Steam's Zombies vs Vampires Fest is May 26th through June 2nd and is filled with deals on games with blood and brains! Er, games that have zombies and vampires who typically NEED blood and brains, we mean.
We have discounts and demos on zombie games and vampire games of all kinds, from the gory to the hilarious and everything in-between. Take a look at our trailer if you dare, or just shuffle your way straight to brains-- I mean, the sale-- on the official sale page.
This is the first release of SteamOS 3.7 to the Stable channel. The below notes are for changes since SteamOS 3.6.24. For changes relative to previous 3.7 beta builds see here.
This update was re-released with additional client changes.
General
Updated to a newer Arch Linux base
Updated the Linux kernel to 6.11
Updated the Mesa graphics driver base
Desktop mode now ships with Plasma 6.2.5
Added support for frame limiting with VRR displays (internal and external)
Added Battery Charge Limit control to Settings->Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (e.g. docked), or very rarely has its battery depleted.
Fixed a crash when no displays are connected
Added official support for the Lenovo Legion Go S
Improved support for other AMD powered handhelds (like the ROG Ally and original Legion Go)
Updated the SteamOS recovery image for repairing SteamOS on Steam Deck and Legion Go S. If you would like to test SteamOS on your own AMD powered handheld, you can use this SteamOS recovery image and follow the instructions here.
Controllers and Input
Add support for the Proteus Byowave controller
Fixed an issue where Switch Pro Controller gyros might not work on first connection
Fixed an issue with stuck/hanging controller inputs when exiting Steam
Bluetooth
Fixed Bluetooth devices still being able to wake the Steam Deck from suspend, even when Bluetooth was disabled from Desktop mode
Enable HFP/HSP profiles, to allow using the integrated microphone from headsets and earbuds
Currently only available to select in Desktop mode
Added battery level display for supported Bluetooth devices
Include a bugfix for the Airpods when using the AAC codec
Bluetooth controllers can now wake LCD units from sleep, previously only available on OLED models
Known issue: Bluetooth LE based controllers are not currently compatible with bluetooth wake on LCD models
Steam Deck Dock
Made compatibility improvements for certain displays including TCL FireTV models and Dell VRR capable monitors
Graphics and Performance
Enabled AMD P-State CPU frequency control
Fixed a performance regression for No Rest for the Wicked
Desktop
Updated to Plasma 6.2.5 (previously 5.27.10) - see the big changes in Plasma 6 here
Surround sound now works correctly
Enabling the setting is currently only available via Desktop mode
KDE Filelight is now installed by default for disk usage visualization and low disk space notifications
Speed and robustness improvements when switching between desktop and game mode
Fixed a common cause of hangs when switching to desktop mode
Fixed some cases where Steam could take up to ninety seconds to exit on shutdown or switch to desktop
Added 'gocryptfs' support to desktop session to enable use of the Plasma Vaults feature
Misc
Fixed some cases where "filter-chain" or other virtual sound devices would erroneously appear in the UI
Fixed cases where applying system updates could fail if certain configuration files were corrupted or malformed
Various enhancements to System Report functionality for support and troubleshooting
Fixed compatibility issue with certain DNS servers causing very slow domain lookups
Improved responsiveness of system when running into out-of-memory crash situations
Enabled IPv6 Privacy Extensions by default
Fixed a bootloader crash on certain non-Steam Deck devices, including qemu-based virtual machines
Known Issues
Super NES controllers can erroneously show up as connected when they are not
Developer
Updated to a 6.11 based kernel
Added debuginfod URLs for SteamOS
Added systemd .socket units to the default list of /etc files preserved across updates
When running in a VM, system will now default to the desktop session
Swap file setup now uses standard 'mkswap' functionality instead of shipping an ad-hoc 'mkswapfile' script
The steamos-readonly command now warns that the status might not be accurate when sysexts are loaded
Fixed a case that could introduce duplicate boot entries for devices manually setup to dual-boot
The pacman cache is now cleaned after applying a SteamOS update
Fixes stale cache errors working with pacman after switching branches
We have just shipped an updated Steam Deck Client to the Stable channel.
Additional Client Changes
Fixed 'Factory Reset' failing if the 'Reset OS' option was selected.
Fixed an issue preventing some apps from installing on the Legion Go S.
Added "SteamOS Compatible" library tab on the Legion Go S.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Added Battery Charge Limit control to Settings -> Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (e.g. docked), or very rarely has its battery depleted.
Fixed a case where the performance overlay could spuriously appear and could not be disabled
Fixed an issue where exiting a game from the overlay could result in the UI getting stuck until a button is pressed
Desktop mode will no longer erroneously nag the user to install power profiles daemon
Added support for updating controller and system firmware on the Legion Go S
A new Steam client has been released and will be automatically downloaded.
General
Improved controller hotplug detection for some third party devices.
Reduced steamwebhelper memory usage when launching games or switching to/from Big Picture Mode.
Fixed games failing to connect to the Steam process when the Steam process id contains certain values.
Fixed game preloads showing 0bps disk activity.
Fixed rare steamwebhelper crash when switching to/from Big Picture Mode.
Steam Overlay
Fixed links opened from chat window showing in desktop browser rather than overlay browser.
Big Picture Mode
Fixed pasting from on-screen keyboard.
Server Browser
Fixed bug causing bots to contribute to the player count.
Steam Input
Speculative Fix for rare Dualsense Edge gyroscope related bug.
Linux
Proton Voice Files speech synthesis data will now be automatically installed when necessary.
Fixed game recordings containing a green bar on the right side of the image when using HEVC encoding on AMD systems if the game window width was not a multiple of 64.
Fixed Game Recording and Remote Play video streams showing green frames when capturing Vulkan games on Intel GPUs.
Steamworks API
GameOverlayActivated_t is now sent to the current VR app when the SteamVR Dashboard is opened or closed.
VR
Fix a case where the Steam Link VR client would get a key mismatch error on stream start.
Steam will no longer occasionally reload itself when SteamVR closes.
Today we've launched a refreshed set of charts for highlighting the most popular games (based on revenue) released on Steam each month. Check out the latest chart: April 2025 top releases
With today's update, the charts now include 50 of the most popular releases of each month and also makes it possible to flip through past months... all the way back to the release of Half-Life 2 in November 2004.
Discover the top releases of every month
Missed some of the big launches from last month, last year, or even the last decade? Now it's even easier to see what big hits landed on Steam last month and every month before.
Browse by trailer
The layout of these updated monthly reports starts with a trailer section, letting you explore that month's top releases one trailer at a time.
Browse by tier
On each chart with at least 50 releases, you'll find three tiers so you can tell the biggest releases of the month from the other notable releases, split out into gold, silver, and bronze tiers.
DLC for you
If newly released DLC is popular enough, it can also appear as ranked among the top 50 games released in that month. And, we also display a section to highlight DLC released in the month for games you play. This "DLC For You" section can draw from the top 50 DLC released in the month to show you the most relevant new content for you.
Filter the full top 50 list
If you're looking for something specific, you can also scroll to the bottom of the page and filter the top 50 releases down by genre, theme, style, supported features, or tags. Find your jam!
How the charts are compiled
These Top Monthly Releases charts look at the first two weeks of revenue for each of the games released during the month. The top games are then split up into tiers, starting with the top 12 games as gold tier, the next 12 games as silver tier, and the remaining games as bronze tier.
Monthly charts: Now Automated (they'll really be every month now!)
Originally started in April 2019, monthly charts are another way for players to discover a variety of new games finding popularity on Steam. Unfortunately, we've been re-building them each month by hand, leading to a less-than-consistent publishing cadence as we waited to complete all of the necessary work each time.
Until now!
Automating the process means we can now release these charts exactly 14 days after the end of each month, meaning we can surface the most popular releases of the month sooner. It also freed up our ability to get in our time machine and go alllll the way back to 2004, running calculations for all games ever released on Steam; which means you can now do some monthly browsing from the olden days too.
Frequently Asked Questions
Q. Why do some months have fewer than 12 items in the gold or silver tiers?
A. Some products may not be available in your region, and thus we cannot show them in the charts
Q. Are Early Access games included?
A. Yes, games making use of Steam Early Access may appear on the chart for the month they launch into Early Access as well as the month they transition to a full 1.0 release.
Q. Are DLC included in these charts?
A. Yes, DLC can qualify on it's own if the sales of a particular item of DLC is significant enough to reach the top 50 list. Plus, there is a dedicated "DLC For You" section that will display the top 50 DLC released in the month, filtered down to just those for games in your library.
You may have seen reports of leaks of older text messages that had previously been sent to Steam customers. We have examined the leak sample and have determinedΒ this was NOT a breach of Steam systems.
Weβre still digging into the source of the leak, which is compounded by the fact that any SMS messages are unencrypted in transit, and routed through multiple providers on the way to your phone.
The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.
Β
You do not need to change your passwords or phone numbers as a result of this event. It is a good reminder to treat any account security messages that you have not explicitly requested as suspicious. We recommend regularly checking your Steam account security at any time atΒ
We also recommend setting up the Steam Mobile Authenticator if you havenβt already, as it gives us the best way to send secure messages about your account and your accountβs safety.Β
You'll find discounts on all sorts of games that let you collect and tame all kinds of fantastical monsters. This fest is here to remind you not ALL monsters are meant to be fought. Why not lull them onto your side?
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Added Battery Charge Limit control to Settings->Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (i.e. docked), or very rarely has its battery depleted.
Moved display dim and suspend timeout settings to Settings->Power.
Moved 'Show Battery Percentage' setting to Settings->Power.
Fixed pasting from on-screen keyboard.
Steam Input
Speculative Fix for rare DualSense Edge gyroscope related bug.
The Steam Client Beta has been updated with the following changes:
Steam Overlay
Fixed links opened from chat window showing in desktop browser rather than overlay browser.
Big Picture Mode
Fixed pasting from on-screen keyboard.
Steam Input
Speculative Fix for rare Dualsense Edge gyroscope related bug.
Steamworks API
GameOverlayActivated_t is now sent to the current VR app when the SteamVR Dashboard is opened or closed.
VR
Fix a case where the Steam Link VR client would get a key mismatch error on stream start.
Linux
Fixed game recordings containing a green bar on the right side of the image when using HEVC encoding on AMD systems if the game window width was not a multiple of 64.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
This is the first release of SteamOS 3.7 to the Beta channel. The below notes are for changes since SteamOS 3.6.24. For changes relative to previous 3.7 Preview build see here.
General
Updated to a newer Arch Linux base
Updated the Linux kernel to 6.11
Updated the Mesa graphics driver base
Desktop mode now ships with Plasma 6.2.5
Beginnings of support for non-Steam Deck handhelds
Added support for frame limiting with VRR displays (internal and external)
Fixed a crash when no displays are connected
Added support for the power button on Asus and Lenovo handhelds
Improved input support for Asus and Lenovo handhelds
Controllers and Input
Add support for the Proteus Byowave controller
Fixed an issue where Switch Pro Controller gyros might not work on first connection
Fixed an issue with stuck/hanging controller inputs when exiting Steam
Bluetooth
Fixed Bluetooth devices still being able to wake the Steam Deck from suspend, even when Bluetooth was disabled from Desktop mode
Enable HFP/HSP profiles, to allow using the integrated microphone from headsets and earbuds
Currently only available to select in Desktop mode
Added battery level display for supported Bluetooth devices
Include a bugfix for the Airpods when using the AAC codec
Bluetooth controllers can now wake LCD units from sleep, previously only available on OLED models
Known issue: Bluetooth LE based controllers are not currently compatible with bluetooth wake on LCD models
Steam Deck Dock
Made compatibility improvements for certain displays including TCL FireTV models and Dell VRR capable monitors
Graphics and Performance
Enabled AMD P-State CPU frequency control
Fixed a performance regression for No Rest for the Wicked
Desktop
Updated to Plasma 6.2.5 (previously 5.27.10) - see the big changes in Plasma 6 here
Surround sound now works correctly
Enabling the setting is currently only available via Desktop mode
KDE Filelight is now installed by default for disk usage visualization and low disk space notifications
Speed and robustness improvements when switching between desktop and game mode
Fixed a common cause of hangs when switching to desktop mode
Fixed some cases where Steam could take up to ninety seconds to exit on shutdown or switch to desktop
Added 'gocryptfs' support to desktop session to enable use of the Plasma Vaults feature
Misc
Fixed some cases where "filter-chain" or other virtual sound devices would erroneously appear in the UI
Fixed cases where applying system updates could fail if certain configuration files were corrupted or malformed
Various enhancements to System Report functionality for support and troubleshooting
Fixed compatibility issue with certain DNS servers causing very slow domain lookups
Improved responsiveness of system when running into out-of-memory crash situations
Enabled IPv6 Privacy Extensions by default
Fixed a bootloader crash on certain non-Steam Deck devices, including qemu-based virtual machines
Known Issues
Super NES controllers can erroneously show up as connected when they are not
Developer
Updated to a 6.11 based kernel
Added debuginfod URLs for SteamOS
Added systemd .socket units to the default list of /etc files preserved across updates
When running in a VM, system will now default to the desktop session
Swap file setup now uses standard 'mkswap' functionality instead of shipping an ad-hoc 'mkswapfile' script
The steamos-readonly command now warns that the status might not be accurate when sysexts are loaded
Fixed a case that could introduce duplicate boot entries for devices manually setup to dual-boot
The pacman cache is now cleaned after applying a SteamOS update
Fixes stale cache errors working with pacman after switching branches
This release includes a variety of bug fixes and quality of life improvements for SteamVR.
We continue to focus on OpenXR as our preferred API for new games and applications. SteamVRβs official OpenXR subforum is here and weβd love to hear your feedback, as well as suggestions for new features.
SteamVR:
Quick recenter now available system-wide via system button long press.
Improved automatic throttling behavior. Reduces controller and physics jitter from throttling and prediction changes in response to performance variations.
OpenXR:
Better handling of non-pipelined applications. Reduces controller jitter for Unity OpenXR apps.
Linux:
Fixed empty black window when starting SteamVR on Linux.
As always, if you are interested, we encourage enrolling into SteamVR Beta by right-clicking on SteamVR in your Steam library, clicking on "Properties" and selecting "Betas" from the list on the left hand side and then clicking "Beta" under Beta Participation. Additionally, if you use Steam Link for Meta Quest, you can opt into the beta here or in-headset by going to your library, clicking the "..." on Steam Link, selecting Settings and clicking the button to the right of "Installed Version Information."
Help & Information:
The Steam Link for Meta Quest FAQ page is available here.
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Added trackpad support for the Legion Go S
Fixed connecting DualShock 3 controllers over bluetooth once initially paired via USB
Fixed a regression from earlier 3.7 releases causing several black frames between the boot logo and boot animation
Fixed a regression from earlier 3.7 releases breaking the CPU power display in the performance overlay
A new Steam client has been released and will be automatically downloaded.
General
Fixed installed DLC not being recognized by some games.
Fixed Steam client window not setting maximized state correctly at startup.
Disable spellcheck suggestions for CD-Key input fields.
Increase timeout before Steam will consider a steamwebhelper process unresponsive to reduce spurious failures when launch time is longer than expected.
macOS
Fixed crash initializing the Steam Overlay in some games when using Parallels.
Steam's Wargames Fest is a full week of discounts and demos on games that have you leading a team into battle. What kind of battle, you ask?
Think everything from historical world wars (WW1 and WW2? Check. Civil War? Check. Wars during the Napoleonic Era (which the author of this post absolutely did not look up because she hadn't realized Napoleon had his own era (SHE KNEW OF HIS BATTLES, SHE'S JUST NOT USED TO NAMING IT WITHIN AN ERA, OK?)) ahem. Check.)
But also... you can find games that have you battling in space, or even amongst Steampunk airships. Join us, won't you? Steam's Wargames Fest is all week long, from now through May 5th at 10am Pacific on Steam.