Normale weergave

v0.4.32 - "It's only a model"

1 Maart 2026 om 11:17

0.4.32 (2026-03-01)

  • Feature: [#22704] Rides can be made invisible more easily.
  • Improved: [#21753] Tracked rides with cheated powered launch mode can change powered launch speed without extra cheats.
  • Improved: [#25526] When a shop item cannot be recoloured, show a preview of the building instead.
  • Improved: [#25941] The command line sprite build command is now faster.
  • Improved: [#26002] Rides with newer track elements (like the zero G roll or diagonal brakes) can now be saved as track designs.
  • Improved: [#26026] Profiler is now thread safe and supports JSON export with call graph data.
  • Improved: [#26050] Add Danish translation to Windows installer.
  • Improved: [#26091] When all rides are closed, the marketing window will no longer show the ride advertisement campaign.
  • Change: [#26011] Audio resampling no longer depends on the third-party library libspeexdsp.
  • Change: [#26049] Guest generation now starts slowing down above 52000 guests instead of 7000.
  • Fix: [#14686, #23996, #25981] Preview images from different windows overwrite each other when using OpenGL.
  • Fix: [#15128, #15626, #16331, #17443, #18626, #21597, #24175, #24971, #25963] Crash when loading corrupted RCT2/RCT1 save files with duplicate entity indices.
  • Fix: [#23519] Title sequence cannot open .sea scenarios from RCTC.
  • Fix: [#25237] Wrong colours on the Knight costume (original bug).
  • Fix: [#25712, #25727] Crash during startup from window list race condition.
  • Fix: [#25763] Crash when opening the Footpath window in Multiplayer.
  • Fix: [#25910] Folders starting with numbers are sorted incorrectly (e.g. 1, 10, 2 instead of 1, 2, 10).
  • Fix: [#25954] Guests display hats, balloons, and umbrellas while puking.
  • Fix: [#25961] Fix crash when rendering malformed vehicles in the ride window.
  • Fix: [#25978] Frozen peeps start clapping when the scenario is won.
  • Fix: [#25999] Scenery picker tool does not pick the tertiary colour of large scenery correctly.
  • Fix: [#26037] Selecting elements in the tile inspector list and changing all tiles of a track piece does not redraw correctly.
  • Fix: [#26057] In the scrolling intro, the Infogrames logo is taken off the screen before it reaches the bottom (original bug).
  • Fix: [#26058] RCT Classic scenarios with packed objects missing from scenario index.
  • Fix: [#26083] You can advertise for closed food & drink stalls.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/22540214935

SHA256 checksums:

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  •  

v0.4.31 - "Live from the Grill-O-Mat"

1 Februari 2026 om 16:39

0.4.31 (2026-02-01)

  • Feature: [#25844] The sprite builder now also supports adding JSON-based palettes.
  • Improved: [#3788] Self-intersecting track designs can now be placed.
  • Improved: [#25719] The weather change dropdown now shows icons next to the weather types for easier selection.
  • Improved: [#25765] The ‘View options’ and ‘Special track elements’ dropdowns no longer need click-and-hold.
  • Improved: [#25858] macOS now supports the onboarding menu.
  • Improved: [#25882] Maze construction now auto-removes trees.
  • Improved: [objects#421] The vehicle tab of some rides now shows more of the vehicle.
  • Change: [#25018] Add upkeep cost to booster pieces.
  • Fix: [#4643, #25167] Many metal supports draw with a filled in top when they didn’t in vanilla, causing some slight misalignment and glitching.
  • Fix: [#15009] Landscaping tools do not display estimates when the game is paused (original bug).
  • Fix: [#18441] Replacing footpaths sometimes results in a spurious “Footpath in the way” error (original bug).
  • Fix: [#20620] In-game console caret does not update when pasting.
  • Fix: [#20652] Twister Roller Coaster design ‘u(0241)’ has no preview and cannot be built (bug in track design).
  • Fix: [#23859] Wrong banner text displayed after loading a different park.
  • Fix: [#25221] When trying to cancel game file discovery, the prompt reappears.
  • Fix: [#25703, #25889] Crash when scanning scenarios with packed objects in parallel.
  • Fix: [#25739] Game freezes when a tab in the New Ride window contains more than 384 items.
  • Fix: [#25745] Crash when a player connection is aborted early.
  • Fix: [#25775] Network download sizes are in bytes instead of the listed kibibytes.
  • Fix: [#25799] The animated options tab icon of the news window does not always redraw.
  • Fix: [#25850] Guests do not have their happiness penalised by low energy, high hunger, high thirst, high toilet.
  • Fix: [#25850] Ride nausea generation is different compared to vanilla.
  • Fix: [#25854] When a guest is at 0 happiness or energy, the game draws too big of a bar in the guest stats window.
  • Fix: [#25862] Diagonal and inclined brakes are not counted when calculating upkeep cost.
  • Fix: [#25873] Repainting a banner in OpenRCT2-specific colours results in an error message.
  • Fix: [#25879] Guest window viewport doesn’t follow vehicle when they board a ride.
  • Fix: [#25908] Crash from use-after-free in banner text formatting during multithreaded rendering.
  • Fix: [objects#419] Alignment of RCT2 red, yellow and green queue previews is off.
  • Fix: [objects#424] Jet Aeroplane decor has a hole in it.
  • Fix: [objects#425] Capacity of ‘Blob from outer space ride’ is incorrectly listed.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/21565272977

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  •  

v0.4.30 - "Have you in fact got any cheese here at all?"

4 Januari 2026 om 17:15

0.4.30 (2026-01-04)

  • Improved: [#24912] Staff now use an appropriate standing animation while waiting at level crossings.
  • Improved: [#25515] Path dragging can now be disabled via multiplayer group permissions.
  • Improved: [#25529] The map selection grid no longer redraws every frame if it has not changed.
  • Improved: [#25530] Wall dragging can now be cancelled without closing the Scenery window.
  • Improved: [#25575] Updated the network protocol to a new format that supports larger packets, allowing clients to connect reliably to servers with many objects or large maps.
  • Improved: [#25621] Added the Polish Złoty (PLN) to the list of available currencies.
  • Improved: [#25625] Renewing and refurbishing rides now also resets the downtime.
  • Improved: [#25662] The sprite build command is faster when building sprites from the same image file.
  • Change: [#21912] Toilet income is now categorised as shop sales instead of ride tickets.
  • Change: [#25403] Guests will not slide down the Spiral Slide if it's broken, even if they have already entered the ride structure.
  • Change: [#25485] Make the enlarged pressed swatch sprite more pronounced.
  • Change: [#25544] The default game window size is now 1280×720px instead of 640×480px.
  • Fix: [#9895] Stand-up coaster gets wrong intensity boost from the synchronisation bonus.
  • Fix: [#11617] Path corner connections are broken when hovering track design ghosts with paths over them in zero clearances.
  • Fix: [#22484] Lingering ghost entrance after placing park entrance.
  • Fix: [#24952] Duplicate track designs when running via Steam without having RCT1 linked.
  • Fix: [#25187] On-ride photo platform does not render as ghost when placing track design.
  • Fix: [#25229] Excessive logging of game actions, reduced to top-level game actions and filters ghost related ones.
  • Fix: [#25469] Drawing in the ui.imageManager.draw callback causes an assertion.
  • Fix: [#25524] The track construction arrow does not immediately change position when deleting track pieces.
  • Fix: [#25552] Clear Scenery does not show an error message about insufficient money if cash is negative.
  • Fix: [#25565] Chairlift station ends are missing tunnels at certain rotations.
  • Fix: [#25569] Placing park entrances in multiplayer does not show for other players, causing desyncs.
  • Fix: [#25571] Potential crash due to drawing a Crooked House ride.
  • Fix: [#25588] When the master server becomes unreachable the server would not register again until a restart.
  • Fix: [#25592] Log flume, river rapids, & splash boats can get control failure breakdown instead of brakes failure.
  • Fix: [#25595] Invisible entrance is added to imported SV4 saves.
  • Fix: [#25601] Inspection interval of a ride gets reset when opening the construction window.
  • Fix: [#25628] Availability of AVX2 and SSE4.1 is not detected correctly.
  • Fix: [#25639] Scenery window crashes when a no longer present object is still selected.
  • Fix: [#25641] Desync because of mismatching inspection intervals.
  • Fix: [#25642] The selection marker for purchasing land rights is not drawn with the correct colours.
  • Fix: [#25646] It is possible to remove scenery and paths when setting staff patrol areas and purchasing land.
  • Fix: [#25660] After saving a track design with scenery, that ride’s entrances and exits are visible in ‘Highlight path issues’ mode.
  • Fix: [#25717] Umbrellas given to guests by means of cheats do not use the full (extended) range of colours.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/20695466663

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  •  

v0.4.29 - “A new bucket for monsieur!”

22 November 2025 om 18:47

0.4.29 (2025-11-22)

  • Feature: [#25459] Wall line dragging tool.
  • Improved: [#25028] Stalls now support colour presets, just like regular rides.
  • Improved: [#25426] Building the track designs index is now quicker.
  • Improved: [#25490] The ‘New Ride’ window can now be resized.
  • Fix: [#6228] The saved queue line path connections are not preserved when placing track designs (original bug).
  • Fix: [#14365] Track designs with scenery below the lowest track piece do not preview correctly.
  • Fix: [#25451] Dropdown item tooltips stay open if the mouse is moved over an empty space.
  • Fix: [#25454] Opening the land tool while building a path bridge or tunnel closes the Footpaths window.
  • Fix: [#25461] Path connections in raised track designs are sometimes broken when placed.
  • Fix: [#25467] Paths are not connected together correctly in track design previews.
  • Fix: [#25476] When both RCT2 and RCT1 are present, autodetection fails.
  • Fix: [#25480] The mini track design preview and price are misaligned in Enlarged UI mode.
  • Fix: [#25488] Crash in headless mode.
  • Fix: [#25494] The Go-Karts steep to flat track does not draw correctly in the flat side tunnel.
  • Fix: [#25518] The virtual floor does not draw correctly if expanded on the positive x and y axes.
  • Fix: [#25519] Crackling audio when sampling frequencies do not match.
  • Fix: [objects#401] Round tunnels on down slopes glitch.
  • Fix: [objects#404] Wooden Wild Mine cars incorrectly allow setting a third remap colour.
  • Fix: [objects#408] Australian fountain sets have confusing naming.
  • Fix: [objects#409] LIM Launched Coaster trains incorrectly have a 10% intensity modifier set (original bug).
  • Fix: [objects#410] Large scenery from the Wacky Worlds Africa theming have incorrect previews when using specific versions of the RCT2 base game.
  • Fix: [objects#415] Penguin bobsleigh trains show incorrect sprites on the 12° down slope (original bug).

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/19598770655

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  •  

v0.4.28 - "Mr. Creosote"

1 November 2025 om 11:18

0.4.28 (2025-11-01)

  • Feature: [#25286] Footpath area dragging tool.
  • Feature: [#25379] Add an option to the command line screenshot function to draw debug segment heights.
  • Improved: [#21375] The load_object console command now allows loading JSON objects.
  • Improved: [#25297] Paths on the ground in SV4/SC4 no longer block supports of the paths above.
  • Improved: [#25349] ‘Recent Messages’ window can now be fully themed.
  • Improved: [#25433] Colour dropdown now uses bigger images in Enlarged UI mode.
  • Change: [#25089] Peep actions and animations that cause them to stop moving no longer trigger when they are on a level crossing.
  • Change: [#25337] Placing track designs with scenery that is obstructed no longer disables all of the scenery.
  • Fix: [#20198] Guest inventory from RCT1 base game saves is not imported.
  • Fix: [#20486] Multiplayer desync when placing track designs without any scenery.
  • Fix: [#22779, #25330] Incorrect queue paths in Nevermore Park and Six Flags Holland scenarios (bug in the original scenarios).
  • Fix: [#24975] The Corkscrew and LIM Launched (original bug) roller coaster quarter loop tunnels are too high.
  • Fix: [#25139] Steam locomotive and tram claxons can sound louder than normal when approaching crossings that span multiple tiles.
  • Fix: [#25190] Inserting a block brake while a coaster is simulating will cause the simulation to behave strangely.
  • Fix: [#25206] System file picker does not show up on the Steam Deck.
  • Fix: [#25272] Text colour dropdown in the Banner window is too narrow, resulting in truncated labels.
  • Fix: [#25299] The Mine Train Coaster left large helix draws incorrect sprites at certain angles (original bug).
  • Fix: [#25328] Spiral Slide in Blackpool Pleasure Beach has its entrance and exit the wrong way round (bug in the original scenario).
  • Fix: [#25342] The Go-Karts medium right gentle sloped turn does not have a tunnel at the end.
  • Fix: [#25349] Items in Recent Messages are too narrow if there is no scrollbar visible.
  • Fix: [#25350] The scrolling intro background switches colour halfway through (original bug).
  • Fix: [#25350] When skipping the scrolling intro, the screen does not get cleared properly.
  • Fix: [#25350] Scrolling intro cannot be skipped using a mouse click.
  • Fix: [#25358] The Stand Up Roller Coaster left corkscrew does not block supports correctly.
  • Fix: [#25363] The Mine Train Coaster flat-to-steep track pieces do not block all metal supports.
  • Fix: [#25369] The Go-Karts medium turns and small flat and sloped turns do not block metal supports correctly.
  • Fix: [#25370] The Hybrid Coaster diagonal brakes and block brakes do not block metal supports consistently.
  • Fix: [#25371] The Wooden Roller Coaster small banked turns block too many metal supports.
  • Fix: [#25378] The land tool sometimes allows land to be raised through a maze.
  • Fix: [#25380] The Lay-down Roller Coaster left corkscrew supports are incorrect at one angle (original bug).
  • Fix: [#25388] The Shortcut Keys window uses the wrong colours for separators, scrollbars and buttons.
  • Fix: [#25401] Mazes can be built 2 units higher than their support limits.
  • Fix: [#25404] Guests that have been removed with the remove all guests cheat will still be visible if they were sliding down the Spiral Slide.
  • Fix: [#25410] Guest flags (e.g. tracking) not imported from RCT1.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/18994946403

SHA256 checksums:

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  •  

v0.4.27 - "We have a duck, a cat and a lizard"

4 Oktober 2025 om 11:06

0.4.27 (2025-10-04)

  • Feature: [#25218] sprite exportobject command, which allows extracting images from an object.
  • Feature: [#25274] New title sequence (see https://github.com/OpenRCT2/title-sequences/releases/tag/v0.4.26 for credits).
  • Improved: [#2296, #2307] The land tool now takes sloped track and paths into account when modifying land.
  • Change: [#25111] Frozen guests no longer finish consuming any food or drink they are carrying.
  • Change: [#25161] Revert to the ‘fair ride price’ calculation of vanilla RCT2.
  • Change: [#25201] Ride List: put unknown popularity and satisfaction last when sorting.
  • Change: [#25228] [Plugin] The available staff costumes array is now ordered alphabetically by name.
  • Change: [#25240] The LIM Launched Coaster now defaults to powered launch without passing station again (as it did in vanilla RCT2).
  • Change: [#25248] Revert Crooked House & Circus default prices to vanilla values.
  • Change: [#25266] Lightning and thunder have less chance of occurring during blizzards.
  • Removed: [#25225] sprite exportalldat, replaced with sprite exportobject.
  • Fix: [#24513] Ride/track designs can now be shifted underground as well.
  • Fix: [#24682] The scenery window isn't high enough to accommodate all tool buttons when there are multiple rows of groups/tabs.
  • Fix: [#24882] Guests are shown with hats and umbrellas whilst clapping.
  • Fix: [#24998] Some custom small scenery objects do not load.
  • Fix: [#25131] The Reverse Freefall Coaster On-ride photo section track has incorrectly coloured ties.
  • Fix: [#25132] Crash when trying to use simulate on incomplete ride.
  • Fix: [#25134] Vehicles visually glitch on diagonal steep slopes.
  • Fix: [#25146] The support clearance height of the diagonal brakes for the Junior, inverted Flying and inverted Lay-down Roller Coasters is too high.
  • Fix: [#25147] The wooden support clearance heights for steep Log Flume track pieces are too low.
  • Fix: [#25159] One of the tiles on the Hybrid Coaster diagonal flat track does not block metal or wooden supports correctly.
  • Fix: [#25160] The Go-Karts steep to flat track piece has incorrect wooden support clearance heights.
  • Fix: [#25163] Some of the Junior Roller Coaster flat to steep track wooden support clearance heights are different to RCT1.
  • Fix: [#25173] Desync when placing a park entrance in multiplayer.
  • Fix: [#25179] The LIM Launched Roller Coaster inline twists have incorrect wooden support clearance heights (original bug).
  • Fix: [#25201] Ride list sort order can be unstable when sorted in descending order.
  • Fix: [#25207] Building a block brake on an LIM coaster does not automatically switch it to powered launch block sectioned mode.
  • Fix: [#25238] The chance of thunder and lightning effects happening is lower than vanilla.
  • Fix: [#25288] Water ride “chain” sound does not loop.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/18242150802

SHA256 checksums:

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  •  

v0.4.26 - "Climbing the North Face of the Uxbridge Road"

6 September 2025 om 20:15

0.4.26 (2025-09-06)

  • Feature: [#24949] Add an option to the command line screenshot function to draw debug bounding boxes.
  • Improved: [#9890, #18714] Rides using block-sectioned operating modes can now enter simulating mode without having to complete the circuit first.
  • Improved: [#24734] Save files now use Zstd compression for faster saving and smaller files.
  • Improved: [#24890] The ride list is now searchable.
  • Improved: [#24893] The ride list now has headers, and can be sorted in both directions.
  • Improved: [#24921] The command line sprite build command now prints out the images table entry for the compiled sprite file.
  • Improved: [#24953] Opening the Scenario Editor, Track Designer or Track Designs Manager now display the progress bar.
  • Improved: [#25027] Land style dropdown now has tooltips with the name of the land types.
  • Improved: [#25057] The progress window now has a Go Karts variant.
  • Change: [#23351] Diagonal sloped Go-Kart track can no longer be built without cheats if the karts do not have sprites for them.
  • Change: [#24606] Increase Misc Entity limit from 1600 to 3200.
  • Change: [#24974] Raise the Go-Karts maximum support height to allow 2 large sloped turns to be built on flat ground.
  • Change: [#25024] Guests in mazes no longer jump during heavy snow or blizzards, as they would when it rains.
  • Fix: [#12831] Zooming to cursor on land edges sometimes causes the camera to move to the wrong position.
  • Fix: [#16988] AppImage version does not show changelog.
  • Fix: [#19137] Non-inverted left corkscrew supports are incorrect at one angle (original bug).
  • Fix: [#23440] Quarter loops do not block metal supports correctly (original bug).
  • Fix: [#24001] Sloped diagonal metal supports that are offset with a crossbeam draw incorrectly.
  • Fix: [#24151] Sprites are cut off by 1 row of pixels when using OpenGL on Intel Macs.
  • Fix: [#24173] Allow all game speeds between 1 and 8 when debugging tools are enabled.
  • Fix: [#24745] Potential crash when lighting effects are enabled and loading a save or a new scenario.
  • Fix: [#24835] Dive loop track pieces do not have tunnels.
  • Fix: [#24884] Smooth map and add beaches functions use incorrect map size with height map image files.
  • Fix: [#24915] LIM Launched (original bug), Corkscrew and Twister Roller Coaster inline twists have some incorrect tunnels.
  • Fix: [#24916] LIM Launched inline twists can draw over land edges when built underground (original bug).
  • Fix: [#24953] Crash when opening the Scenario Editor, Track Designer or Track Designs Manager.
  • Fix: [#24955] Hybrid Zero G Rolls do not fully block metal supports.
  • Fix: [#24958] Android: fix crash when device is offline.
  • Fix: [#24961] Queues with corner connections set with the tile inspector draw incorrect sprites.
  • Fix: [#24972] Fix crash when closing windows would open other windows.
  • Fix: [#24986] LIM Launched Roller Coaster inline twists block metal supports on the wrong side (original bug).
  • Fix: [#24989] Classic Wooden Roller Coaster small banked turns do not block metal supports correctly.
  • Fix: [#24993] The Mine Train Coaster sloped left medium turn has an incorrectly rotated support at one angle.
  • Fix: [#24994] The Alpine Coaster and Mine Ride left s-bends have an incorrectly rotated support at certain angles.
  • Fix: [#25001] The Hybrid Coaster small banked sloped right turn and large sloped right turn to orthogonal have some incorrectly rotated supports.
  • Fix: [#25002] The large right turn to diagonal on the Miniature Railway draws incorrectly at certain angles.
  • Fix: [#25005] The Corkscrew Roller Coaster inline twist inverted supports draw below the track.
  • Fix: [#25006] The Twister Roller Coaster inline twists do not draw in tunnels at some angles.
  • Fix: [#25046] Zooming with the zoom buttons on the extra viewport is not focused on the centre of the viewport.
  • Fix: [#25054] Panning a viewport in a window that is partially outside the game’s window can draw incorrectly or crash in software rendering.
  • Fix: [#25062] Certain peep actions cannot be triggered if they are under or inside a track piece due to faulty verification of them being on a level crossing.
  • Fix: [#25067] Progress bars can flicker when downloading maps in multiplayer mode.
  • Fix: [#25075] The Hybrid Coaster quarter loops draw over land edges and walls directly next to them.
  • Fix: [#25080] Water has missing land edges when opposite corners of the tile and adjacent tile are the same height and the others are lower.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/17517611221

SHA256 checksums:

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  •  

v0.4.25 "Peeps Falling from Buildings"

3 Augustus 2025 om 12:29

0.4.25 (2025-08-03)

  • Feature: [#24468] [Plugin] Add awards to plugin API.
  • Feature: [#24702] [Plugin] Add bindings for missing cheats (forcedParkRating, ignoreRidePrice, makeAllDestructible).
  • Feature: [#24794] The load/save browser can now optionally show mini map previews instead of screenshots.
  • Improved: [#24812] Taiwan Park has been added to the Extras tab if it is present.
  • Improved: [OpenSFX#12] Add Brake Fix, Buy and Dinghy Slide running sounds.
  • Change: [#24730] Security guards now only walk slowly in crowded areas.
  • Change: [#24843] Update android targetSDK to 36.
  • Fix: [#24598] Cannot load .park files that use official legacy footpaths by accident.
  • Fix: [#24611] The confirmation prompt for track file deletion is not vertically aligned.
  • Fix: [#24711] The map smoothing function only partially works for custom height map image files.
  • Fix: [#24761] The reliability bar in the ride window visually does not go below 10%.
  • Fix: [#24773] The new ride window debug authors does not show the correct authors for non legacy ride objects.
  • Fix: [#24775] The scenery and new ride windows do not filter by file name or identifier correctly for non legacy objects.
  • Fix: [#24777] The stall item preview cycles between all possible colours when random checkbox is ticked.
  • Fix: [#24794] The load/save browser does not resize cleanly when toggling the preview sidebar.
  • Fix: [#24824] The Air Powered Vertical Coaster top section track piece has vertical tunnels (original bug).
  • Fix: [#24825] The River Rapids flat-to-gentle track piece tunnels are incorrect on the gentle side.
  • Fix: [#24826] The Junior Roller Coaster flat-to-steep track piece tunnels are incorrect.
  • Fix: [#24829] The pattern of long grass across tiles is different to RCT1 and RCT2.
  • Fix: [#24831] Park names are being overwritten for custom RCT1 scenarios that use competition id slots.
  • Fix: [#24838] Not using localized word for conjunction when having multiple shortcuts for the same action.
  • Fix: [#24841] Fullscreen options do not work correctly with Emscripten.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/16703760042

SHA256 checksums:

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  •  

v0.4.24 “Encyclopaedia Salesman”

5 Juli 2025 om 18:52

0.4.24 (2025-07-05)

  • Feature: [#24411] Vanilla scenarios now also have previews in the scenario selection window.
  • Feature: [#24616] Add ability to scroll map with gamepad sticks.
  • Feature: [#24662] Add optional screenshot argument for Z coord.
  • Improved: [#22684] The limit of 2000 animated tile elements has been removed.
  • Improved: [#23228] Landscape edge doors now animate opening and closing and play a sound.
  • Improved: [#24026] Notification settings have been made into a tab of the Recent Messages window.
  • Improved: [#24569, #24710] Add ten additional translations to the Windows installer.
  • Change: [#24559] Scenario options are now disabled rather than hidden when disabling money makes them non-applicable.
  • Change: [objects#383] Disable all base colours on non-remappable WWTT vehicles, change black to light_blue.
  • Change: [objects#384] Remove erroneously enabled WWTT third remaps.
  • Removed: [#24628] “Pause game when Steam overlay is open” feature (already broken for a long time).
  • Removed: [#24640] Grouping by difficulty (instead of per campaign) in the scenario selector.
  • Fix: [#15846] Rightclicking on track piece when there is construction below does not work.
  • Fix: [#16176, #23113] Animated tile elements do not always redraw when there is over 2000.
  • Fix: [#17365] The slope of new land surfaces is only correct on one side when shifting and resizing the map.
  • Fix: [#18080] Obsolete official .DAT files can be loaded accidentally.
  • Fix: [#21703] Scenery wall doors get stuck open if the game is saved and loaded whilst they are open.
  • Fix: [#24456] Zoomed out vehicles on the ride window tab can sometimes draw incorrectly.
  • Fix: [#24458] Vehicles in the ride window vehicle tab are offset differently than vanilla RCT2, and the sprites are cut off at the bottom.
  • Fix: [#24576] It is possible to edit open rides in certain circumstances.
  • Fix: [#24589] Music tab doesn’t fully render in multiplayer.
  • Fix: [#24615] Blank strings in Windows installer.
  • Fix: [#24617] ‘Divide by zero’ error when updating boat hire acceleration.
  • Fix: [#24626] Viewports that only follow sprites (e.g. in the Ride and Guest windows) can be made to unfollow them.
  • Fix: [#24661] convert console command always crashes with a segmentation fault.
  • Fix: [#24666] convert console command rejects files with an SV7 extension.
  • Fix: [objects#388] ‘Italian Police Ride’ has a non-functional first remap colour.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/16089989812

SHA1 checksums:

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  •  

v0.4.23 “Canned Salmon”

5 Juli 2025 om 17:57

0.4.23 (2025-06-07)

  • Feature: [#22476] “Time since last inspection” statistic is available in the rides window.
  • Feature: [#24313] [Plugin] Add API for setting a ride vehicle’s sprite to a smoke plume.
  • Improved: [#24345] Vehicle fallback sprites are less likely to glitch with the track.
  • Improved: [#24362, #24491] The Windows installer is now translated as well.
  • Improved: [#24364] Improve the fallback vehicle sprites for Zero G Rolls, and allow small ones to be built without cheats if the fallbacks are available.
  • Improved: [#24368] Clicking the in-game update notication now leads to a more user-friendly download page.
  • Improved: [#24400] Ride list in preservation window is now sorted alphabetically.
  • Improved: [#24409] Steam installs of RCT Classic are now detected automatically.
  • Improved: [#24413] Better performance when moving the viewport on Windows and Linux platforms.
  • Improved: [#24417] Improve the fallback vehicle sprites for Dive Loops.
  • Improved: [#24433] The ride, new ride, scenery, path, viewport, park and tool windows no longer redraw every frame if they have not changed.
  • Improved: [#24467] Apply tweening only to on-screen entities when not zoomed out for better performance with uncapped FPS.
  • Improved: [#24474] More efficiently search viewports when playing Audio.
  • Improved: [#24479] More descriptive error messages for set commands in the in-game console.
  • Improved: [#24563] The Linux .desktop file will now request the more powerful dedicated GPU on hybrid graphics systems.
  • Change: [#24342, #24484] g2.dat is now split into g2.dat, fonts.dat and tracks.dat.
  • Change: [#24362] The Windows installer now prevents installing to the same folder as RollerCoaster Tycoon 2 or Classic.
  • Change: [#24418] Small & Large Zero G Rolls can now be built on the LIM Launched RC without cheats if vehicle sprites are available.
  • Fix: [#5269] Font bugs when using the Russian release of RCT2 as the base game.
  • Fix: [#11071, #22958] The virtual floor does not always draw correctly.
  • Fix: [#18220] Some custom RCT1 scenarios are detected as competition DLC scenarios.
  • Fix: [#20095] UCES Halloween - Cemetery Ridge scenario has mismatched entrance/exit on haunted house.
  • Fix: [#20158] Custom animated scenery .DATs with frame offsets draw a random sprite at the end of their animation.
  • Fix: [#22628] Potential crash while rebuilding the scenario index.
  • Fix: [#23289] Dodgems and Flying Saucer cars can spawn on top of each other when the ride is opened.
  • Fix: [#24332] Banner font renders differently when using RCT Classic as the base game.
  • Fix: [#24343] Large gently sloped turns are buildable without cheats when the vehicles do not have sprites for them.
  • Fix: [#24346] Possible crash during line drawing in OpenGL mode.
  • Fix: [#24353] ‘Show dirty visuals’ is off by one pixel and does not work correctly with higher framerates.
  • Fix: [#24362] When upgrading from an older version on Windows, old versions of official objects are not always removed.
  • Fix: [#24366] Zero G Rolls have some incorrect vehicle yaw rotations.
  • Fix: [#24371] Fix divide by zero in the scenery window when there is no scenery.
  • Fix: [#24378] Prevent ride and stall statistics from overflowing.
  • Fix: [#24388] Shortcut keys are not localised based on the user’s language settings.
  • Fix: [#24403] Park fences draw underneath and through opaque water.
  • Fix: [#24406] The network status window uses an undefined string for its title.
  • Fix: [#24444] In the object load error window, the guide text overlaps when the title bar is enlarged.
  • Fix: [#24446] [Plugin] Fix regression breaking the track iterator on specific track pieces.
  • Fix: [#24447] Shortcut list is not refreshed when changing language.
  • Fix: [#24448] Shortcuts involving the Caps Lock key are wrongly localised to NumPad Dot.
  • Fix: [#24464] Window and viewport visibility is not calculated correctly causing minor performance issues.
  • Fix: [#24488] Objects are not always redrawn immediately when they are reloaded from the Object Selection window.
  • Fix: [#24544] RCT1 Maze designs with wooden walls are not imported correctly.
  • Fix: [#24567] Long flat-to-steep wooden mine support sprites don't connect to flat supports exactly.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/15506208339

SHA1 checksums:

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v0.4.22 “Jump across the English Channel”

4 Mei 2025 om 20:08

0.4.22 (2025-05-04)

  • Feature: [#24206] [Plugin] Add APIs for breaking down rides, reading the current breakdown, and for fixing broken down rides.
  • Improved: [#20073] The OpenGL drawing engine now supports screen invalidation which avoids the redrawing of unchanged regions.
  • Improved: [#21767] RCT Classic for macOS can now be used as the source game.
  • Improved: [#23590] Title bars are now drawn bigger when “Enlarged UI” is enabled.
  • Improved: [#23626] Add small, medium and large flat and sloped turns, S-bends and diagonal track to the Go-Karts.
  • Improved: [#23982] The scenario objective window has been merged into the scenario options window.
  • Improved: [#24233] RCT Classic+ from Apple Arcade can now be used as the source game, and is detected automatically.
  • Improved: [#24260] Better performance on parks that have a lot of Guests and Entertainers.
  • Improved: [#24319] RCT Classic installs via Steam are now detected automatically on Windows.
  • Change: [#23803] Lightning strikes and thunder now happen at the same frequency independently of the game speed.
  • Change: [#23857] Replace display options tab with custom sprites.
  • Change: [#24069] [Plugin] Plugins are now available in the scenario editor and track designer.
  • Change: [#24135] Compress Emscripten js/wasm files.
  • Change: [#24194] The advanced options tab has been reworked to make it easier to find the RCT1 path setting.
  • Change: [#24235] Small changes to RCT1 theme.
  • Change: [#24236] Controls and Interface options now both have their own tabs in the Options window.
  • Change: [#24308] “Software” and “Software (hardware display)” renderers have been merged into a single “Software” renderer.
  • Change: [#24317] The scenery window now shows at least one row of scenery objects, even if there are multiple rows of tabs.
  • Fix: [#18479] Tile elements ordered beneath water do not draw correctly.
  • Fix: [#19782] Game stops counting inversions and golf holes after 31 (original bug).
  • Fix: [#21207] Track List window gets positioned incorrectly.
  • Fix: [#21919] Non-recolourable cars still show colour picker (original bug).
  • Fix: [#22182] [Plugin] Crash when using map.getAllEntities("car").
  • Fix: [#22634] Asset packs with sound effect overrides are not loaded correctly at startup.
  • Fix: [#23108] Missing pieces on Hypercoaster and Hyper-Twister, even with the ‘all drawable track pieces’ cheat enabled.
  • Fix: [#24013] Failure to load a scenario preview image (minimap) could lead to an uncaught exception error message.
  • Fix: [#24045] [Plugin] Data storage is not cleared when converting save game to scenario.
  • Fix: [#24121] Checkbox labels run beyond the edge of the window if they’re too long to fit.
  • Fix: [#24142] [Plugin] Track origin is miscalculated on downward slopes.
  • Fix: [#24220] Narrow station platforms have missing sides on certain rotations.
  • Fix: [#24286] Steam installs of RCT1 and RCT2 are not autodetected on macOS.
  • Fix: [#24310] [Plugin] Missing invalidation on various plugin api setters for entities.

Release created in https://github.com/OpenRCT2/OpenRCT2/actions/runs/14823522563

SHA1 checksums:

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