Note: this beta was re-released on 7/20 to fix a controller related crash
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Added a notification for when a trade is reversed via Trade Protection
Fixed an issue with deleting screenshots from the focused screenshot view briefly showing an error and potentially navigating the user away from their screenshots
Fixed the Game Text Entry screen staying up if you exit the game via the overlay while it is being displayed
Steam Input
Added support for the PDP REALMz Wireless Controller for Switch
Fixed an issue where editing commands on an input bound to a modeshift could duplicate bindings
Note: this beta was re-released on 7/20 to fix a controller related crash
The Steam Client Beta has been updated with the following changes:
General
Added a notification for when a trade is reversed via Trade Protection
Fixed an issue with deleting screenshots from the focused screenshot view briefly showing an error and potentially navigating the user away from their screenshots
Fixed minimum and maximum client window size not updating in some situations.
Fixed friends list window remaining open in Steam overlay when switching between desktop and Big Picture Mode.
Fixed modal dialogs opening behind the window displaying them.
Steam Input
Fixed gamepad input for browser-based games on Windows
Added support for the PDP REALMz Wireless Controller for Switch
Fixed an issue where editing commands on an input bound to a modeshift could duplicate bindings
No longer open Big Picture Mode on Guide button press when guide button chording is disabled in controller settings
Game Recording
Fixed the player pausing when seeking near the end of a game recording or clip
macOS
Fixed input on some web views working incorrectly after page loads causing effects like input cursor not displaying and payment dropdown during checkout continuing to have focus after selecting an option.
Linux
Enabled advanced options for the in-game performance overlay for AMD and Nvidia GPUs.
Fixed a rare case where the Big Picture update progress UI would disappear.
Don't let the title fool you; these games have a way of sneaking up on you and getting you to spend hours building stuff (in a fun way, of course)! Steam's Automation Fest features discounts on games featuring heavy automation, and the deals are on from now through July 21st at 10am Pacific.
Whether you're building the ultimate car production line, designing kitchens of the future, or designing and constructing railroads, you'll find all sorts of themes-with-the-theme. Just check out our trailer above for a taste!
The Steam Automation Fest is here, with discounts and demos awaiting you from now through July 21st. Head on over there now!
The Steam Client Beta has been updated with the following changes:
Accessibility
More UI respects high contrast mode.
Changing display scaling will now adjust the minimum/maximum dimensions allowed for windows.
Fixed the Steam systray menu showing at the wrong scale when desktop display scaling is active.
General
Fixed Steam windows stuttering when dragged.
Steam Input
Fixed the controller configuration opening as a popup window rather than in the desktop overlay when a game invokes in the in-game API to show the controller configuration screen.
Fixed the controller configuration opening in the main Big Picture Mode window instead of the overlay when a game invokes in the in-game API to show the controller configuration screen.
The Steam Client Beta has been updated with the following changes:
In-Game Overlay
Fixed fonts and UI in the overlay being somewhat fuzzy, aligned unevenly, or appearing over anti-aliased for users with Display Scale (DPI) > 100%.
Implement DPI scaling of Performance Monitor display (if you have > 100% display scale, your size will change on update and you may need to adjust it again, this should be a one time inconvenience).
Fixed a case where DLSS vs game FPS numbers could be incorrect in some games loading DLSS modules.
Fix some cases where numeric labels in the Performance Monitor display could cut off their last digit when drawing.
Fixed Performance Monitor hot-key changes while in-game not immediately taking effect.
Performance improvement for Vulkan overlay rendering (most obvious when Performance Monitor FPS chart rendering).
Performance improvement for Open GL overlay rendering in games using the Open GL shader pipeline (again most obvious when Performance Monitor FPS chart rendering, this fix doesn't impact old games using the Open GL fixed function pipeline).
Fixed Performance Monitor rendering on macOS if certain fonts are not available.
Fixed overlay background not extending to full game window dimensions at some aspect ratios.
Accessibility
Added an accessibility settings menu to desktop, featuring high contrast and reduced motion settings.
Added accessibility annotations to many UI components.
Big Picture
Fixed 8BitDo controller guide button showing the Xbox logo.
Fixed page shift when scrolling through link buttons on game details page.
Fixed achievement presentation in app activity feed and post-game summary panels.
Steam Input
Added support for analog activators on d-pad modes for joysticks and trackpads.
Steam Remote Play
Reduced stutter when a Remote Play client with many shortcuts becomes available for streaming.
General
Fix game info panel not animating open on game details page.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Bluetooth
Re-enabled experimental wake-on-bluetooth support for Steam Deck LCD, including support for LE peripherals
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
Screen Reader
Fixed not interrupting speech when focus moves from settings button (e.g. Reader Rate) to settings slider with same name
Added "SteamOS Compatible" library tab on the Legion Go S.
Added in-game keyboard shortcuts to open the Main Menu and Quick Access Menu.
Default Main Menu hotkey: Shift+Tab
Default Quick Access Menu hotkey: Ctrl+Shift+Tab
Customizable in Settings->In Game
Improved steam client update installation speed. In some pathological cases this operation could take minutes to complete, when the expected completion time is seconds.
Reduced startup times for players with large numbers of non-Steam games added to the client.
Guided Tour now includes information about Parental Controls.
Fixed 'Factory Reset' failing if the 'Reset OS' option was selected.
Fixed an issue preventing some apps from installing on the Legion Go S.
Fixed zoom controller chord not working in the Steam Deck interface.
Fixed an error when displaying game details activity tab for a game that no friends have played but some friends have wishlisted.
Fixed the "Browse Local Files" option not working for non-Steam games (this is only available in desktop mode).
Fixed certain startup movies not playing correctly.
Desktop Mode
Fixed main client window being focused for certain kinds of links opened from chat windows.
Fixed main client window ordering above some modal dialogs when clicked (e.g. cloud file conflict dialogs).
Steam Input
Added the ability to bind the paddles and L4/R4 buttons on the 8BitDo Ultimate 2 Wireless Controller when connected via Bluetooth.
Added the ability to bind the paddles on the 8BitDo Pro 2 Controller when in DirectInput mode.
Added the ability to bind the paddles and C/Z buttons on the FlyDigi Vader series controllers.
Added the ability to bind the paddles on the FlyDigi Apex series controllers.
Fixed input when using the latest firmware for the Mayflash GameCube adapter.
Fixed gyro calibration system rejecting noisy accelerometers too readily.
Fixed gyro and accelerometer noise meters using the wrong scale.
Fixed calibration wizard not advancing between stages on Lenovo/Ally.
Fixed missing glyphs for the Lenovo Legion Go S in Steam Input API games using the TranslateOrigin function, ex: Marvel's Spider-Man Remastered.
Fixed templates not showing up in the template tab of the choose binding dialog for Legion Go S devices.
Fixed thumbstick centering range for Nintendo Switch Pro controllers.
Fixed input in Ratchet and Clank for Legion Go S.
Fix glyphs for the Legion Go S the Last of Us: Part 2.
Remote Play
Improved audio resilience to variable network conditions.
SteamOS
For non-Steam Deck devices running SteamOS (like the Legion Go S), controller support icons are now displayed on game capsules next to SteamOS Compatibility.
Fixed unlabeled or incorrectly labelled UI elements in several locations.
Steam Overlay
Introducing the In-Game Overlay Performance monitor. It can display various more detailed information about frame rates, CPU performance, GPU performance, and more. Some data is only available on Windows in this initial release, and some information is only available on certain hardware. You will see an FPS counter like you always have at the lowest level of detail, but can adjust detail and appearance in Settings->In Game. Learn more in our blog post and in our support FAQ.
Fixed periodic gameplay lag and freezing in games using Vulkan rendering when running with Steam Overlay disabled.
Fixed timer continuing to alert after game exit if running in repeat mode.
Fixed game notes not refreshing automatically when modified in another session.
Fixed content in pinned game notes windows shifting when entering and exiting the overlay.
Fixed Recordings & Screenshots not restoring window dimensions when opened.
General
Reduced startup times for players with large numbers of non-Steam games added to the client.
Fixed events not showing spoiler sections when events were being shown in the library.
Fixed events showing blurred images in the library for games with adult content.
Fixed links opened from desktop chat opening in Steam browser before opening in desktop browser.
Fixed main client window ordering above some modal dialogs when clicked (e.g. cloud file conflict dialogs).
Fixed game hovers showing incorrect progress percentages for games currently being updated.
Fixed the "Browse Local Files" option not working for non-Steam games.
Library
Fixed only local screenshots appearing in the game details page, screenshots uploaded to Steam from other devices should appear as well.
Fixed missing cloud icon for screenshots that have been uploaded to Steam when browsing media.
Fixed missing thumbnail for game recordings in the post-game summary box.
Steam Chat
Fixed main client window being focused for certain kinds of links opened from chat windows.
Big Picture Mode
Fixed X, Y, trigger and other buttons being treated as simulated mouse input on the Steam Store.
Fixed an error when displaying game details activity tab for a game that no friends have played but some friends have wishlisted.
Fixed certain startup movies not playing correctly.
macOS
Steam Helper app now runs natively on Apple Silicon.
Fixed icons not being set automatically for non-Steam games.
Fixed game icon file dialog not allowing correct types to be selected.
Linux
Proton is now enabled by default for games that donβt have a native Linux build.
This new behaviour is equivalent to setting βEnable SteamPlay for other titlesβ to the enabled state.
Improved steam client update installation speed. In some pathological cases this operation could take minutes to complete, when the expected completion time is seconds.
Steam Input
Added the ability to bind the paddles and L4/R4 buttons on the 8BitDo Ultimate 2 Wireless Controller when connected via Bluetooth.
Added the ability to bind the paddles on the 8BitDo Pro 2 Controller when in DirectInput mode.
Added the ability to bind the paddles and C/Z buttons on the FlyDigi Vader series controllers.
Added the ability to bind the paddles on the FlyDigi Apex series controllers.
Fixed input when using the latest firmware for the Mayflash GameCube adapter.
Fixed gyro calibration system rejecting noisy accelerometers too readily.
Fixed gyro and accelerometer noise meters using the wrong scale.
Fixed thumbstick centering range for Nintendo Switch Pro controllers.
Remote Play
Improved audio resilience to variable network conditions.
SteamVR
Fixed intermittent steamwebhelper crash when exiting VR mode.
SteamOS
For non-Steam Deck devices running SteamOS (like the Legion Go S), controller support icons are now displayed on game capsules next to SteamOS Compatibility.
Today's Steam Client update makes available a new performance monitor that Steam can render over your game. This feature is designed to help you understand how your PC is performing and how it is impacting your game's performance.
What it does
The new performance overlay will show you frame rate values, similar to the old FPS counter, but it can also break out generated frames from DLSS or FSR vs actual game frame rate. It can show you min/max single frame values and a graph of frame rate over time. Additionally, it will show you CPU performance information, GPU performance information, and system memory usage information. These pieces of data can be useful to understand the causes of bad game performance whether that be a slow CPU, GPU, or too high graphics settings that are over subscribing your video or system ram.
Levels of detail
The new performance monitor gives you four levels of detail: Single FPS Value; FPS Details; FPS Details, CPU & GPU Utilization; and FPS, CPU, GPU & RAM Full Details.
You can keep the display small with a single FPS value, or you can expand to the full details when debugging a performance issue. These details can be adjusted live in-game. You can also adjust color saturation, text size, and background opacity to make this as prominent (as seen below), or as subtle and fading into the background of the game as you'd like. You can optionally show a graph of FPS over time, and you can optionally show a graph of CPU utilization per-core.
To enable the new performance overlay, adjust it's size and position, set a hot-key, and more, go to Settings->In Game and find the new Performance Overlay section as pictured below.
What's next?
Today's update is a first step towards helping Steam users more easily understand their game and system performance. We have plans to add some additional pieces of data to the performance overlay going forward, to detect certain common bad hardware performance scenarios, and to show a larger summary of your games performance in the overlay itself when you hit shift-tab.
This first version also focuses on Windows users and on the most common GPU hardware. If you are on a non-Windows platform, or on an uncommon or older GPU, you may not see the full set of data today.
Surf's up, dudes and dudettes: The Steam Summer Sale is a full TWO WEEKS of sales on games of all kinds (peep our trailer above for a taste).
From now until July 10th at 10am Pacific, load up your Steam library with games you've had your eye on; games your friends seem to play a lot that you keep meaning to try; or browse around and grab something that catches your interest!
One fun way to browse: your Discovery Queue! You can earn three stickers each time you go through it (up to three times during the sale for a potential total of 9 stickers)!
Head on over to the Steam Summer Sale, on now through July 10th at 10am Pacific.
The Steam Client Beta has been updated with the following changes:
Note: This beta was re-released with improved support for 8BitDo gyro.
General
Fixed layout regressions in post-game summary UI and in achievement unlocked friends feed rows
In-Game Overlay
Fixed wrong value sometimes shown as Max CPU core utilization in performance monitor
Added per-core CPU utility bar graph as an option for performance monitor
Made FPS graph and new per-core CPU utilization graph options independent from detail levels so you may now have full detail but no graphs, or just FPS+CPU/GPU Utilization but including graphs
Fixed small slow memory leak in gameoverlayui process
Fixed a regression breaking join game from the friends list in the overlay in some cases
Steam Input
Improved support for 8BitDo gyro on controllers with updated firmware.