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Steam Client Beta - October 13th

14 Oktober 2025 om 02:25

The Steam Client Beta has been updated with the following changes:

Steam Big Picture

  • Fixed alerts not showing up on Steam web pages

Steam Input

  • Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.

  • Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts

  • Fixed the guide button opening the overlay when the guide button is disabled in controller settings

Remote Play

  • Added a "Connect" button to Remote Play settings for streaming the remote desktop

  • When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution

macOS

  • Updated Steam app icon when running on macOS 26 ("Tahoe")

  •  

Steam Deck Beta Client Update: October 13th

14 Oktober 2025 om 02:25

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

General

  • Fixed a case where a launch dialog could appear for a game that was blocked by parental controls.

  • Fixed alerts not showing up on Steam web pages that appear on Steam Deck.

  • Fixed the network icon on the header showing the wrong state during startup.

  • Fixed the Quick Access Menu alignment when in game.

Steam Input

  • Fixed an issue with PS5 controller gyro over BT, and improved Nintendo controllers' gyro stability generally.

  • Fixed swapping modes between left and right hand sources breaking bindings for mode-shifts

  • Fixed the guide button opening the overlay when the guide button is disabled in controller settings

  • Added support for the latest GameInput release

Remote Play

  • Added a "Connect" button to Remote Play settings for streaming the remote desktop

  • When streaming VR, the mouse cursor is hidden and the streaming view is adjusted to match the client resolution

  •  

Counter-Strike 2 Pre-Release Update

14 Oktober 2025 om 01:29
[p align="start"]A new pre-release build (β€œ1.41.1.3-rc1”) is now available in the CS2 beta depot. This build is not compatible with public matchmaking.[/p][p align="start"]For instructions on how to opt into a CS2 beta depot build, visit the following page: [/p][p]https://support.steampowered.com/kb_article.php?ref=9847-WHXC-7326[/p][p align="start"][/p][p]\[ ENGINE ][/p]
  • [p]Updated engine code to the latest version of Source 2.[/p][/*]
  • [p]Reworked bullet penetration simulation to reduce CPU usage.[/p][/*]
  • [p]Improved core utilization of some client particle and sound effects processing, reducing overall CPU usage when players are shooting.[/p][/*]
[p]\[ GAMEPLAY ][/p]
  • [p]Defusing C4 will now lower the viewmodel weapon, prevent scoping, and delay firing the weapon by 150ms after exiting the defuse.[/p][/*]
  • [p]Fixed a case where 1 tick was incorrectly subtracted from sv_predictable_damage_tag_ticks.[/p][/*]
[p]\[ UI ][/p]
  • [p]Major Highlight clips are now viewable from the Spectator Loadout.[/p][/*]
  • [p]Selected player is now more visible in the Team Counter.[/p][/*]
  • [p]Context menu in the Inventory now opens in a position relative to the cursor.[/p][/*]
  • [p]HUD weapon mode indicator has been moved to the ammo count.[/p][/*]
[p]\[ MAP SCRIPTING ][/p]
  • [p]cs_script enums can now be imported and behave the same as TypeScript enums.[/p]
    • [p]CSWeaponType.PISTOL == 1[/p][/*]
    • [p]CSWeaponType\[1] == "PISTOL"[/p][/*]
    [/*]
  • [p]Added enums CSRoundEndReason, CSHitGroup, CSLoadoutSlot, CSDamageTypes, CSDamageFlags and CSWeaponAttackType[/p][/*]
  • [p]Added BOOSTS value to CSGearSlot. This is the gear slot for healthshots.[/p][/*]
  • [p]Updated Instance.OnRoundEnd to now receive the reason[/p][/*]
  • [p]Updated Instance.OnBeforePlayerDamage to now receive damageType and damageFlags and the result can now modify damageType and damageFlags[/p][/*]
  • [p]Updated Instance.OnPlayerDamage to now receive damageType and damageFlags[/p][/*]
  • [p]Updated Instance.OnKnifeAttack to now receive attackType[/p][/*]
  • [p]Updated Instance.TraceLine, Instance.TraceSphere and Instance.TraceBox[/p]
    • [p]The trace config now accepts an array of ignore entities or just one[/p][/*]
    • [p]The trace config can specify to trace against hitboxes[/p][/*]
    • [p]The trace result will include hitGroup if tracing against hitboxes[/p][/*][/*]
    • [p]Updated Instance.BulletTrace result to include hitGroup[/p][/*]
    • [p]Updated Entity.TakeDamage to accept damageType and damageFlags[/p][/*]
    • [p]Added CSWeaponData.GetGearSlot()[/p][/*]
      •  

      October's Steam Next Fest is here!

      13 Oktober 2025 om 19:22

      The October edition of Steam Next Fest is on NOW, with a full week of free demos through October 20th at 10 a.m. Pacific.

      Steam Next Fest is a great way to find your next favorite game, and follow the developer as they prepare for launch by wishlisting the ones you love.

      Still here? Great, but GET THEE OVER TO THE FEST ITSELF! Steam Next Fest: October Edition is on now through October 20th.

      Have fun!

      •  

      Counter-Strike 2 Update

      4 Oktober 2025 om 01:18
      [p]\[ MAPS ][/p]
      • [p]Updated Palacio to the latest Community Workshop version. (Update Notes)[/p][/*]
      • [p]Removed Transit from official matchmaking.[/p][/*]
      [p][/p][p]\[ MAP SCRIPTING ][/p]
      • [p]Fixed Instance.OnPlayerPing not sending position.[/p][/*]
      •  

      Steam Deck Beta Client Update: October 3rd

      4 Oktober 2025 om 01:32

      We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

      General

      • Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.

      Steam Input

      • Fixed an issue with gyro sensitivity introduced in the previous beta release

      •  

      Steam Client Beta - October 3rd

      4 Oktober 2025 om 01:32

      The Steam Client Beta has been updated with the following changes:

      General

      • Fixed a case where certain collections would become unavailable to user after reinstalling Steam or installing Steam on a new machine.

      Steam Input

      • Fixed an issue with gyro sensitivity introduced in the previous beta release

      •  

      Steam Deck Client Update: October 2nd

      3 Oktober 2025 om 07:31

      We have just shipped an updated Steam Deck Client to the Stable channel.

      General

      • Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.

      • Fixed a crash when DualSense controllers are connected and idle.

      • Fixed "\\" characters appearing in some news posts

      • Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB

      • Fixed some cases where access to "Mark as private" game setting was unavailable.

      • Fixed some cases where adding a large number of non-Steam games to a collection would fail.

      • Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam

      • Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.

      • Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.

      • Fixed a rare crash when constructing the menu for the tray icon on Windows.

      • Fixed a case the client window could keep growing in size for WindowsBlinds theme users

      In-Game Overlay

      • Fixed a crash in D3D12 games that could sometimes be triggered by opening and closing sections of the overlay (like notes) rapidly. This could manifest as a game or gpu hang, was easier to trigger in some games than others, and was a new regression in this week's public client update and the last beta cycle. We will test this briefly in beta before shipping as a hotfix to all users.

      Game Recording

      • Improved performance when recording is on for some games using Vulkan rendering

      Steam Input

      • Added support for dual gyros when using Nintendo Switch Joycons in combined mode

      • Fixed the "listen for binding" panel in the configurator

      • Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration

      • When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call

      Streaming

      • Fix cases where clicking "stream" did nothing.

      SteamVR

      • Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.

      Accessibility

      • Improved High Contrast view of game list search and app filter panel

      Windows

      • Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.

        • The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.

        • Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.

      • Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.

      •  

      Steam Client Update - October 2nd

      3 Oktober 2025 om 07:31

      A new Steam client has been released and will be automatically downloaded.

      General

      • Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.

      • Added "End of Life" alert for 32-bit versions of Windows. Currently Windows 10 32-bit is the only 32-bit version of Windows supported by Steam.

        • The Steam client will continue running on Windows 10 64-bit and 32-bit games will continue to be supported.

        • Steam Client support for Windows 10 32-bit will end on Jan 1st, 2026 at 10am. See here for additional details.

      • Fixed "\\" characters appearing in some news posts

      • Added ability to switch tabs in the tabbed browser by pressing CTRL+TAB

      • Fixed some cases where access to "Mark as private" game setting was unavailable.

      • Fixed some cases where adding a large number of non-Steam games to a collection would fail.

      • Fixed some "Friends & Chat" settings occasionally resetting to their default value temporarily after getting disconnected from Steam

      • Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.

      • Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.

      • Fixed a rare crash when constructing the menu for the tray icon on Windows.

      Game Recording

      • Improved performance when recording is on for some games using Vulkan rendering

      Steam Input

      • Added support for dual gyros when using Nintendo Switch Joycons in combined mode

      • Fixed the "listen for binding" panel in the configurator

      • Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration

      • When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call

      Streaming

      • Fix cases where clicking "stream" did nothing.

      SteamVR

      • Fixed Steam Client notifications getting suppressed after you exited SteamVR. The suppressed notifications would appear inside your VR headset the next time you started SteamVR.

      Accessibility

      • Improved High Contrast view of game list search and app filter panel

      Windows

      • Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.

      Linux

      • Fixed a crash when DualSense controllers are connected and idle.

      •  

      Steam Deck Beta Client Update: October 2nd

      3 Oktober 2025 om 05:22

      We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

      Steam Input

      • Fixed the "listen for binding" panel in the configurator

      • Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration

      • When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call

      Desktop Mode

      • Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.

      •  

      Steam Client Beta - October 2nd

      3 Oktober 2025 om 05:22

      The Steam Client Beta has been updated with the following changes:

      Note: This beta was re-released October 2nd with an additional change:

      • Added mitigations for Unity CVE-2025-59489, blocking a game launch through the Steam Client when an exploit attempt is detected.

      General

      • Fixed scroll arrow buttons on Post-Game Summary overscrolling to the end of the summary instead of the next non-visible item.

      • Fixed a rare crash when constructing the menu for the tray icon on Windows.

      Steam Input

      • Fixed the "listen for binding" panel in the configurator

      • Fixed the configurator being blank when opening a configuration for an uninstalled game that requires being installed to edit the configuration

      • When authoring an official configuration for a Steam Input API game, use a setting under Settings->Developer instead of relying on the SetInputActionManifestFilePath API call

      •  

      Counter-Strike 2 Update

      3 Oktober 2025 om 01:35
      [p]\[ MAPS ][/p]
      • [p]Updated Palacio, Rooftop, and Golden to the latest Community Workshop versions.[/p][/*]
      [p][/p][p]\[ MISC ][/p]
      • [p]Adjusted AUG and SG 553 scope dot sizes.[/p][/*]
      • [p]Added game options for dot scale and sniper rifle scope thickness.[/p][/*]
      • [p]Added letterbox for camera path transitions.[/p][/*]
      • [p]Fixed a regression in certain bullet penetration scenarios.[/p][/*]
      • [p]Stability improvements.[/p][/*]
      [p][/p][p]\[ MAP SCRIPTING ][/p]
      • [p]Fixed a bug where old callbacks could be invoked after a script reload.[/p][/*]
      • [p]Fixed a bug where new callbacks could be invoked multiple times after a script reload.[/p][/*]
      • [p]Fixed missing Instance.IsFreezePeriod.[/p][/*]
      • [p]Fixed Instance.OnGunReload and Instance.OnGunFire not working for XM1014, Nova, and Sawed-Off.[/p][/*]
      •  

      SteamOS 3.7.16 Beta: The Search for the Overlay

      2 Oktober 2025 om 03:01

      Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.

      General

      • Fixed an issue where the performance overlay would sometimes not appear in Baldur's Gate 3

      •  

      Counter-Strike 2 Update

      2 Oktober 2025 om 01:43
      [p]\[ ARMORY ][/p]
      • [p]Added Missing Link Community Charms collection featuring 23 new charms created by Counter-Strike Workshop community artists.[/p][/*]
      • [p]Added Dr. Boom Charms collection featuring 22 new charms.[/p][/*]
      • [p]Added 2025 Community Stickers collection featuring 29 new stickers created by Counter-Strike Workshop community artists.[/p][/*]
      • [p]Added Sugarface 2 Stickers collection featuring 9 new stickers with the Sugarface theme.[/p][/*]
      • [p]Removed Gallery Case, Graphic Collection, and Character Craft stickers from The Armory.[/p][/*]
      [p]\[ GAMEPLAY ][/p]
      • [p]Death count in scoreboard will now increment when players die to C4 bomb detonation.[/p][/*]
      • [p]Limited Zeus-x27 kill streak bonus in deathmatch.[/p][/*]
      • [p]Fixed incorrect pixel offset for greater than one pixel width sniper scope.[/p][/*]
      • [p]Added inaccuracy representation in sniper scopes.[/p][/*]
      • [p]Keychains will now slightly jolt when a player makes an audible footstep sound.[/p][/*]
      [p]\[ SPECTATING ][/p]
      • [p]Added support on select maps for new spectator camera transitions that follow the shortest path through the level to the next spectator target player.[/p][/*]
      • [p]In-game loadout of spectated player will auto-close at the end of the match.[/p][/*]
      • [p]In-game loadout of spectated player will now show wear and pattern of gloves.[/p][/*]
      [p]\[ MAPS ][/p]
      • [p]Removed community maps Jura, Grail, Dogtown, and Brewery from all game modes.[/p][/*]
      • [p]Added community maps Palacio and Golden to Competitive, Casual, and Deathmatch modes.[/p][/*]
      • [p]Added community maps Rooftop and Transit to Wingman mode.[/p][/*]
      • [p]Ancient / Shoots[/p]
        • [p]Various player clipping fixes.[/p][/*]
        [/*][p]\[ MISC ][/p]
        • [p]Minor adjustments to MAC-10 and R8 Revolver skinning.[/p][/*]
        • [p]Fixed a crash for missing bullet impact effects.[/p][/*]
        • [p]Added deformers (lattice deformer and simple bend deformer) to Workshop Tools - Hammer.[/p][/*]
        • [p]Re-enabled example content in train_zoo using lattice and bend deformers.[/p][/*]
        [p]\[ MAP SCRIPTING ][/p]
        • [p]Updated general error handling for methods. An exception will be thrown when the method is invoked with an incorrect 'this' value. An error will be logged and a default value that matches the declared return type will be returned when the method is invoked with unsupported arguments.[/p][/*]
        • [p]Improved performance of handling Vector, QAngle, and Color values as arguments and return values.[/p][/*]
        • [p]When interpreting a Color argument, rgba values will be clamped to a maximum of 255.[/p][/*]
        • [p]Added an overload for each of the following methods that accepts a single object holding all parameters. Deprecated the previous overload.[/p]
          • [p]Instance.DebugScreenText[/p][/*]
          • [p]Instance.DebugLine[/p][/*]
          • [p]Instance.DebugBox[/p][/*]
          • [p]Instance.DebugSphere[/p][/*]
          • [p]Instance.EntFireAtName[/p][/*]
          • [p]Instance.EntFireAtTarget[/p][/*]
          • [p]Entity.Teleport[/p][/*]
          [/*]
        • [p]Changed all callbacks to accept a single object holding all parameters.[/p][/*]
        • [p]Added Instance.OnScriptReload[/p][/*]
        • [p]Deprecated Instance.OnReload and Instance.OnBeforeReload[/p][/*]
        • [p]Added Instance.TraceLine[/p][/*]
        • [p]Added Instance.TraceSphere[/p][/*]
        • [p]Added Instance.TraceBox[/p][/*]
        • [p]Added Instance.TraceBullet[/p][/*]
        • [p]Deprecated Instance.GetTraceHit[/p][/*]
        • [p]Added Instance.OnPlayerReset[/p][/*]
        • [p]Added Instance.OnBeforePlayerDamage[/p][/*]
        • [p]Added Instance.OnPlayerDamage[/p][/*]
        • [p]Added Instance.OnPlayerJump[/p][/*]
        • [p]Added Instance.OnPlayerLand[/p][/*]
        • [p]Added Instance.OnGunReload[/p][/*]
        • [p]Added Instance.OnBulletImpact[/p][/*]
        • [p]Added Instance.OnPlayerPing[/p][/*]
        • [p]Added Instance.OnGrenadeBounce[/p][/*]
        • [p]Added Instance.OnKnifeAttack[/p][/*]
        • [p]Added Instance.IsFreezePeriod[/p][/*]
        • [p]Added Entity.GetOwner[/p][/*]
        • [p]Added Entity.SetOwner[/p][/*]
        • [p]Added Entity.GetParent[/p][/*]
        • [p]Added Entity.SetParent[/p][/*]
        • [p]Added Entity.IsAlive[/p][/*]
        • [p]Added Entity.IsWorld[/p][/*]
        • [p]Added Entity.TakeDamage[/p][/*]
        • [p]Added CSPlayerPawn.DropWeapon[/p][/*]
        • [p]Added CSWeaponData.GetDamage[/p][/*]
        • [p]Added CSWeaponData.GetRange[/p][/*]
        • [p]Added CSWeaponData.GetRangeModifier[/p][/*]
        • [p]Added CSWeaponData.GetPenetration[/p][/*]
          •  

          Steam Deck Beta Client Update: September 30th

          1 Oktober 2025 om 01:02

          We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

          General

          • Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.

          •  

          Steam Client Beta - September 30th

          1 Oktober 2025 om 01:02

          The Steam Client Beta has been updated with the following changes:

          General

          • Fixed a case where a user's achievements would fail to display in the overlay when activated by a game.

          •  

          Steam Autumn Sale is here!

          29 September 2025 om 20:51

          β€œIs Steam crazy? They’re two months ahead of schedule!”

          Yes, we are crazy, and yes we are earlier than usual, but also that’s intentional: Steam Autumn Sale is on now! From now through October 6th at 10 a.m. PT, you’ll find deals across the entire store on games of all kinds.

          During the sale you can stock up your Steam library, OR (and?) check out the discount we have on Steam Deck 256GB LCD models (20% off).

          Head on over to the Steam Autumn Sale and have a look around, and read more about Steam Deck and the 256GB LCD sale here as well. Both end on October 6th at 10 a.m. PT.

          See you there!

          •  

          Counter-Strike 2 Update

          26 September 2025 om 02:24
          [ MISC ]
          • Updated collision around Mirage top of ladder hole.
          • Updated R8 Revolver geometry and animation scale.
          • sv_subtick_movement_view_angles will now only send subtick view angles to the server with other subtick events instead of sending them for every frame they change.
          • Enabled Vulkan defragmentation to help alleviate texture streaming overhead.
          •  

          Steam Link VR now available on PICO and HTC headsets

          26 September 2025 om 03:00

          We’ve added SteamVR support for both PICO and HTC stand-alone consumer headsets, making Steam Link VR available on the PICO 4 Ultra, PICO 4, PICO Neo 3, HTC Vive Focus Vision and HTC VIVE XR Elite (later this year).

          Users will find basic streaming functionality on these headsets by using Steam Link VR in the PICO or HTC stores, and we are hard at work adding additional features as well.

          Feedback is a big part of how we iterate: We’ve learned from and grown with our community since first launching Steam Link VR Streaming almost two years ago for the Meta Quest. It helped guide how we added features and stability, working to make your connection to your PC VR games a smoother and more rewarding experience.

          Releasing Steam Link VR on PICO and HTC consumer headsets is an equally important step toward our continued goal of making PC VR accessible to as many users as possible. The next steps will include a SteamVR Beta update that adds a Steam Link APK for other hardware manufacturers to validate Steam Link support on their headsets. It will also allow users of unsupported headsets to explore compatibility and available features.

          As always, we’re excited about our continued work in SteamVR, and appreciate all of the feedback from the community along the way.

          •  

          SteamOS 3.7.15: The Sound of Silence

          26 September 2025 om 00:14

          General

          • Fixed power and clock limits sometimes getting reset after sleep

          • Fixed a case where WiFi would fail to connect after sleep

          • Improved battery charge time estimation

          Bluetooth

          • Re-enabled experimental wake-on-bluetooth support for Steam Deck LCD, including support for LE peripherals

          Accessibility

          • Enabled multi-language support for the screen reader. The screen reader will default to the language configured under Settings->General.

            • The screen reader language may also be manually configured under Settings->Accessibility

          Audio

          • Fixed volume jumping to 100% upon removing 3.5mm headphones

          • Fixed USB audio devices not being automatically switched to when connected

          • Removed non-functional "Pro Audio" profile setting in desktop mode, which would disable audio until deselected

          • Fixed audio glitches in Ori and the Will of the Wisps

          • Fixed audio distortion with the Steam Deck microphone in game recordings

          Non-Deck

          • Fixed grip buttons after sleep on the original Asus ROG Ally

          • Improved support for the Lenovo Legion Go when using controllers detached in FPS mode

          • Added support for updated Legion Go Controller Firmware

          Misc

          • Fixes for security advisories CVE-2025-55188, CVE-2025-6021, CVE-2025-6170, CVE-2025-49794, CVE-2025-49795, CVE-2025-49796, CVE-2025-6395, CVE-2025-32989, CVE-2025-32988, CVE-2025-32990, CVE-2024-23337, CVE-2024-53427, CVE-2025-48060, CVE-2025-49014, CVE-2025-8067, CVE-2025-8067, CVE-2025-7425, and GHSA-f946-j5j2-4w5m

          •  

          Counter-Strike 2 Update

          25 September 2025 om 02:17
          [ MAP SCRIPTING ]
          • Updated tsconfig.json in the script_zoo, setting the target to "es2022" for more accurate type analysis.
          • Changed point_script entity to no longer remove itself on a failed script load during spawn. Instead it will remain in an inactive state and listen for script changes if the game is running in tools mode.
          • Fixed point_script entity to no longer potentially crash after an unsuccessful reload from an invalid script while running the game in tools mode.
          • Changed point_script entity to hold onto the memory value returned by an Instance.OnBeforeReload callback until the next successful reload instead of forgetting it if the reload is unsuccessful.
          • Changed methods expecting arguments of string type to now error instead of calling toString for arguments of the wrong type.
          • Changed Instance.Msg and Instance.DebugScreenText to accept any type for the text value.
          • Fixed a bug where RunScriptInput would crash the game when triggered with a null caller or activator.
          • Removed Instance.OnGameEvent in favor of per-event registration methods. This gives us tools for stronger API stability and creates a consistent API for events that are not gameevents.
          • Added Instance.DebugLine
          • Added Instance.DebugBox
          • Added Instance.OnPlayerConnect
          • Added Instance.OnPlayerActivate
          • Added Instance.OnPlayerDisconnect
          • Added Instance.OnRoundStart
          • Added Instance.OnRoundEnd
          • Added Instance.OnBombPlant
          • Added Instance.OnBombDefuse
          • Added Instance.OnPlayerKill
          • Added Instance.OnPlayerChat
          • Added Instance.OnGunFire
          • Added Instance.OnGrenadeThrow
          • Added an overload to Instance.EntFireAtName that allows setting caller and activator
          • Added an overload to Instance.EntFireAtTarget that allows setting caller and activator
          • Added normal vector to the result of Instance.GetTraceHit
          • Added Entity.GetGroundEntity
          • Added CSWeaponBase.GetOwner
          • Added CSPlayerController.GetName
          • Added CSObserverPawn.GetOriginalPlayerController
          • Added CSPlayerPawn.GetOriginalPlayerController
          • Added CSPlayerPawn.IsCrouching
          • Added CSPlayerPawn.IsCrouched
          • Added CSPlayerPawn.IsNoclipping
          • See maps/editor/zoo/scripts/point_script.d.ts for comprehensive details on the API
          • Added "train_zoo.vmap" with all de_train assets and examples for mapmakers.
          •  

          Counter-Strike 2 Update

          24 September 2025 om 02:54
          [ MAPS ]
          • Ancient
            • Various player clipping fixes
          • Train
            • Various player clipping fixes [ MISC ]
              • Fixed a case where you couldn't start moving while wiggling the mouse.
              • Fixed a case where velocity was abnormally low while walking up ramps.
                •  

                Steam Deck Beta Client Update: September 23rd

                24 September 2025 om 02:06

                We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                Windows Client

                • Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.

                •  

                Steam Client Beta - September 23rd

                24 September 2025 om 02:06

                The Steam Client Beta has been updated with the following changes:

                Windows

                • Added detecting if Secure Boot and a TPM are enabled on the current machine. This information is displayed under Help > System Information. It is now also collected when opting into the Steam Hardware Survey.

                •  

                Steam's new store menu is officially here

                23 September 2025 om 23:39

                The new Steam store menu is now out of beta and available everywhere - including the Steam client, Steam Deck, and Steam Mobile.

                We redesigned the Steam store menu to offer a more dynamic and personalized experience, making it easier for players to browse the store and discover new games. Updated organization and layout make navigation and search more accessible, and now you'll find those options on more store pages. The search bar is also a little smarter, with personalized search and browsing suggestions, plus games you've recently searched for.

                Read about the specific changes to the store menu here in our original announcement of the beta, and try it out yourself on the Steam store.

                As always, our beta testers were super helpful in providing feedback and identifying bugs. If you'd like to be a part of that process with other in-progress Steam features, you can join the Steam Client Beta.

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                Steam Deck Beta Client Update: September 22nd

                23 September 2025 om 01:16

                We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                General

                • Fixed a crash when DualSense controllers are connected and idle.

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                Steam Client Beta - September 22nd

                23 September 2025 om 01:15

                The Steam Client Beta has been updated with the following changes:

                Accessibility

                • Improved High Contrast view of game list search and app filter panel

                Game Recording

                • Improved performance when recording is on for some games using Vulkan rendering

                Linux

                • Fixed a crash when DualSense controllers are connected and idle.

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                Steam Deck Beta Client Update: September 19th

                20 September 2025 om 00:53

                We have just shipped an updated Steam Deck Client to the Preview/Beta channel.

                Steam Input

                • Fixed a regression in Gyro To Mouse mode from the last update

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                Steam Client Beta - September 19th

                20 September 2025 om 00:53

                The Steam Client Beta has been updated with the following changes:

                Steam Input

                • Fixed a regression in Gyro To Mouse mode from the last update

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                Counter-Strike 2 Update

                19 September 2025 om 02:53
                [p]\[ MISC ][/p]
                • [p]Fixed a regression to view punch which affected weapon sprays.[/p][/*]
                • [p]Fixed a regression in server performance that caused frequent long server frames, primarily in drop-in drop-out modes. [/p][/*]
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