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Steam Typing Fest is here!

5 Februari 2026 om 19:08

Can you type super-mega-fast but also accurately? Boy do we have games for you. Did that sentence terrify you because typing is not your forte? We have games for YOU too, because Steam Typing Fest has all kinds of games around typing!

From relaxing, cozy letter writing to typing for your life, this fest is packed with discounts and demos galore. jUsT doNT mAke ANY tyPOs! Ha ha we kid, those are fine (or maybe not, depending on the game).

Enjoy Steam Typing Fest, on now through February 9th at 10 a.m. Pacific on Steam!

  •  

Counter-Strike 2 Update

5 Februari 2026 om 00:33
[p]\[ MISC ][/p]
  • [p]Fixed a case where switching firstperson spectator targets would cause viewmodel animations to reset.[/p][/*]
  • [p]Fixed a case where physics calculations far from the origin were causing performance issues.[/p][/*]
[p][/p][p]\[ MAPS ][/p][p]Anubis[/p]
  • [p]Adjusted player clipping around new drop.[/p][/*]
  • [p]Adjusted grenade clipping around connector (e-box :P) hole and old drop.[/p][/*]
[p]Poseidon[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
  •  

Steam Hardware: Launch timing and other FAQs

5 Februari 2026 om 00:31

We started the Steam Hardware Blog as a way to specifically address topics surrounding Steam Hardware, and wanted to start by tackling some of the most frequently asked questions we've received since announcing these three new products on November 12th:

Before we dive into some of the hardware-specific questions we've seen, we want to get straight to the two we know everyone is wondering about the most: When will these be launching, and how much will they cost?

When we announced these products in November, we planned on being able to share specific pricing and launch dates by now. But the memory and storage shortages you've likely heard about across the industry have rapidly increased since then.Β  The limited availability and growing prices of these critical components mean we must revisit our exact shipping schedule and pricing (especially around Steam Machine and Steam Frame).

Our goal of shipping all three products in the first half of the year has not changed. But we have work to do to land on concrete pricing and launch dates that we can confidently announce, being mindful of how quickly the circumstances around both of those things can change. We will keep you updated as much as we can as we finalize those plans as soon as possible.

In the meantime, we plan to use this blog to deliver additional content: From deep-dives into specific features (video and blog form) to updates and β€œwhat’s new” writeups. In this first go-round, we thought it would be helpful to answer some of the other most-asked-about topics surrounding the new hardware.

FAQ:

Steam Frame and VR

Will Steam Frame support other streaming services?
SteamOS has a built-in browser, and we expect streaming services to work in a theatrical browser mode.

How can I request a Steam Frame developer kit?
Steamworks developers can submit a request for Steam Frame dev kits at the partner site here:

https://partner.steamgames.com/hardware

Supplies are limited, but we are sending out kits on an ongoing basis.

Will Steam Frame work with lighthouse base stations?
It's not something we're working on, but we built Steam Frame to be modular and extensible so that the community and 3rd parties can build out the features and accessories that are important to them.

Can Steam Frame be used while wearing glasses?
A bunch of people on the team wear glasses and use Steam Frame without issue, but it really depends on the width of the glasses frames. And while we don't have details to share yet, we are looking into making prescription lens inserts available ahead of launch.

I heard that Steam Frame has foveated streaming - is that the same thing as foveated rendering? What games support it?
With Steam Frame, we are introducing a new feature called foveated streaming. While both use eye tracking data, the technology is different:
β€’Β Foveated renderingΒ uses eye tracking data so theΒ game only rendersΒ high resolution data in the portion of the viewport that the player is looking at.
β€’Β Foveated streaming,Β on the other hand, uses eye tracking data so that theΒ PC only streamsΒ high resolution data in the portion of the viewport the player is looking at.
Since foveated streaming is a system-level feature, it applies to all games, and requires no game developer work. If a game implements foveated rendering, the benefits of that feature will stack with foveated streaming.
Will Valve Index have ongoing product support?
While we're no longer making Valve Index, we do intend to support Index owners the same way we have in the past on an ongoing basis.

Steam Machine
How well can Steam Machine play newer, more demanding games on Steam?
In our testing the majority of Steam titles play great at 4K 60FPS with FSR on Steam Machine. That said, there are some titles that currently require more upscaling than others, and it may be preferable to play at a lower framerate with VRR to maintain a 1080p internal resolution.
In the meantime, we are working on HDMI VRR, investigating improved upscaling, and optimizing ray tracing performance in the driver, so we are approaching this from multiple angles.

Will third parties be able to make faceplates for Steam Machine? Will you be making the CAD for those faceplates available?
Yes, we plan to share faceplate CAD, specs, and details in the coming months, for customers and manufacturers to make their own.

What components of Steam Machine are upgradeable?
Steam Machine's SSD (NVMe 2230 or 2280) and memory (DDR5 SODIMMs) are both accessible and upgradeable.

Steam Controller

Can I play non steam games with the Steam Controller?
The controller can work with any game compatible with the Steam Overlay.

More to come
Keep following the Steam Hardware Blog to stay up to date on the latest news and information as we head toward launch and beyond. We'll answer more questions as we go, and also plan to release additional content that lets us deep-dive into specific features and other topics related to the hardware.

  •  

Steam Deck Beta Client Update: January 30th

31 Januari 2026 om 02:47

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

Chat

  • Updated the /store command so that it now uses the new Store trailer player.

  •  

Steam Client Beta - January 30th

31 Januari 2026 om 02:47

The Steam Client Beta has been updated with the following changes:

General

  • Fixed displaying TPM and Secure Boot status on Windows in Steam's System Information dialog when running the 64-bit client.

Game Recording

  • Fixed exporting clips for games with names that contain invalid Windows file name characters, such as "?".

Chat

  • Updated the /store command so that it now uses the new Store trailer player.

  •  

Counter-Strike 2 Update

30 Januari 2026 om 01:17
[p]\[ GAMEPLAY ][/p]
  • [p]Damage from HE grenades that explode mid-air near the ground will no longer be calculated as if they exploded on the ground.[/p][/*]
[p][/p][p]\[ SOUND ][/p]
  • [p]Various knife sound adjustments.[/p][/*]
[p][/p][p]\[ MISC ][/p]
  • [p]Performance optimizations for exploding chickens.[/p][/*]
  • [p]Fixed a map scripting bug where Entity.SetOwner wasn't accepting undefined.[/p][/*]
  • [p]Added a method for community maps to save modified user settings. Running 'host_writeconfig_with_prompt' will prompt the user for permission to save. If accepted, some of the modified settings (radar, viewmodel, safezones, etc) will be kept after the map exits.Β [/p][/*]
  • [p]Community maps are now restricted to a smaller list of allowed console commands. Use -disable_workshop_command_filtering to disable this filtering.[/p][/*]
[p][/p][p]\[ MAPS ][/p][p]Stronghold[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
  •  

Steam Deck Beta Client Update: January 26th

27 Januari 2026 om 02:25

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General

  • Added notification settings for showing a toast and playing a sound when an achievement is unlocked.

  • Merged lockscreen options 'On system wake and power up' and 'Before login screen'. Enabling the lockscreen to display 'On system wake and power up' will show the lockscreen during login.

Desktop Mode

  • Added a warning dialog when a user selects "Tools" in their library filter for the first time that explains what tools are and why they are showing up in the game list.

  • Added an icon on tools in the game list with a tooltip to explain what they are.

  •  

Steam Client Beta - January 26th

27 Januari 2026 om 02:24

The Steam Client Beta has been updated with the following changes:

General

  • Added a warning dialog when a user selects "Tools" in their library filter for the first time that explains what tools are and why they are showing up in the game list.

  • Added an icon on tools in the game list with a tooltip to explain what they are.

  • Added notification settings for showing a toast and playing a sound when an achievement is unlocked.

  •  

Counter-Strike 2 Update

27 Januari 2026 om 01:09
[p]\[ GAMEPLAY ][/p]
  • [p]Molotov/incendiary grenades that bounce off an enemy player have a one-time fuse extension added to prevent them from air-bursting when their has-never-hit-the-world timer elapses.[/p][/*]
[p][/p][p]\[ SOUND ][/p]
  • [p]Fixed a performance issue when running CS2 without a sound device.[/p][/*]
  • [p]Various knife sound adjustments.[/p][/*]
[p][/p][p]\[ MISC ][/p]
  • [p]Fixed broken cl_ent_bbox visualization for some classes of rigid dynamic entities.[/p][/*]
  • [p]Various stability improvements.[/p][/*]
[p][/p][p]\[ MAPS ][/p][p]Nuke[/p]
  • [p]Adjusted hanging hard hat model render bounds to prevent shadow popping when model exited the view frustum.[/p][/*]
[p]Warden[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
[p]Sanctum[/p]
  • [p]Updated to the latest version from the Community Workshop (Update Notes)[/p][/*]
  •  

Counter-Strike 2 Update

22 Januari 2026 om 23:54
[p]\[ GAMEPLAY ][/p]
  • [p]Landing vertical velocity now affects landing speed penalties similar to sv_legacy_jump stamina.[/p][/*]
[p][/p][p]\[ MISC ][/p]
  • [p]Fixed an issue that led to a small number of users to erroneously receive a VAC ban. Those bans have been reversed.[/p][/*]
  • [p]Fixed a case where HUD safezone settings were not being applied.[/p][/*]
  • [p]Various server stability improvements.[/p][/*]
[p][/p][p]\[ MAPS ][/p][p]Anubis[/p]
  • [p]Fixed a case where physics objects would interact with multiple overlapping convex water volumes.[/p][/*]
  • [p]Various player clipping adjustments.[/p][/*]
  • [p]Radar minimap updated to match recent changes.[/p][/*]
  •  

Steam Deck Client Update: January 21st

22 Januari 2026 om 00:45

We have just shipped an updated Steam Deck Client to the Stable channel.

General

  • When connecting a new controller, the glyphs in the footer will now update immediately instead of after the first input from the controller

  • Reworked the Application Properties -> Betas UI.

  • Fixed certain games using Steam DRM exiting unexpectedly, including Mafia II and Football Manager 2012.

  • Fixed missing registry key error when running Arma 2: Operation Arrowhead.

  • Fixed a case where the 'Format SD Card' would remain greyed out after a microsd card is inserted.

  • Fixed incorrect controller glyph in library filter selection dialog and filter description.

  • Fixed Steam client hang when a Nacon PS4 Compact Controller is connected.

  • Fixed an error when trying to pair the SteamDeck devkit tool to a SteamDeck.

Library

  • Library filters now supports filtering by language and accessibility features.

Friends & Chat

  • Other members of public group chats that you are a member of can no longer send you direct messages by default.

  • You can now toggle the ability for group chat members that you are not friends with to direct message you in the 'Permissions' section of each group chat's settings.

Desktop Mode

  • Added display of selected store tags to app filter/collection dialog.

Steam Input

  • Nintendo Switch 2 wired controller support has been re-enabled.

  • Improved handling of issues when a controller disconnects while the controller configurator is open.

  • Added Gyro to Joystick Deflection option: Drag Center Point. When enabled, moving the controller past its maximum deflection angle will drag the center point with it, so that movement back toward the center will immediately register.

  • Added support for the Razer Raiju V3 Pro.

  • Analog Trigger Output is made available in the Trigger Mode select screen for better discoverability.

  • Joystick Mode settings: Added "Response Axis Style" to "Stick Response Curve" options. The Response Curves can be applied in a "Per Axis" or "Circular" fashion. Previously, Joystick Mode only supported "Per Axis" response curves. Generally, Circular is recommended, and is now default. The option will only appear when relevant - when "Stick Response Curve" is not set to "Linear".

  • Added toggle for Gyro "Smooth Fine Movements". This filter was necessary for older IMUs which demonstrated a significant amount of resting signal noise, but has become redundant due to the presence of other user tunable filters. It is defaulted to "Off" except in the case of PS4 DualShock controllers. Find it under Settings, Controller, "Calibration & Advanced Settings".

  • Fixed changes to sliders on the Gyro calibration page not sticking.

  • Fixed an issue with Steam Input API joystick actions not getting As Joystick options for Trackpad/Gyro.

  • Fixed Hori Steam Controller Gyro behavior over Bluetooth.

  •  

Steam Client Update - January 21st

22 Januari 2026 om 00:45

A new Steam client has been released and will be automatically downloaded.

General

  • Added display of selected store tags to app filter/collection dialog.

  • Reworked the Application Properties -> Betas UI.

  • Fixed certain games using Steam DRM exiting unexpectedly, including Mafia II (Classic) and Football Manager 2012.

  • Fixed missing registry key error when running Arma 2: Operation Arrowhead.

  • Fixed Steam client crash when Astrill VPN is installed.

  • Fixed crash on Windows when certain force feedback gamepad drivers are installed.

  • Fixed Steam client hang when a Nacon PS4 Compact Controller is connected.

  • Fixed a case where plugging in a controller could trigger a 'Part of this app has been blocked' dialog.

  • Fixed error when connecting in multiplayer to Source SDK games.

Library

  • Advanced filtering now supports filtering by language and accessibility features.

Friends & Chat

  • Other members of public group chats that you are a member of can no longer send you direct messages by default.

  • You can now toggle the ability for group chat members that you are not friends with to direct message you in the 'Permissions' section of each group chat's settings.

  • Added a 'report' option to the right-click context menu on chat window tabs and profile names in the chat log. This is in addition to the existing 'report' option on chat messages.

Big Picture Mode

  • When connecting a new controller, the glyphs in the footer will now update immediately instead of after the first input from the controller.

  • Fixed incorrect controller glyph in library filter selection dialog and filter description.

Remote Play

  • Fixed resolution being incorrect when streaming to macOS in fullscreen mode.

SteamVR

  • Fixed some instances of Dashboard UI elements not appearing.

Steam Input

  • Nintendo Switch 2 wired controller support has been re-enabled

  • GameCube adapters in Wii-U mode are not enabled by default, since opening them is exclusive with other applications. You can launch Steam with [c]-enable-libusb-gamecube[/c] if you'd like to enable them.

  • Improved handling of issues when a controller disconnects while the controller configurator is open.

  • Added Gyro to Joystick Deflection option: Drag Center Point. When enabled, moving the controller past its maximum deflection angle will drag the center point with it, so that movement back toward the center will immediately register.

  • Added support for the Razer Raiju V3 Pro.

  • Analog Trigger Output is made available in the Trigger Mode select screen for better discoverability.

  • Joystick Mode settings: Added "Response Axis Style" to "Stick Response Curve" options. The Response Curves can be applied in a "Per Axis" or "Circular" fashion. Previously, Joystick Mode only supported "Per Axis" response curves. Generally, Circular is recommended, and is now default. The option will only appear when relevant - when "Stick Response Curve" is not set to "Linear".

  • Added toggle for Gyro "Smooth Fine Movements". This filter was necessary for older IMUs which demonstrated a significant amount of resting signal noise, but has become redundant due to the presence of other user tunable filters. It is defaulted to "Off" except in the case of PS4 DualShock controllers. Find it under Settings, Controller, "Calibration & Advanced Settings".

  • Fixed changes to sliders on the Gyro calibration page not sticking.

  • Fixed an issue with Steam Input API joystick actions not getting As Joystick options for Trackpad/Gyro.

  • Fixed Hori Steam Controller Gyro behavior over Bluetooth.

  •  

Counter-Strike 2 Update

21 Januari 2026 om 23:58
[p]\[ PREMIER ][/p]
  • [p]Premier Season Four has begun[/p][/*]
  • [p]Added Anubis to the Active Duty Map Pool[/p][/*]
  • [p]Removed Train from the Active Duty Map Pool[/p][/*]
[p][/p][p]\[ COMPETITIVE ][/p]
  • [p]Adjusted underlying per-map competitive matchmaking rank values. Existing per-map competitive Skill Groups have been expired, and will be displayed again once the player obtains the required number of wins[/p][/*]
[p][/p][p]\[ GAMEPLAY ][/p]
  • [p]Minor adjustments to the MP7 and MP5-SD:[/p]
    • [p]Slightly increased damage[/p][/*]
    • [p]Slightly reduced damage fall-off[/p][/*]
    • [p]Reduced price by $100.[/p][/*]
    [/*]
  • [p]Reduced price of the PP-Bizon by $100.[/p][/*]
  • [p]Jump changes:[/p]
    • [p]Landing time is now calculated with subtick precision[/p][/*]
    • [p]Jumping and landing no longer affect stamina. The landing speed penalty is now a simple function of landing time[/p][/*]
    • [p]Any jump press within sv_bhop_time_window centered on the landing time that hasn't been penalized by sv_jump_spam_penalty_time will be treated as a successful bunnyhop[/p][/*]
    • [p]Legacy jump behavior can be restored on private servers with sv_legacy_jump[/p][/*][/*]
    • [p]Map Guides can now be loaded in online games of casual and retakes (via the ESC menu)[/p][/*][p][/p][p]\[ SOUND ]Β [/p]
      • [p]Reduced audio output latency[/p][/*]
      • [p]Higher fidelity knife draw and inspect sounds[/p][/*]
      • [p]Weapon, knife and utility draw sounds no longer overlap when switching quickly between them[/p][/*]
      • [p]Knife impact sounds are now unique based on primary fire or alt fire swings as well as front and rear attacks. This reflects the different damage amounts dealt with each attackΒ [/p][/*]
      • [p]Ambient sounds no longer restart from the beginning when transitioning between zones[/p][/*][p][/p][p]\[ WEEKLY CARE PACKAGE ][/p]
        • [p]Added two all-new weapon collections to the Weekly Care Package drop list: Harlequin, Achroma[/p][/*]
        • [p]Removed four weapon collections from the Weekly Care Package drop list: Safehouse, Dust 2, 2018 Nuke Collection, and the 2018 Inferno Collection[/p][/*][p][/p][p]\[ ARMORY ][/p]
          • [p]Added a new Limited Edition Item: the AK47 | Aphrodite[/p][/*][p][/p][p]\[ MISC ][/p]
            • [p]Increased material fidelity on some of the base guns:[/p]
              • [p]Ak47[/p][/*]
              • [p]Aug[/p][/*]
              • [p]AWP[/p][/*]
              • [p]Berettas[/p][/*]
              • [p]Deagle[/p][/*]
              • [p]Galil[/p][/*]
              • [p]Mac-10[/p][/*]
              • [p]MP7[/p][/*]
              • [p]P250[/p][/*]
              • [p]Tec9[/p][/*]
              • [p]USP-S[/p][/*]
              • [p]Bizon[/p][/*]
              • [p]Cz75a[/p][/*]
              • [p]Famas[/p][/*]
              • [p]MP9[/p][/*][/*]
                • [p]Changed voice status behavior to always show a mic for local player if mic is openΒ [/p][/*]
                • [p]Fixed a bug related to Deathcam intersection[/p][/*]
                • [p]Fixed some cases where the player would collide with internal edges while sliding along a ramp in surf mode[/p][/*]
                • [p]Improved the resolution of the PVS for some static level geometry[/p][/*]
                • [p]Fixed some small interpenetrations in Butterfly Knife animations[/p][/*]
                • [p]Fixed a case where blood decals weren't appearing[/p][/*][p][/p][p]\[ MAP SCRIPTING ][/p]
                  • [p]Fixed a bug where activator was sometimes incorrect for func_door outputs OnOpen, OnFullyOpen, OnClose, and OnFullyClosed[/p]
                    • [p]Added BaseModelEntity.GetModelName[/p][/*]
                    • [p]Added BaseModelEntity.GetModelScale[/p][/*]
                    • [p]Added BaseModelEntity.GetColor[/p][/*]
                    • [p]Added BaseModelEntity.IsGlowing[/p][/*][/*][p][/p][p]\[ ENGINE ][/p]
                      • [p]Updated engine code to the latest version of Source 2.[/p][/*][p] \[ MAPS ][/p]
                        • [p]Removed community maps: Golden, Palacio, Agency, and Rooftop from all game modes[/p][/*]
                        • [p]Added community maps Warden, Stronghold, and Alpine to Competitive, Casual, and Deathmatch modes[/p][/*]
                        • [p]Added community maps Sanctum and Poseidon to Wingman mode[/p][/*][p][/p][p]Anubis[/p]
                          • [p]Bridge drop moved near Mid Doors[/p][/*]
                          • [p]Mid doors orientation reversed[/p][/*]
                          • [p]Hole added between E-box and Back of B[/p][/*]
                          • [p]Bombsite A crates moved up steps on to Walkway[/p][/*]
                          • [p]Scaffolding added to pillar on Bombsite A[/p][/*]
                            •  

                            Steam Client Beta - January 20th

                            21 Januari 2026 om 00:20

                            The Steam Client Beta has been updated with the following changes:

                            Library

                            • Advanced filtering now supports filtering by language and accessibility features

                            Steam Input

                            • Added toggle for Gyro "Smooth Fine Movements". This filter was necessary for older IMUs which demonstrated a significant amount of resting signal noise, but has become redundant due to the presence of other user tunable filters. It is defaulted to "Off" except in the case of PS4 DualShock controllers. Find it under Settings, Controller, "Calibration & Advanced Settings".

                            •  

                            Steam Deck Beta Client Update: January 20th

                            21 Januari 2026 om 00:20

                            We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                            Library

                            • Library filters now supports filtering by language and accessibility features

                            Steam Input

                            • Added toggle for Gyro "Smooth Fine Movements". This filter was necessary for older IMUs which demonstrated a significant amount of resting signal noise, but has become redundant due to the presence of other user tunable filters. It is defaulted to "Off" except in the case of PS4 DualShock controllers. Find it under Settings, Controller, "Calibration & Advanced Settings".

                            •  

                            Steam Client Beta - January 19th

                            20 Januari 2026 om 01:39

                            The Steam Client Beta has been updated with the following changes:

                            General

                            • Fixed regression causing some Steam website links to open in an external browser.

                            •  

                            Steam Deck Beta Client Update: January 19th

                            20 Januari 2026 om 01:38

                            We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                            General

                            • Fixed regression causing some Steam website links to open in an external browser.

                            •  

                            Steam Client Beta - January 16th

                            17 Januari 2026 om 03:23

                            The Steam Client Beta has been updated with the following changes:

                            General

                            • Fixed regression causing certain client popup browser windows failing to load.

                            Steam Input

                            • Analog Trigger Output is made available in the Trigger Mode select screen for better discoverability.

                            • Joystick Mode settings: Added "Response Axis Style" to "Stick Response Curve" options. The Response Curves can be applied in a "Per Axis" or "Circular" fashion. Previously, Joystick Mode only supported "Per Axis" response curves. Generally, Circular is recommended, and is now default. The option will only appear when relevant - when "Stick Response Curve" is not set to "Linear".

                            •  

                            Steam Deck Beta Client Update: January 16th

                            17 Januari 2026 om 03:23

                            We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                            General

                            • Fixed regression causing certain client popup browser windows failing to load.

                            Steam Input

                            • Analog Trigger Output is made available in the Trigger Mode select screen for better discoverability.

                            • Joystick Mode settings: Added "Response Axis Style" to "Stick Response Curve" options. The Response Curves can be applied in a "Per Axis" or "Circular" fashion. Previously, Joystick Mode only supported "Per Axis" response curves. Generally, Circular is recommended, and is now default. The option will only appear when relevant - when "Stick Response Curve" is not set to "Linear".

                            •  

                            Steam Client Beta - January 15th

                            16 Januari 2026 om 03:00

                            The Steam Client Beta has been updated with the following changes:

                            General

                            • Fixed a case where plugging in a controller could trigger a 'Part of this app has been blocked' dialog.

                            •  

                            Steam Deck Beta Client Update: January 15th

                            16 Januari 2026 om 03:00

                            We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                            General

                            • Fixed an error when trying to pair the SteamDeck devkit tool to a SteamDeck.

                            •  

                            Steam Deck Beta Client Update: January 14th

                            15 Januari 2026 om 05:57

                            We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                            General

                            • Fixed Steam client hang when a Nacon PS4 Compact Controller is connected.

                            Friends & Chat

                            • You can now toggle the ability for group chat members that you are not friends with to direct message you in the 'Permissions' section of each group chat's settings.

                            Steam Input

                            • Added support for the Razer Raiju V3 Pro.

                            •  

                            Steam Client Beta - January 14th

                            15 Januari 2026 om 05:57

                            The Steam Client Beta has been updated with the following changes:

                            General

                            • Fixed Steam client hang when a Nacon PS4 Compact Controller is connected.

                            Friends & Chat

                            • Added a 'report' option to the right-click context menu on chat window tabs and profile names in the chat log. This is in addition to the existing 'report' option on chat messages.

                            • You can now toggle the ability for group chat members that you are not friends with to direct message you in the 'Permissions' section of each group chat's settings.

                            Steam Input

                            • Added support for the Razer Raiju V3 Pro in wireless mode.

                            Remote Play

                            • Fixed resolution being incorrect when streaming to macOS in fullscreen mode.

                            SteamVR

                            • Fixed some instances of Dashboard UI elements not appearing.

                            •  

                            Steam Community Awards - Second Edition Now Available

                            14 Januari 2026 om 00:49

                            Today's Steam update launches an entirely new set of 12 Community Awards you can choose from to show your appreciation for the reviews, guides, forum posts, and other community content posted by folks in the community. This update also makes a few changes to how Community Awards work and how many Steam Points they cost. Read on for details.

                            (Need a primer on how Steam Community Awards work? See Community Awards instructions)

                            Second Edition: 12 beautiful new awards

                            This update retires the set of awards that have been around since the beginning of the Community Awards program. We're replacing them withΒ this fresh new set of 12 awards, lovingly illustrated and animated for maximum gratification when giving and receiving!

                            Just as before, you can purchase these awards using your Steam Points (earned by buying games), and use them in Steam Community to show your appreciation for things like user reviews, forum posts, guides, screenshots, artwork, Workshop mods, or even directly on your buddy's Steam profile.Β 

                            New: Awards no longer transfer points

                            When we originally created Steam Community Awards, the idea was for them to not only look cool but to also grant a small number of Steam Points to the recipient, meaning they could be used as a tip of sorts for people who create and share amazing content with the Steam Community. However, we found that this encouraged and rewarded a narrow set of attention-grabbing content and didn't allow the focus to be as much on a broader pool of thoughtful, well-considered creative content.Β 

                            Because of this, we're refocusing the system: The Second Edition of Steam Community Awards won't transfer points. Instead, the goals of the system will be solely about conveying the appreciation of the viewer to the content creator, and as a signal to others that someone appreciated the piece of content.

                            Any pending point transfers will complete like normal, but new award applications will not convey points.

                            Awards now all cost the same number of Steam Points

                            We've also made Community Awards all cost the same number of Steam Points, making it less confusing to choose an appropriate reaction. Now each Community Award costs 500 Steam Points.

                            Profile Showcase counts up your awards

                            The new Second Edition Community Awards will be included in the Awards Showcase that you can add to your Steam Profile.Β 

                            If you want to show off the fact that you are generous in your giving of awards, or how much appreciation you've received for the cool stuff you've created, the Community Awards showcase features both of those numbers. This number will include all awards given and received, whether they were First Edition or Second Edition.

                            To add this showcase to your profile, visit your Edit Profile page (https://steamcommunity.com/my/edit/info)

                            Frequently Asked Questions

                            Q. I've got 3,141,592,653,589 Steam Points. What do I do with them all?

                            A. Show your appreciation for the fine content shared in the Steam Community by giving Community Awards. Each time you see a user review, forum post, guide, screenshot, artwork or other Steam community post, click the little AWARD icon and select a thematically-appropriate award to grant that content.

                            Or visit the Steam Points Shop and get cool items to deck out your Steam Community profile, get cool stickers and emoticons to spiff up your conversations, unlock new profile showcases, or level up the Seasonal Badge.

                            Q. Do Community Awards impact the sort order of content?

                            A. Nope. User generated content posted to Steam is typically ordered by how recent it is or by the number of helpful votes it has received. The number or type of Steam Community Awards applied to a piece of content does not cause that content to appear higher or lower on lists. Though we expect that a piece of content with a bunch of awards may be more likely to catch your eye, and thus may get more helpful ratings indirectly.

                            Q. What happened to my favorite Community Award?

                            A. The Second Edition set of Community Awards is intentionally a smaller set of awards, each one meaning something distinct from the others. This set is designed to make it quicker and easier to choose and keep the vibes positive.

                            The First Edition awards cannot be granted anymore.

                            Q. Is there a Second Edition badge?

                            A. First Edition series of Community Awards had two associated badges, the Community Contributor and Community Patron badges, which leveled up with each award given or received. These badges will remain on profiles that had granted or received First Edition Community Awards, but will not include Second Edition awards. If you are looking to count up the number of awards that you have given or received, you can find that count by visiting your Awards Summary page.

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                            On now through January 19th: Steam Detective Fest!

                            12 Januari 2026 om 19:16

                            Steam Detective Fest is all about cracking cases, with detective games on sale all week long. From now through January 19th, snoop around for deals on games that have you investigating everything from mysterious ships to crimes of the 1970s.

                            Detective games aren't all the same, either: You'll find puzzle games, psychological thrillers, and Lovecraftian adventures among many, many more.

                            Pull out your magnifying glass and search for deals: Steam's Detective Fest is on now through January 19th!

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                            SteamOS 3.7.20 Beta: Last Call

                            9 Januari 2026 om 02:37

                            Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

                            General

                            • Added ntsync driver

                            Non-Deck

                            • Enabled polkit for the InputPlumber dbus interface and resolved a potential race condition for the InputPlumber interface, addressing CVE-2025-66005 and CVE-2025-14338

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                            Steam Deck Beta Client Update: January 8th

                            9 Januari 2026 om 00:18

                            We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                            General

                            • Fixed a case where the 'Format SD Card' would remain greyed out after a microsd card is inserted.

                            • Fixed incorrect controller glyph in library filter selection dialog and filter description.

                            • When connecting a new controller, the glyphs in the footer will now update immediately instead of after the first input from the controller

                            • Reworked the Application Properties -> Betas UI

                            Desktop Mode

                            • Added display of selected store tags to app filter/collection dialog.

                            Steam Input

                            • Improved handling of issues when a controller disconnects while the controller configurator is open

                            • Fixed changes to sliders on the Gyro calibration page not sticking

                            • Fixed an issue with Steam Input API joystick actions not getting As Joystick options for Trackpad/Gyro

                            • Added Gyro to Joystick Deflection option: Drag Center Point. When enabled, moving the controller past its maximum deflection angle will drag the center point with it, so that movement back toward the center will immediately register.

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