Normale weergave

Coaches in Map Expansions

Door: Alex
19 April 2026 om 17:00

Today, we’re excited to share a closer look at another key part of our upcoming Coaches DLC for Euro Truck Simulator 2. While stepping behind the wheel of a coach introduces a brand-new way to experience the road, an equally important part of this new gameplay lies in where your journey begins and ends; the coach stations and stops themselves.


When development on Project Coaches began, there were already quite a few bus station prefabs placed across the ETS2 map. Many of you may have already spotted these throughout the map long before our official announcement of Coaches. While they served well as scenic placeholders, they were not really designed with our Coaches DLC in mind. As a result, a significant part of the Coaches development has focused on reworking these older assets, refreshing their layouts, and in many cases rebuilding them from the ground up so they better reflect real-world locations and integrate more naturally into their surroundings.

At the same time, expanding coverage across the map became a key priority. We spoke with Dominik, Producer of Project Coaches, to learn more. "From the very beginning, we faced a significant challenge, expanding the network of bus stations and stops across all of Europe. In some existing DLCs, these locations were scarce or missing entirely. Our primary goal was to cover key cities to ensure players can take on bus jobs even if they own a DLC that is currently disconnected from the rest of the road network. Following that, we focused on covering as many capital cities as possible while identifying new spots where we could realistically fit bus infrastructure into the map."


Of course, integrating these new locations into an already established world is far from straightforward. Many of our map expansions, such as Italia, Road to the Black Sea and Beyond the Baltic Sea were originally built without the Coaches' gameplay in mind. This means that adding new stations required revisiting existing cities and carefully adapting them to fit new infrastructure.

One of our map designers shares, "Most bus terminals require varying degrees of intervention into the existing map. Creating a brand-new station from scratch is a relatively straightforward process, essentially standard map development. However, adding new areas to locations where they weren't originally planned presents a unique set of challenges, especially in parts of the map that are nearly a decade old. In those cases, we must carefully use older assets and techniques to ensure the new additions don't feel out of place."


Even in our newer map expansions, space is often limited, especially in dense urban environments. "It is quite a puzzle to integrate two hundred meters of road and a large bus terminal into a space where, originally, there was only room for half of that. It’s a constant balancing act between our vision and the technical reality of the existing map."

In some cases, this has even led to cities being expanded to include parts of their town centres, allowing for more authentic placement of coach stations. Additionally, map designers who have been working on specific DLCs have been implementing their own stations, with the Coach Team stepping in to provide technical support and ensure that all necessary gameplay functionality is properly implemented.


"It’s been great to be part of the Coaches development team as a tester and to have the opportunity to see all of these newly created locations come to life." Simon B from our QA team adds "The asset and map designers have really outdone themselves on this project, creating vibrant bus stations and once again bringing a large portion of the real world closer through stunning landmarks and scenery.

That said, with so much work to do, there are always some remaining issues or imperfections that can go unnoticed with each new bus station, which is where I come in. Whether it’s a smaller detail or a larger issue, and whether the fix is quick or more involved, everything is resolved smoothly and efficiently thanks to the proactivity of the wider team. I’m excited to continue helping ensure these bus stations are in top condition, and I can’t wait to see the final result of all our work."


With the Coaches DLC, we’re not just introducing a new vehicle type, but so much more! From reworked legacy prefabs to newly built landmark stations and expanded city areas, we want to ensure that players can enjoy this upcoming addition across our already established Euro Truck Simulator 2 map. 


Excited for the Coaches DLC for Euro Truck Simulator 2? Be sure to add it to your Steam Wishlist! It really helps support our future releases and ensures you’ll be notified when it launches. In the meantime, follow us on our official social media channels to stay up to date with the latest development news. Until next time, see you on the road!

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SCS On The Road: DAF XF Electric & DAF Eindhoven Facility

Door: Alex
18 April 2026 om 17:00

We’re back with another episode of SCS On The Road! This time, we’re taking you to the Netherlands, where we visited DAF Trucks in the city of Eindhoven. During our trip, we had the opportunity to explore their facilities, gather valuable reference materials, and get up close with the DAF XF Electric.


Join Nemiro, Oscar, Filipkoo, and George, members of our SCS Software team, as they meet with Tim Gerth, Sales Information Manager at DAF Trucks NV. In this episode, we will take you behind the scenes of how we recorded authentic sounds and captured detailed photographic references for the DAF XF Electric. 

We also had the opportunity to gather video and photo references of the DAF Eindhoven campus, which we’ve recreated in Euro Truck Simulator 2, and that players will get to explore as part of our Benelux Rework update. You can read more about that here! 



We'd like to give a massive thank you to our friends at DAF Trucks, and to everyone who made our visit possible, for allowing us to visit their Eindhoven facility, get up close with the DAF XF Electric, and ultimately bring both of these into Euro Truck Simulator 2. We'd also like to give a special thanks to Tim Gerth, who we met during our visit and who we've had the opportunity to interview in a previous SCS On The Road episode, which you can find here. We highly recommend taking a watch! 

Make sure to stay connected with all the latest news and upcoming episodes by following us on X, Facebook, Instagram, Bluesky, TikTok, and YouTube, or by subscribing to our newsletter. We look forwarding to bringing you more SCS On The Road episodes in the future, and until next time, keep on truckin'! 

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American Truck Simulator Recognized as Official Route 66 Centennial Project

Door: Alex
17 April 2026 om 17:00

Today, we’re incredibly excited to share a truly special milestone for American Truck Simulator, one that celebrates not only our journey, but the legacy of one of the most iconic roads in the world.


Route 66 is a legendary highway in the United States, stretching from Chicago, Illinois to Los Angeles, California, crossing eight states along the way. First established in 1926, it became one of America's first continuous highways, playing a major role in U.S. culture and history. 


In 2026, Route 66 celebrates its 100th anniversary, and to mark this milestone, a wide range of events and initiatives are being organised to honour its legacy. As part of these celebrations, the Route 66 Centennial Commission has brought together official projects that help preserve, showcase, and share the story of this legendary road with the world.

We are incredibly proud to share that American Truck Simulator has been recognised as an Official Route 66 Centennial Project. This prestigious designation, approved by the United States government and Congress, places our work alongside a range of initiatives honouring the legacy of Route 66 as it reaches its 100-year milestone. 

We put together a short video showcasing some of the iconic locations you can find along this historic highway in American Truck Simulator, check it out below!

So, what does this mean? The Route 66 Centennial Project highlights a variety of efforts from around the world that help share the story of this historic highway. These include preservation work, cultural programmes, and modern digital experiences like ours. "SCS Software’s Route 66 recreation in their American Truck Simulator video game offers an unprecedented way to experience the history, culture, and beauty of America’s most iconic highway," said Bill Thomas, Commissioner for the Route 66 Centennial Commission. "This digital re-creation not only celebrates the centennial milestone but also honours the people and communities that have kept Route 66 alive for generations." 


We are truly honoured that American Truck Simulator has been included in this initiative. Since the release of ATS in 2016, our team has been carefully building the game world state by state, always aiming to recreate real locations with authenticity and care. One of our long-term goals has been to bring Route 66 to life in a way that players everywhere can experience and enjoy.

With the upcoming release of the Illinois DLC for American Truck Simulator, our virtual recreation of Route 66 will be completed in full, allowing players to drive the entire historic route from Chicago to Los Angeles across all eight states. This marks a major milestone not only for our game, but also for everyone who has dreamed of experiencing this legendary journey.


We would like to thank the Route 66 Centennial Commission for this incredible recognition, and of course, our community, whose support continues to drive us forward. We look forward to sharing more with you as we approach the completion of Route 66 in American Truck Simulator.

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ATS Road Trip - Ford Car Pack: Mustang 67

Door: Alex
11 April 2026 om 17:00

Few cars have shaped American roads and culture quite like the 1967 Ford Mustang Fastback. Today, we’re excited to take a closer look at this iconic American muscle car, and one of the vehicles that you’ll be able to get behind the wheel of in our upcoming Road Trip module with the Ford Car Pack DLC.


The 1967 Mustang Fastback marked a defining moment for the brand, introducing a more aggressive design, wider stance and a more powerful engine. This evolution shaped its reputation as a true performance machine, combining everyday drivability with power. Its versatility, iconic fastback silhouette, and muscular proportions make perfect fit for the open road. 


Our team has worked hard to bring the 1967 Ford Mustang Fastback to life in American Truck Simulator, with a strong focus on period accuracy and heritage. From its unmistakable exterior design to the finer details that define its character, every effort has been made to faithfully recreate this classic vehicle.


Players can look forward to a selection of factory-inspired exterior colours, including Lime Gold, Acapulco Blue, Dark Moss Green, Silver Frost, Burgundy, Candy Apple Red, and many more!


On the inside, you’ll have the choice to select from a range of authentic interior trims, including Black, Red, Saddle, Parchment, Ivy Gold, and Dark & Light Aqua, paired with classic seating options such as luxury bucket seats or ComfortWeave insert seats. All in a Deluxe interior variant which features brushed aluminium accents. 


Please note: the 1967 Ford Mustang GT Fastback is still a work in progress. While both the exterior and interior models are actively being refined, some elements continue to be fine-tuned.


We’re incredibly thankful to the team at Ford for helping us source a classic Mustang during our visit to the USA, and to Toman Motors s.r.o. for providing us access to their Mustang for detailed reference materials. We'd also like to give a shoutout to our good friends at Veteráni na Truc for allowing us to record authentic Mustang engine sounds. Their support has been invaluable in helping us recreate this American legend.


We look forward to sharing more updates on the Road Trip Module, and what more is to come. Until then, be sure to add the Ford Car Pack to your Steam Wishlist. We thank you all for your support and look forward to seeing you out on the road! 

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Illinois: East St. Louis

Door: Alex
3 April 2026 om 17:00

Welcome to East St. Louis! Today, we’re taking a closer look at this historic city, which will be featured in our upcoming Illinois DLC for American Truck Simulator. We hope you enjoy this preview of the industrial hub that our teams have recreated in detail.


East St. Louis sits on the eastern bank of the Mississippi River, directly across from St. Louis, Missouri. As part of the wider metro area, the city has long played a key role in transport and heavy industry. Its location along the river helps support a dense network of freight routes, rail lines, and industrial sites that serve the region.


Drivers travelling through East St. Louis will see clear views across the Mississippi River toward the St. Louis skyline. Players will recognise several landmarks on the other side, including the world-famous Gateway Arch and parts of downtown St. Louis.


Industry defines much of East St. Louis, which serves as a major hub for metal production and heavy industry. Drivers will be able to deliver cargo to a large steel facility, along with other sites tied to manufacturing and construction materials. A nearby refinery and several chemical plants add to the mix, creating steady demand for tanker and heavy haul jobs.


Agriculture also feeds into the region’s supply chain. Several grain mills and storage sites connect local farming output to national transport routes, giving drivers additional freight options across the area.


Rail transport remains a major part of the city’s identity. At the turn of the 20th century, East St. Louis was one of the busiest rail hubs in the United States, and that legacy still shows today. Players will pass large rail yards, intermodal terminals, and railway depots where cargo moves between trains and trucks.


While travelling through the metro area, players may also notice the black-and-blue trams that run through the wider St. Louis region. These light rail vehicles link communities on both sides of the Mississippi River.


Whether you're hauling steel, chemicals, grain, or containers, East St. Louis offers plenty of freight opportunities in this working industrial hub along one of America’s most important waterways.


We hope you enjoyed this look at East St. Louis. We look forward to sharing more from the upcoming Illinois DLC for American Truck Simulator soon. If you like what you see, be sure to add Illinois to your Steam Wishlist. You can also follow our social media channels for the latest development news, screenshots, and previews. Until next time, keep on truckin’

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Benelux Rework: Amsterdam + IJmuiden Ferry

Door: Alex
2 April 2026 om 17:00

Amsterdam, best known for its iconic canals, historic architecture, and vibrant cycling culture, is one of the Netherlands’ most recognisable and visited cities. Today, we’re excited to share a closer look at the work of our talented Benelux Rework team, as they bring this famous destination up to modern DLC standards with improved detail, updated road networks, and refreshed landmarks. Let's take a closer look!

Dating back to the 12th century as a small fishing settlement on the Amstel River, Amsterdam grew into one of the most important trading hubs of the world during the Dutch Golden Age. Its famous canal ring, now a UNESCO World Heritage Site, was constructed in the 17th century and remains one of the city’s defining features. Today, Amsterdam is a modern European capital, blending historic charm with contemporary infrastructure, something our team aimed to reflect throughout this rework.


So what work has taken place? Amsterdam has been completely rebuilt from the ground up! Recreating such a dense and iconic destination was no small task, especially within the limits of the game’s scale. Through careful decisions, the team were able to preserve Amsterdam’s unique character and looks. We think they have done an excellent job! Wouldn't you agree?


One of the more unique challenges the team encountered was surrounding part of the A10 Zuid ring road, located south of Amsterdam. In real life, this section is currently being moved into an underground tunnel as part of an ongoing infrastructure project. However, during our research trip at the beginning of the Benelux rework, the highway was still above ground. This led to an important decision, whether to recreate the real-world layout as we experienced it, or attempt to represent a future version that is not yet complete. 


After careful consideration, we chose to keep the highway above ground. This allowed us to work with real-world references while also creating a unique driving experience. It gives players the opportunity to travel through one of the few places in Europe where highways pass beneath towering skyscrapers, offering a memorable and visually striking perspective of the city.

As with most reworks, rebuilding the city from the ground up gave the team the opportunity to introduce new landmarks and bring older ones up to date with our newer modelling standards. Whilst it won't be possible to travel through the historic inner city itself, the team has carefully selected locations and viewpoints that we believe best represent Amsterdam.


We would also like to give a special thanks to our asset team, whose work on the city’s landmarks and architecture has played a huge role in bringing Amsterdam to life. Their attention to detail helps make each location feel authentic and memorable. We can't wait for you to explore it all for yourself! 

IJmuiden Ferry

Not far from Amsterdam lies the coastal town of IJmuiden, home to an important ferry connection between the Netherlands and the United Kingdom. As part of the Benelux rework, this location has also been revisited and refreshed.


While IJmuiden was already present in the original map as a landmark ferry location, it has now been updated to better match the quality and detail of the surrounding reworked areas. Although the scale of changes here is not as extensive as what you'll find in Amsterdam, you'll still certainly notice some big changes!

The ferry terminal continues to serve as a key gateway for drivers travelling between mainland Europe and the UK, offering an important connection for long-distance routes. Its updated design aims to provide a more immersive experience while maintaining its recognisable identity. We hope this connection will be used a lot more often with the arrival of the UK rework in the future! 


Interestingly, this location became a personal favourite for one of two map designers who worked on it, thanks to its unique atmosphere and role within the wider transport network.


We look forward to sharing more news on the Benelux Rework, which will arrive as a free update for all Euro Truck Simulator 2 owners in the future. Until then, be sure to follow us on our official social media channels so you can stay up to date with the latest news, even whilst on the move. Until next time, keep on truckin’.

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Iceland: Keflavík

Door: Alex
25 Maart 2026 om 17:00

Halló og velkomin til Keflavík! In today’s blog, we’ll be taking a closer look at this beautiful and historic town, located on the Reykjanes Peninsula, which you’ll be able to explore and deliver to in our upcoming Iceland DLC for Euro Truck Simulator 2. Ready to see more? Let's hit the road! 


For millions of travellers each year, Keflavík marks both the beginning and end of their journey in Iceland. The town is home to the Reykjavík–Keflavík Airport, the country’s main international hub, located just outside the town. We made sure to include this key location as an industry, as it also handles a large share of the island’s cargo. Drivers headed for the airport, will see the airport terminal in the distance before being directed to the cargo terminal, where you'll pick up or deliver jobs.


As you head towards Keflavík itself, you’ll enter a town shaped by both the coastal industry and modern travel. Historically, Keflavík grew as a fishing community in the 16th century, with strong ties to the sea that still influence the area today. Over time, its role expanded alongside the development of the airport, turning it into a key hub and destination on the Reykjanes Peninsula.

In-game, you’ll find a range of industries to deliver to and from, including a shipyard, a car dealer, and a supermarket, along with a fuel station and a service point. While these locations technically sit within the neighbouring town of Njarðvík in real life, the two form part of the wider municipality of Reykjanesbær, together with the village of Hafnir. 


Whilst the road network here is not very complex, it plays an important role in connecting the Island. From the airport, you can either head into Keflavík itself or follow Route 41 straight towards Reykjavík, one of the main links across the peninsula.


Life here is mostly peaceful, the landscape of Iceland, and the Reykjanes Peninsula in particular, is constantly changing. As many of you may know, Iceland sits on an active geological boundary, with volcanic activity becoming more frequent in recent years. Efforts to keep eruptions and lava flows away from towns and infrastructure remain ongoing, but the surrounding terrain continues to be shaped by these powerful forces.


You can find a few landmarks around the area too, including art installations which include various sculptures! We are sure you will enjoy taking in the sights as you deliver around this historic town.

We can’t wait to welcome you to Keflavík! If you’re excited about trucking in Iceland, be sure to add this upcoming DLC to your Steam Wishlist. It will notify you when it releases and helps support our future work. Thank you to everyone who has already done so. We look forward to sharing more about Iceland in the future. Until next time, keep on truckin’!

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ETS2 1.59 Update: Volvo Trucks Experience Center

Door: Alex
19 Maart 2026 om 17:00

Today, we’re excited to give you an early glimpse of something special arriving in Euro Truck Simulator 2 with the upcoming 1.59 update! In partnership with our friends at Volvo Trucks, you’ll soon have the opportunity to test your trucking skills at the renowned Volvo Trucks Experience Center, situated in Gothenburg, Sweden! 


Located in Gothenburg, the home of Volvo Trucks, the Volvo Trucks Experience Center brings together brand presentation spaces and a purpose-built driving facility created to showcase the performance and engineering of Volvo Trucks’ vehicles. While visitors can explore Volvo’s latest innovations, technology, and heritage on site, the center’s standout feature is its dedicated driving circuit.


This carefully designed track incorporates sweeping bends, tighter technical corners, elevation changes, downhill stretches, and varied road layouts. Together, these elements allow drivers to assess vehicle behaviour in a controlled environment, highlighting stability, braking precision, handling characteristics, and overall driving comfort in ways that go beyond everyday road conditions.


In Euro Truck Simulator 2, the Volvo Trucks Experience Center (VTEX) has been recreated almost entirely on a 1:1 scale. Players will be able to drive the full circuit and explore the surrounding areas of the facility. Our teams paid close attention to detail to faithfully capture the layout and atmosphere of the real-world location, including all of the parking areas that form part of the center, delivering an experience that closely mirrors its real-life counterpart.


Drivers wanting to check out this special area will need to venture around the roads near Gothenburg, to discover an entrance that is not yet discovered on your GPS, which leads into the facility. And just a friendly reminder, as it is located in Sweden, you will require the Scandinavia DLC to be able to visit it.


Last year, we had the fantastic opportunity to visit the Volvo Trucks Experience Center ourselves, where we got up close to the facility and even behind the wheel of the Volvo FH Electric, Volvo FH16 780, and Volvo FH I-Save. During our time there, we gathered detailed photographic references and captured authentic sound recordings to support our ongoing projects. We also documented the visit as part of our SCS On The Road series on YouTube; you can watch the episode below!



We’d like to extend our sincerest thanks to our good friends at Volvo Trucks for their support and collaboration in bringing this special location to Euro Truck Simulator 2 for our players to explore and enjoy. 

We look forward to sharing more news about upcoming updates, DLCs, and other exciting developments soon. Be sure to subscribe to our newsletter so that you don't miss a thing, and until next time, keep on truckin’!

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SCS On The Road: Bobcat Manufacturing Plant Tour

Door: Alex
12 Maart 2026 om 17:00

Ever wondered how the Bobcat equipment you’re hauling with our Bobcat Cargo Pack DLC for Euro Truck Simulator 2 and American Truck Simulator is created? In today’s SCS On The Road episode, you’ll find out exactly that!


Last year, we had the privilege of being invited on a guided tour of the Bobcat Manufacturing Plant located in Dobříš, Czechia. Join Petr, one of our Community Managers, and Vincent Frank, Plant Director at Bobcat, as they step inside the factory and show us how Bobcat products are created and assembled. The facility employs over 900 people from across the region and produces approximately 20,000 machines annually for customers throughout the EMEA region. Some of the machines built here are also exported to North America, Asia, and other markets around the world. 

We would like to extend a huge thank you to our friends and partners at Bobcat EMEA for inviting us and giving us the opportunity to share a behind-the-scenes look at areas the public wouldn’t normally be able to see, and share it with you, as part of our SCS On The Road series



We hope you enjoyed this episode! If you did, be sure to leave a like and a comment, and follow Bobcat on their Facebook, Instagram and YouTube

If you’d like to transport these machines in our games, you can check out the Bobcat Cargo Pack DLC for Euro Truck Simulator 2 and for American Truck Simulator, which are both available on Steam. 

And don’t forget to follow us too on X, Facebook, Instagram, Bluesky, and YouTube, so you won’t miss any future SCS On The Road episodes. You can also sign up for our newsletter to stay informed even when you’re not checking the blog or our social channels.

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