NOTE: this client has been re-released with additional fixes for Big Picture Mode.
The Steam Client Beta has been updated with the following changes:
Friends & Chat:
Suspicious or harassing 1 on 1 chat messages can now be reported directly in the chat window by right clicking the message or from the 'Suspicious Chat' warning. You can optionally block and/or unfriend the other user while submitting the report.
Recordings & Screenshots:
Fixed an issue where opening the Recordings & Screenshots dialog for the first time could trigger a reload of content in the main window, potentially losing state.
Big Picture Mode
Fixed a bug that could cause the system to re-enter sleep when waking up.
NOTE: this client has been re-released with additional fixes for Desktop Mode.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Friends & Chat:
Suspicious or harassing 1 on 1 chat messages can now be reported directly in the chat window by selecting the message and pressing 'Options' or from the 'Suspicious Chat' warning. You can optionally block and/or unfriend the other user while submitting the report.
Desktop Mode
Fixed a bug that could cause the system to re-enter sleep when waking up.
With today's Steam update, you'll now find that many store pages throughout Steam are wider, making better use of your larger monitors and better organizing some of the information on screen.
For users opted into the Steam client beta, these set of changes have been visible since late August while we refined the update and gave game developers a chance to prepare for wider store page assets.Β Today's update officially moves these changes out of beta to be fully public, widening many pages from 940 pixels to now 1200 pixels.
If you have been opted into the beta, you've already been using the new wider store pages and won't see much change today. For those of you that haven't been opted into the Steam client beta, read on for a quick overview of the changes.
A few upgrades for game store pages
The biggest changes can be found on game store pages, where we've also recently updated the video player (you can read about that in our post from July: Steam Trailer Player Upgrades).
Overhauled trailer/screenshot carousel
The trailer and screenshot carousel now supports three different modes (default, theater mode, full-screen mode) with the same functionality. All modes adhere to your preferences for whether to auto-play trailers and whether audio should be on or off by default.
Higher resolution images - Since the page is wider, we can now show off more of the game detail represented in screenshots and trailers.
New modes for even bigger viewing - In the lower-right corner of screenshots, you'll see two buttons for theater mode and full-screen mode.
New theater mode - Pop open a view that covers most of your browser or Steam client window and flip through screenshots and trailers.
New full-screen mode - The same functionality to flip through trailers and screenshots, but in full screen.
More robust game descriptions
We've also expanded the tools and options that game developers can make use of when explaining their game and showing off the features that make up their game. On many newer store pages, you'll see bigger and higher-quality images and more interesting formatting in the "About the Game" section. If you're curious about the improvement to the tools for game developers, you can read our Steamworks blog post,Β Beta: Wider store pages; Video support for written game descriptions
Refined background imagery
You might also notice some subtle updates to the backgrounds of game store pages, allowing a little more of the color and texture of the game artwork to come through and give the store page a little more personality from the game.
Minor updates across the Steam Store
Along the way, we also widened a lot of pages across the Steam Store.Β Here are a few examples:
Search results are wider and each row is slightly taller giving a little more room for the game artwork to increase in size.
Bundle detail pages also now have slightly more colorful backgrounds and larger artwork in the list of contents.
Store hubs such as for individual tags (eg. Supernatural) have always been a little wider than game pages. We updated these now to all be the same width.
Steam Charts and News Hub were both slightly different sizes and even different sets of colors. These have been consolidated some to bring them more inline with Steam platform colors.
You can explore all of the pages that make up the Steam store by visiting the site map.
Frequently Asked Questions
Q: Why 1200 pixels wide?
A: We know many of you have 4k monitors with lots of pixels to spare (we can tell from the Steam Hardware Survey), our research shows that most players don't run the Steam client or web browsers full screen. While we experimented with different proportions, we found that 1200 pixels wide felt like a good balance where we can show moreΒ content on screen without overwhelming the page and making it hard to navigate.
Q: What about the homepage? It doesn't look any wider.
A: We've got some similar adjustments coming in the near future for the homepage, but they aren't quite ready yet. Stay tuned.
Q:Β What happens if my browser or client window is narrower than 1200px?
A: Steam store pages are designed to shrink appropriately to fit well within smaller size monitors, browsers, and Steam client windows. It also adapts in size to fit on tablets, Steam Decks, and mobile devices. We've even been testing on a tiny old iPod that someone had laying around (It mostly works, but things get pretty small).
Today we are adding a new feature to Steam Deck, enabling it to complete all active downloads in a new display-off low-power mode, before going to sleep. This feature is enabled by default when Steam Deck is plugged in to power, and can also be enabled on battery power in Settings > Power.
Display-off downloads are accessible in two ways. While Steam Deck is downloading content, pressing the power button now brings up a new dialog, asking whether you'd like to continue downloading with the screen off. Select Continue, and Steam Deck will go into the new low-power download mode. In addition, Steam Deck will automatically go into this mode after an idle timeout.
While in this mode, if you press a button or move Steam Deck, a new status screen will be shown with download progress (see above). From here you can fully wake Steam Deck or let it continue downloading with the screen off.
When this feature is active on battery power, Steam Deck will automatically go to full sleep mode if the battery level falls below 20%.
This feature is now available on Steam Deck in the Beta and Preview channels. Let us know what you think in the comments.
The Steam Client Beta has been updated with the following changes:
General
Fixed some titles launching with incorrect Steam Play settings when installed right after purchase.
Friends & Chat
Added a suspicious chat warning that will appear at the top of the chat window when you receive a message that is potentially malicious. Links in chat are disabled while this warning is visible.
Remote Play Together
Fixed enabling and disabling player input in the Remote Play Together dialog
Input enable settings are persistent and are saved per-game
Steam Input
Fixed Xbox 360 controller mappings on Linux kernel 6.17 and newer
Game Recording
Fixed timeline markers sometimes not appearing when viewing recordings outside of a game or after deleting a user created marker.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed some titles launching with incorrect Steam Play settings when installed right after purchase.
Fixed a case where bluetooth devices wouldn't show up as available to pair when toggling bluetooth on.
Friends & Chat
Added a suspicious chat warning that will appear at the top of the chat window when you receive a message that is potentially malicious. Links in chat are disabled while this warning is visible.
Remote Play Together
Fixed enabling and disabling player input in the Remote Play Together dialog
Input enable settings are persistent and are saved per-game
Game Recording
Fixed timeline markers sometimes not appearing when viewing recordings outside of a game or after deleting a user created marker.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Temporarily re-disabled experimental wake-on-bluetooth support for Steam Deck LCD while issues with spurious wake-ups are investigated
Fixed an issue that could prevent updating from specific older builds of SteamOS
Fixed a bug with the Discover app in desktop mode that could cause update failures in some scenarios
Steam Scream 4 is here, and even if Halloween isn't your jam, surely there are a ton of adjacently-themed games that are. Spook around to find all sorts of games that are either full-on scary, or scary-ish with a dash of Halloween fun.
The discounts are aplenty from now through November 3rd. Check out our official trailer above to get into the spooky mood, or head straight to the sale now!
Today we've launched a new store feature designed to help you find your next favorite game. The new Steam Personalized Calendar is a look at both recently released and upcoming games, filtered down to the the set of games we think you are most likely to be interested in.
We're launching this feature as a Steam Labs experiment, as we'd like your feedback to help make the best possible version of this tool. Read on for more details, or just check out theΒ Personal Calendar page and see for yourself.
Recommendations based on your playtime
This new calendar finds people with similar playtime profiles to you, and then looks at the games those players have been adding to their wishlist.
Based on games you play a lot: The system is more focused on games that you play the most (relative to other players), andΒ spend most of your playtime in. So, a few minutes trying out a couple of new games or demos won't have much impact on your recommendations, but sinking a bunch of time into a new favorite will.
Refreshed daily: This recommendation system gets re-trained daily to incorporate the latest data. In reality you aren't likely to see your recommendations change all that much from day to day, but as time goes by you will obviously see new things pop up as the 8-week horizon of the calendar marches forward, or as games lock in their release dates.
Upcoming releases: Calendar view
Steam already has lists for upcoming releases, including Popular Upcoming and All Upcoming. However, we've been drawn to the idea of having a visual representation of upcoming releases in calendar form to help understand how far away an exciting new launch is. So this new calendar view takes the list of soon-to-release titles, filters them down to the set that we recommend most for you, and maps them out across time for you to see at-a-glance. You'll find that some days have a bunch of exciting releases for you while others may only have one or none.Β
Includes your wishlists: The calendar view also includes any game that you have already added to your wishlist, regardless of whether the system recommends it; you've already expressed interest in that game, and you likely want to know when it is coming out.
Weekdays only: We intentionally focus the calendar on weekdays since very few games release on weekends and we wanted as much space as possible to show the games that are planning on releasing. The rare games that do have weekend release dates will show up on the calendar on the following Monday.
Recent releases: Week and month views
For recent releases, we experimented with a few different views and found that it felt less important to map out already released games on a daily calendar view. When we were talking with our friends and colleagues about recent releases, it was usually in the context of something we were playing this week or this month rather than which specific day it came out on.
But, we'd love your feedback. For new releases, are you concerned about which day that game came out on, or just that it is a recent release?
Customization controls
There are a few different options to control what you see on this page.
Filter by tag
Looking for something particular? Use the tag selector. By default, it lists out tags applied to games you've recently played. But you can also type in any valid store tag to narrow down your results.
Adjust the number of results
While working on this page, we tried out a few different thresholds for the number of games to display. Too few results and the calendar is pretty empty; too many and it can be an overwhelming experience. We settled on 100 as providing a good level of information density, but we're curious what you think. You can adjust the picker at the top of the page to see more or fewer titles. As you increase the number of titles shown, the quality of fit for those recommendations will decrease, resulting in more games that are further afield from what you typically play.
Already respects your preferences
This page already filters out games based on choices you've made in your store content preferences, such as Early Access titles, ignored products, ignored tags, and general level of mature content.
Really, we're interested to know whatever feedback you may have about this experiment. Do you find this format of recommendations to be useful? What do you think about this new set of recommendations and calendar view? Are there other things we should include on the calendar? Does it seem to be generating good recommendations for you?
In the pursuit of building a better platform and shopping experience, the Steam Team are continually experimenting with new ideas around discoverability, video, machine learning, and more. Some of these experiments are clear and obvious upgrades to existing features, or are part of products we've already decided to build, and they get built out and released. Other times, we end up with experiments where we feel like we would benefit from more input from Steam users to help inform the direction that we take it, or whether it is even interesting enough to turn into a full feature.
With Steam Labs experiments, you can try, share, and break these potential new features, while we figure out what to keep and what to scrap. Share your feedback with the developers and designers working on these features and help shape the future of Steam.
We have just shipped an updated Steam Deck Client to the Stable channel.
General
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
Fixed a crash when DualSense controllers are connected and idle.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Fixed a case the client window could keep growing in size for WindowsBlinds theme users
In-Game Overlay
Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.
Game Recording
Improved performance when recording is on for some games using Vulkan rendering
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
Improved High Contrast view of game list search and app filter panel
Windows
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
A new Steam client has been released and will be automatically downloaded.
General
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Game Recording
Improved performance when recording is on for some games using Vulkan rendering
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
Improved High Contrast view of game list search and app filter panel
Windows
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
Linux
Fixed a crash when DualSense controllers are connected and idle.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Steam Input
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Desktop Mode
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
The Steam Client Beta has been updated with the following changes:
Note: This beta was re-released October 2nd with an additional change:
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
General
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Steam Input
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call