We have just shipped an updated Steam Deck Client to the Stable channel.
General
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
Fixed a crash when DualSense controllers are connected and idle.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Fixed a case the client window could keep growing in size for WindowsBlinds theme users
In-Game Overlay
Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.
Game Recording
Improved performance when recording is on for some games using Vulkan rendering
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
Improved High Contrast view of game list search and app filter panel
Windows
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
A new Steam client has been released and will be automatically downloaded.
General
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Game Recording
Improved performance when recording is on for some games using Vulkan rendering
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
Accessibility
Improved High Contrast view of game list search and app filter panel
Windows
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
Linux
Fixed a crash when DualSense controllers are connected and idle.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Steam Input
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Desktop Mode
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
The Steam Client Beta has been updated with the following changes:
Note: This beta was re-released October 2nd with an additional change:
Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.
General
Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.
Fixed a rare crash when constructing the menu for the tray icon on Windows.
Steam Input
Fixed the "listen for binding" panel in the configurator
Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration
When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed an issue where the performance overlay would sometimes not appear in Baldur's Gate 3
βIs Steam crazy? Theyβre two months ahead of schedule!β
Yes, we are crazy, and yes we are earlier than usual, but also thatβs intentional: Steam Autumn Sale is on now! From now through October 6th at 10 a.m. PT, youβll find deals across the entire store on games of all kinds.
Head on over to the Steam Autumn Sale and have a look around, and read more about Steam Deck and the 256GB LCD sale here as well. Both end on October 6th at 10 a.m. PT.
Weβve added SteamVR support for both PICO and HTC stand-alone consumer headsets, making Steam Link VR available on the PICO 4 Ultra, PICO 4, PICO Neo 3, HTC Vive Focus Vision and HTC VIVE XR Elite (later this year).
Users will find basic streaming functionality on these headsets by using Steam Link VR in the PICO or HTC stores, and we are hard at work adding additional features as well.
Feedback is a big part of how we iterate: Weβve learned from and grown with our community since first launching Steam Link VR Streaming almost two years ago for the Meta Quest. It helped guide how we added features and stability, working to make your connection to your PC VR games a smoother and more rewarding experience.
Releasing Steam Link VR on PICO and HTC consumer headsets is an equally important step toward our continued goal of making PC VR accessible to as many users as possible. The next steps will include a SteamVR Beta update that adds a Steam Link APK for other hardware manufacturers to validate Steam Link support on their headsets. It will also allow users of unsupported headsets to explore compatibility and available features.
As always, weβre excited about our continued work in SteamVR, and appreciate all of the feedback from the community along the way.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Windows Client
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
The Steam Client Beta has been updated with the following changes:
Windows
Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.
The new Steam store menu is now out of beta and available everywhere - including the Steam client, Steam Deck, and Steam Mobile.
We redesigned the Steam store menu to offer a more dynamic and personalized experience, making it easier for players to browse the store and discover new games. Updated organization and layout make navigation and search more accessible, and now you'll find those options on more store pages. The search bar is also a little smarter, with personalized search and browsing suggestions, plus games you've recently searched for.
As always, our beta testers were super helpful in providing feedback and identifying bugs. If you'd like to be a part of that process with other in-progress Steam features, you can join the Steam Client Beta.
The Steam Client Beta has been updated with the following changes:
General
Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.
The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.
Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.
Fixed "\\" characters appearing in some news posts
Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB
Fixed some cases where access to "Mark as private" game setting was unavailable.
Fixed some cases where adding a large number of non-Steam games to a collection would fail.
Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam
Steam Input
Added support for dual gyros when using Nintendo Switch Joycons in combined mode
Streaming
Fix cases where clicking "stream" did nothing.
SteamVR
Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.
The Steam Client Beta has been updated with the following changes:
General
Fixed a case the client window could keep growing in size for WindowsBlinds theme users
In-Game Overlay
Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.
We have just shipped an updated Steam Deck Client to the Stable channel.
General
Added a notification for when a trade is reversed via Trade Protection
Added the percentage of the transfer remaining to the Steam Cloud upload/download text in the library.
Added a Customization tab to game properties. The Customization tab allows users to set a custom sort title that will be used instead of the actual title when sorting games in the library.
Added the ability to filter by Private games in dynamic collections or filtered app views.
Updated the featured app in the recent games carousel to use the new larger format Library Header image when available.
Improved presentation of private apps in the client while offline.
Improved robustness of collection storage.
Improved performance profile switching time.
Improved startup performance for users with large libraries that include non-Steam games.
Modified Notifications Settings to be clearer about which notifications will show toasts/play sounds when toasts are globally disabled.
Fixed an issue with deleting screenshots from the focused screenshot view briefly showing an error and potentially navigating the user away from their screenshots
Fixed the Game Text Entry screen staying up if you exit the game via the overlay while it is being displayed
Fixed spacing of friend icons in "Played Previously" and "On Their Wishlist" sections in app details.
Fixed the user avatar not showing in the header if you booted into offline mode
Fixed the overlay menu failing to scroll when selecting alternative game windows.
Fixed a case where steam would freeze and fail to recover after a process crash.
Fixed sort titles not being restored to the correct title on clear for games that already have a sort title set in their app info.
Fixed an issue that could cause library, collections, or shelves to fail to load for some users.
Fix an issue with crash dump reporting.
Fixed Steam client failing to reload or showing dialogs unexpectedly after a render process crash.
Fixed logo images sometimes flashing at the wrong position for games that have custom logo positions set.
Fixed a steam crash/UI restart when the SteamOS Manager service restarts.
Fixed an issue where screenshots from no longer installed Source mods could cause an error when filtering the "Screenshots and Recordings" page.
Fixed a failure to enable bluetooth via Settings->Bluetooth if it was previously disabled in Desktop Mode.
Fixed an issue where newly created accounts would show an empty library even after games had been added.
Fixed custom logo images for non-Steam games sometimes not appearing.
Fixed an issue where selection would be lost when navigating back out of app details and other screens.
Fixed 8BitDo controller guide button showing the Xbox logo
Fixed page shift when scrolling through link buttons on game details page
Fixed achievement presentation in app activity feed and post-game summary panels
Fixed a case where per-game performance profiles would fail to activate.
Desktop Mode
Added an accessibility settings menu to desktop mode. It includes features such as:
High Contrast mode,
Reduced motion settings,
UI Scale controls.
Added accessibility annotations to many UI components.
The Customization tab in desktop mode also allows users to view and set custom artwork for the game.
The Steam/Guide buttons on controllers will now toggle the visibility of the desktop overlay.
Performance Monitor now supports CPU temperature.
Fixed scaling of on-screen keyboard when accessibility display scaling is enabled.
Fixed notifications and find-in-page popups intermittently failing to close or focus.
Fixed Steam Deck compatibility and controller compatibility dropdowns in collection filter edit pane not updating if their corresponding filter was removed from the top bar.
Fixed logo positioning tool allowing drag outside of the bounds of the background image and fixed hitching animation.
Fixed the 'Browse Local Files' button in 'Game Properties' failing to open the system file browser.
Made layout and functionality improvements to the soundtrack player and soundtrack browser in the desktop overlay.
Removed a setting from Music settings that wasn't hooked up to anything.
Steam Input
Added support for analog activators on d-pad modes for joysticks and trackpads
Fixed GameCube controllers getting PlayStation button prompts
Added support for the PDP REALMz Wireless Controller for Switch
Fixed an issue where editing commands on an input bound to a modeshift could duplicate bindings
Fixed a case where 8bitdo controllers in Steam mode could have multiple devices show up if Steam Input was disabled globally for a game
Fix a case where Xbox and Playstation controllers could be duplicated when Steam Input is enabled.
Improved detection of FlyDigi Apex and Vader controllers
Remote Play
Reduced stutter when a Remote Play client with many shortcuts becomes available for streaming.
Fixed the Steam+X shortcut to bring up the on-screen keyboard while streaming.
Fixed streaming from computers on other networks.
Accessibility
Added accessibility annotations to many UI components.
Show screen reader shortcut (by default, + ) in accessibility settings
Legion Go S
Added Joystick LED controls under Settings->Customization.
A new Steam client has been released and will be automatically downloaded.
Note: This update was re-released on September 12th to fix a new crash in D3D12 games, and to fix a bug impacting WindowsBlinds users with an ever growing Steam window. Earlier macOS was updated to fix a client startup issue on new installs.
Accessibility
Added an accessibility settings menu to desktop mode. It includes features such as:
High Contrast mode,
Reduced motion settings,
UI Scale controls.
Added accessibility annotations to many UI components.
In-Game Overlay
Fixed fonts and UI in the overlay being somewhat fuzzy, aligned unevenly, or appearing over anti-aliased for users with Display Scale (DPI) > 100%.
Implement DPI scaling of Performance Monitor display (if you have > 100% display scale, your size will change on update and you may need to adjust it again, this should be a one time inconvenience).
Fixed a case where DLSS vs game FPS numbers could be incorrect in some games loading DLSS modules.
Fixed some cases where numeric labels in the Performance Monitor display could cut off their last digit when drawing.
Fixed Performance Monitor hot-key changes while in-game not immediately taking effect.
Performance improvement for Vulkan overlay rendering (most obvious when Performance Monitor FPS chart rendering).
Performance improvement for Open GL overlay rendering in games using the Open GL shader pipeline (again most obvious when Performance Monitor FPS chart rendering, this fix doesn't impact old games using the Open GL fixed function pipeline).
Performance monitor and general overlay rendering performance significantly improved in some D3D12 titles that are at times CPU bound and use high async rendering.
Fixed Performance Monitor rendering on macOS if certain fonts are not available.
Performance monitor FPS numbers improved to not overcount by 1 frame in certain vsync or frame rate capped scenarios.
Performance Monitor now supports CPU temperature on Windows and Linux, on Windows this requires a kernel mode driver, and there is an option to disable if you don't want that. The driver is only installed and running when Performance Monitor is visible at full CPU detail levels and only if you don't disable the driver in the In-Game settings.
Adjusted Performance Monitor GPU Utilization measurement on Windows+NVIDIA GPUs to closer match some other tools. This will again shift the number to match task manager less, but match some other tools measurements more closely. The percentage you see will not change in many games, but may now show higher utilization in some games. See our Performance Monitor FAQ for more info on how we measure.
Fixed game overview window failing to load if there is an issue loading data for popular or favorite guides.
Big Picture
Fixed 8BitDo controller guide button showing the Xbox logo.
Fixed page shift when scrolling through link buttons on game details page.
Fixed achievement presentation in app activity feed and post-game summary panels.
Fixed spacing of friend icons in "Played Previously" and "On Their Wishlist" sections in app details.
Fixed the user avatar not showing in the header when starting the client in offline mode.
Fixed an issue where selection would be lost when navigating back out of app details and other screens.
Added the percentage of the transfer remaining to the Steam Cloud upload/download text in the library.
General
Added a notification for when a trade is reversed via Trade Protection
Added the ability to filter by Private games in dynamic collections or filtered app views.
Added a Customization tab to game properties. The Customization tab allows users to view and set custom artwork for the game and set a custom sort title that will be used instead of the actual title when sorting games in the library.
Improved presentation of private apps in the client while offline.
Improved robustness of collection storage.
Modified Notification Settings to be clearer about which notifications will show toasts/play sounds when toasts are globally disabled.
Store menu - fixed blur issue for users with GPU acceleration turned off
Store menu - Top Genres should now be more relevant and dynamic
Store menu - added Store Home link
Store menu - Search drop down now marks search results as: in library, on wishlist, in cart, ignored, and excluded by preferences.
Fixed settings window not scrolling to the bottom when displayed at certain resolutions.
Fixed notifications and find-in-page popups intermittently failing to close or focus.
Fixed an issue where screenshots from no longer installed Source mods could cause an error when filtering the "Screenshots and Recordings" page.
Fixed an issue where newly created accounts would show an empty library even after games had been added.
Fixed custom logo images for non-Steam games sometimes not appearing.
Fixed game downloads not starting if user is subscribed to a controller configuration that is not available anymore.
Fixed Steam Deck compatibility and controller compatibility dropdowns in collection filter edit pane not updating if their corresponding filter was removed from the top bar.
Fixed logo positioning tool allowing drag outside of the bounds of the background image and fixed hitching animation.
Fixed an issue with deleting screenshots from the focused screenshot view briefly showing an error and potentially navigating the user away from their screenshots
Fixed friends list window remaining open in Steam overlay when switching between desktop and Big Picture Mode.
Fixed modal dialogs opening behind the window displaying them.
Fixed an issue that could cause library, collections, or shelves to fail to load for some users.
Fixed notifications sometimes failing to display or display with partial content.
Fixed store trailer player not restoring focus on window switch when full screen.
Fixed game info panel not animating open on game details page.
Fixed a bug that sometimes caused chat tabs to not contain the name and avatar of the chat participant.
Made layout and functionality improvements to the soundtrack player and soundtrack browser in the desktop overlay.
Removed a setting from Music settings that wasn't hooked up to anything.
Steam Input
Added support for games that use the GameInput API.
Added support for analog activators on d-pad modes for joysticks and trackpads.
Added support for the PDP REALMz Wireless Controller for Switch
Fixed the controller configuration opening as a popup window rather than in the desktop overlay when a game invokes in the in-game API to show the controller configuration screen.
Improved detection of FlyDigi Apex and Vader controllers.
Fixed GameCube controllers getting PlayStation button prompts.
Fixed gamepad input for browser-based games on Windows
Fixed the controller configuration opening in the main Big Picture Mode window instead of the overlay when a game invokes in the in-game API to show the controller configuration screen.
Fixed an issue where editing commands on an input bound to a modeshift could duplicate bindings.
Fixed a case where 8bitdo controllers in Steam mode could have multiple devices show up if Steam Input was disabled globally for a game.
Fixed a case where Xbox and Playstation controllers could be duplicated when Steam Input is enabled.
No longer open Big Picture Mode on Guide button press when guide button chording is disabled in controller settings.
The Steam/Guide buttons on controllers will now toggle the visibility of the desktop overlay.
Speculative fix for rare crash when using gyro modes.
Game Recording
Improved playback of high bitrate recordings
Fixed the player pausing when seeking near the end of a game recording or clip.
Fixed keyboard shortcuts not working in Recordings & Screenshots dialog.
Fixed export failing for lower resolution recordings.
Remote Play
Fixed the guide button bringing Steam to the foreground while streaming from another computer.
Fixed showing the pairing dialog on Linux when the monitor is turned off.
Fixed streaming from computers on other networks.
Reduced stutter when a Remote Play client with many shortcuts becomes available for streaming.
macOS
Added "End of Life" alert for macOS 11 ("Big Sur"). Steam Client support for this version will end on October 15th, 2025 at 10am. See here for additional details.
Fixed input on some web views working incorrectly after page loads causing effects like input cursor not displaying and payment dropdown during checkout continuing to have focus after selecting an option.
Linux
Enabled advanced options for the in-game performance overlay for AMD and Nvidia GPUs.
Fixed the 'Browse Local Files' button in 'Game Properties' failing to open the system file browser.
Fixed a rare case where the Big Picture update progress UI would disappear.
Fixed Steam UI scale not updating with system DPI changes in XWayland.
Fixed system display scale not applying in overlay.
Fixed a case where steam would freeze and fail to recover after a process crash.
Fixed an issue with crash dump reporting.
Fixed Steam client failing to reload or showing dialogs unexpectedly after a render process crash.
Store
Game pages in the Steam store are now wider, making better use of available space on larger monitors. For more details, please see:
The Steam Client Beta has been updated with the following changes:
General
Improved startup performance for users with large libraries that include non-Steam games.
In-Game Overlay
Adjusted Performance Monitor GPU Utilization measurement on Windows+NVIDIA GPUs to closer match some other tools. This will again shift the number to match task manager less, but match some other tools measurements more closely. The percentage you see will not change in many games, but may now show higher utilization in some games. We will update our Performance Monitor FAQ with more detail on the nuances of this measurement after this update gets some testing.
Linux
Fixed system display scale not applying in overlay.