Steam Deck Beta Client Update: August 22nd
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed custom logo images for non-Steam games sometimes not appearing.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed custom logo images for non-Steam games sometimes not appearing.
The Steam Client Beta has been updated with the following changes:
General
Fixed custom logo images for non-Steam games sometimes not appearing.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a failure to enable bluetooth via Settings->Bluetooth if it was previously disabled in Desktop Mode.
Fixed an issue where newly created accounts would show an empty library even after games had been added.
The Steam Client Beta has been updated with the following changes:
General
Fixed an issue where newly created accounts would show an empty library even after games had been added.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed a steam crash/UI restart when the SteamOS Manager service restarts.
Fixed an issue where screenshots from no longer installed Source mods could cause an error when filtering the "Screenshots and Recordings" page
Steam Input
The Steam/Guide buttons on controllers will now toggle the visibility of the desktop overlay
The Steam Client Beta has been updated with the following changes:
General
Fixed an issue where screenshots from no longer installed Source mods could cause an error when filtering the "Screenshots and Recordings" page
Steam Input
The Steam/Guide buttons on controllers will now toggle the visibility of the desktop overlay
With today's update, the Review Score shown to you for some games will be calculated from the reviews written in your language. This is part of our ongoing effort to ensure that Steam User Reviews are helping customers make informed decisions when considering the purchase of a new game. Read on for the details behind this change.
We launched Steam User Reviews almost twelve years ago to give customers a way to tell each other what they thought about a game, and whether they recommended it or not. A short time later we introduced the concept of a Review Score, which is a simple categorization based on the percentage of positive reviews. It is basically a signal of how happy the overall community around a game was with their purchase, and a useful tool for potential customers to predict their happiness with that game as well.
Steam's growth since then into an even larger global presence means customers in different regions of the world may have vastly different experiences from each other for the same game. There are a variety of reasons this may happen for a particular game, including translation issues, cultural references, poor network connections, and many others; things that the Overall Review Scores haven't been able to capture until now. Calculating a language-specific review score means that we can better distill the sentiment of these different groups of customers, and in doing so, better serve potential customers that belong to those groups.
When there are enough reviews written in a particular language, Steam will calculate a review score for that language. The Review Score displayed to users will be based on their primary language. What this means is that some languages may show more positive review scores, while others may show more negative ones, for the same game.
This change impacts games that have more than 2,000 publicly visible reviews, and with at least 200 written reviews in at least one language. We purposely made these thresholdsΒ higher than the 10 reviews required to calculate the Overall Review Score; this is because we wanted to be pretty confident in the language-specific score before showing it to users.
For games where Steam has generated language-specific review scores, you'll see this on the game's store page:
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If you want to dig deeper into what's going on, you can click the "See language breakdown" link to see a more detailed view by language and what Review Score those customers will see.
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We realize that whenever we make changes to User Reviews, we're inviting some scrutiny into our motivations for making those changes. Maintaining trust in the system is crucial to us, so we've erred on the side of being as transparent as possible. To that end, we've built many features in User Reviews that can be enabled or disabled, letting you access the raw reviews in many different ways.
At the same time, we want User Reviews to be useful to customers from the very start, without them having to twiddle with the many knobs the system has--this is the primary reason why the new language-specific review score system is turned on by default. If you want to go back to seeing the Overall Review Score based on all user reviews, ignoring your language, you can change that setting here in your Store preferences.
As always, we learn from your feedback, so please feel free to leave a comment below.

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed logo images sometimes flashing at the wrong position for games that have custom logo positions set.
The Steam Client Beta has been updated with the following changes:
General
Fixed regression launching games requiring user elevation on Windows.
Fixed logo images sometimes flashing at the wrong position for games that have custom logo positions set.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed Steam client failing to reload or showing dialogs unexpectedly after a render process crash.
Desktop Mode
Fixed scaling of on-screen keyboard when accessibility display scaling is enabled.
Fixed notifications and find-in-page popups intermittently failing to close or focus.
Remote Play
Fixed the Steam+X shortcut to bring up the on-screen keyboard while streaming
The Steam Client Beta has been updated with the following changes:
Note: This update was re-released to fix a macOS issue causing some games to launch with the wrong process architecture. It was later re-released to rollback a GPU utilization monitoring change that needs more testing.
General
Fixed scaling of desktop on-screen keyboard when accessibility display scaling is enabled.
Fixed notifications and find-in-page popups intermittently failing to close or focus.
Remote Play
Fixed the guide button bringing Steam to the foreground while streaming from another computer
macOS
Fixed some games not launching properly on Apple Silicon machines.
Linux
Fixed Steam client failing to reload or showing dialogs unexpectedly after a render process crash.
Store
Game pages in the Steam store are now wider, making better use of available space on larger monitors. For more details, please see: https://store.steampowered.com/news/group/4145017/view/532106189043925405
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fix an issue with crash dump reporting
Steam Input
Fix a case where Xbox and Playstation controllers could be duplicated when Steam Input is enabled
The Steam Client Beta has been updated with the following changes:
Linux
Fix an issue with crash dump reporting
Steam Input
Fix a case where Xbox and Playstation controllers could be duplicated when Steam Input is enabled
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Desktop Mode
Performance Monitor now supports CPU temperature.
The Steam Client Beta has been updated with the following changes:
In-Game Overlay
Performance Monitor now supports CPU temperature on Windows and Linux, on Windows this requires a kernel mode driver, and there is an optional to disable if you don't want that. The driver is only installed and running when Performance Monitor is visible at full CPU detail levels and only if you don't disable the drive in the In-Game settings.
Fixed mouse input being offset on macOS when running certain games on high dpi displays.
Fixed game overview window failing to load if there is an issue loading data for popular or favorite guides.
The Steam Client Beta has been updated with the following changes:
General
Improved robustness of collection storage
In-Game Overlay
Fixed regression causing Monster Hunter Wilds (possibly other games) to crash on startup with In-Game Overlay enabled
Fixed cursor not showing in focused input fields
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Improved robustness of collection storage
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed an issue that could cause library, collections, or shelves to fail to load for some users.
The Steam Client Beta has been updated with the following changes:
General
Fixed an issue that could cause library, collections, or shelves to fail to load for some users.
Fixed notifications sometimes failing to display or display with partial content.
Fixed store trailer player not restoring focus on window switch when full screen.

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Added the ability to filter by Private games in dynamic collections or filtered app views.
Fixed sort titles not being restored to the correct title on clear for games that already have a sort title set in their app info.
The Steam Client Beta has been updated with the following changes:
General
Added the ability to filter by Private games in dynamic collections or filtered app views.
Fixed sort titles not being restored to the correct title on clear for games that already have a sort title set in their app info.
Store menu - Search drop down now marks search results as: in library, on wishlist, in cart, ignored, and excluded by preferences
In-Game Overlay
Performance monitor and general overlay rendering performance significantly improved in some D3D12 titles that are at times CPU bound and use high async rendering
Performance monitor GPU utilization fixed to not exceed 100% in rare circumstances on Windows
Performance monitor FPS numbers improved to not overcount by 1 frame in certain vsync or frame rate capped scenarios
macOS
Added "End of Life" alert for macOS 11 ("Big Sur"). Steam Client support for this version will end on October 15th, 2025 at 10am. See here for additional details.
Linux
Fixed regression causing display scale to not apply properly in some cases.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Added a Customization tab to game properties. The Customization tab allows users to set a custom sort title that will be used instead of the actual title when sorting games in the library.
Fixed a case where steam would freeze and fail to recover after a process crash.
Desktop
The Customization tab in desktop mode also allows users to view and set custom artwork for the game
The Steam Client Beta has been updated with the following changes:
Note: This beta was re-released to fix a crash on Linux if 32-bit GTK-3 libraries are installed.
General
Added a Customization tab to game properties. The Customization tab allows users to view and set custom artwork for the game and set a custom sort title that will be used instead of the actual title when sorting games in the library.
Store menu - fixed blur issue for users with GPU acceleration turned off
Store menu - Top Genres should now be more relevant and dynamic
Store menu - added Store Home link
Fixed a bug that sometimes caused chat tabs to not contain the name and avatar of the chat participant
Fixed context menus showing empty space at some UI scales
Big Picture Mode
Fixed UI scale adjustments sometimes resetting scaling back to auto
Fixed Big Picture Mode window changing size when UI scaling is adjusted
Game Recording
Fixed keyboard shortcuts not working in Recordings & Screenshots dialog
Fixed export failing for lower resolution recordings
Linux
Fixed Steam UI scale not updating with system DPI changes in XWayland
Fixed a case where steam would freeze and fail to recover after a process crash
We've made a number of updates to the Steam Trailer Player to improve usability, quality, and bandwidth usage. Read on for the highlights from this update.
A refreshed trailer player interface that is easier to use and more responsive to your input.
The user interface of the trailer player now adapts intelligently no matter how you are using it:Β on a desktop computer, a mobile device (it even works well on iPhones now); and on Steam Deck or in Steam Big Picture Mode.
As you mouse over or scrub your finger over the player timeline, you'll now see preview images of where you are about to jump to in the video.
Thanks to a change in the underlying video technology, you should see fewer pauses and hitches when jumping forward or backward in a video. You will also see seamless transitions when pressing that full-screen button.
When we reprocessed each video to work with our new trailer player, we also generated up to four sizes (360p, 480p, 720p, and 1080p), which our trailer player dynamically switches between depending on your network conditions and the size of the trailer player.
The new trailer player now handles any aspect ratio of video, properly scaling, centering, and letterboxing as necessary.
Q. How many trailers are there in the Steam store?
A. As it turns out.... a LOT. In order to update the streaming technology, we had to re-encode every trailer that appears or could appear on the Steam store. That ended up being around 400,000 video files.
Q. Why are some older videos so low resolution?
A. Some trailers were uploaded a long time ago and we no longer have the original files within the Steam system. Yes, we're still trying to find our stash of tape backups so we can get the originals of the Portal trailer...
