right corner of screenshots, you'll see two buttons for theater mode and full-screen mode.
New theater mode - Pop open a view that covers most of your browser or Steam client window and flip through screenshots and trailers.
New full-screen mode - The same functionality to flip through trailers and screenshots, but in full screen.
More robust game descriptions
We've also expanded the tools and options that game developers can make use of when explaining their game and showing off the features that make up their game. On many newer store pages, you'll see bigger and higher-quality images and more interesting formatting in the "About the Game" section. If you're curious about the improvement to the tools for game developers, you can read our Steamworks blog post,Β Beta: Wider store pages; Video support for written game descriptions
Refined background imagery
You might also notice some subtle updates to the backgrounds of game store pages, allowing a little more of the color and texture of the game artwork to come through and give the store page a little more personality from the game.
Minor updates across the Steam Store
Along the way, we also widened a lot of pages across the Steam Store.Β Here are a few examples:
Search results are wider and each row is slightly taller giving a little more room for the game artwork to increase in size.
Bundle detail pages also now have slightly more colorful backgrounds and larger artwork in the list of contents.
Store hubs such as for individual tags (eg. Supernatural) have always been a little wider than game pages. We updated these now to all be the same width.
Steam Charts and News Hub were both slightly different sizes and even different sets of colors. These have been consolidated some to bring them more inline with Steam platform colors.
You can explore all of the pages that make up the Steam store by visiting the site map.
Frequently Asked Questions
Q: Why 1200 pixels wide?
A: We know many of you have 4k monitors with lots of pixels to spare (we can tell from the Steam Hardware Survey), our research shows that most players don't run the Steam client or web browsers full screen. While we experimented with different proportions, we found that 1200 pixels wide felt like a good balance where we can show moreΒ content on screen without overwhelming the page and making it hard to navigate.
Q: What about the homepage? It doesn't look any wider.
A: We've got some similar adjustments coming in the near future for the homepage, but they aren't quite ready yet. Stay tuned.
Q:Β What happens if my browser or client window is narrower than 1200px?
A: Steam store pages are designed to shrink appropriately to fit well within smaller size monitors, browsers, and Steam client windows. It also adapts in size to fit on tablets, Steam Decks, and mobile devices. We've even been testing on a tiny old iPod that someone had laying around (It mostly works, but things get pretty small).
Today we are adding a new feature to Steam Deck, enabling it to complete all active downloads in a new display-off low-power mode, before going to sleep. This feature is enabled by default when Steam Deck is plugged in to power, and can also be enabled on battery power in Settings > Power.
Display-off downloads are accessible in two ways. While Steam Deck is downloading content, pressing the power button now brings up a new dialog, asking whether you'd like to continue downloading with the screen off. Select Continue, and Steam Deck will go into the new low-power download mode. In addition, Steam Deck will automatically go into this mode after an idle timeout.
While in this mode, if you press a button or move Steam Deck, a new status screen will be shown with download progress (see above). From here you can fully wake Steam Deck or let it continue downloading with the screen off.
When this feature is active on battery power, Steam Deck will automatically go to full sleep mode if the battery level falls below 20%.
This feature is now available on Steam Deck in the Beta and Preview channels. Let us know what you think in the comments.