Steam's Fishing Fest is on now, with boatloads of deals and demos all week long. From now through June 23rd at 10am Pacific, you'll catch discounts on games that plop you right in those waders for fishing of all kinds.
Commercial fishing? Yep. Casual fishing? You betcha. Navigating sinister waters to find fish? Of course!
Check out the official trailer above, or head straight over to the event now! Steam Fishing Fest, on now through June 23rd at 10am Pacific.
The Steam Client Beta has been updated with the following changes:
General
Fixed main client window ordering above some modal dialogs when clicked (e.g. cloud file conflict dialogs).
Steam Chat
Fixed main client window being focused for certain kinds of links opened from chat windows.
Fixed regression causing friends list window to close when switching from offline to online.
In-Game Overlay
Styles and font have been updated on the in-game FPS counter when enabled.
Fixed game notes not refreshing automatically when modified in another session.
Fixed content in pinned game notes windows shifting when entering and exiting the overlay.
macOS
Steam Client and Steam Helper apps now run natively on Apple Silicon.
Fixed icons not being set automatically for non-Steam games.
Fixed game icon file dialog not allowing correct types to be selected.
SteamOS
For non-Steam Deck devices running SteamOS (like the Legion Go S), controller support icons are now displayed on game capsules next to SteamOS Compatibility.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed zoom controller chord not working in the Steam Deck interface.
Guided Tour now includes information about Parental Controls.
Desktop Mode
Styles and font have been updated on the in-game FPS counter when enabled.
Fixed main client window being focused for certain kinds of links opened from chat windows.
Fixed regression causing friends list window to close when switching from offline to online.
Fixed main client window ordering above some modal dialogs when clicked (e.g. cloud file conflict dialogs).
SteamOS
For non-Steam Deck devices running SteamOS (like the Legion Go S), controller support icons are now displayed on game capsules next to SteamOS Compatibility.
Steam now surfaces information on games with accessibility features as we aim to make it easier for players to find games with the support they need. This update comes after gathering valuable feedback from developers as well as players with disabilities, and over 5,000 applications have added details about their accessibility support (with more developers updating their games each day).
This information is surfaced throughout the store to help players more easily find games with these features, or filter down to games that support necessary features.
Store Search
Steam users can now search for games with specific accessibility features on the Steam search page
Store Page Display
Accessibility features for a specific game are now visible on the right hand side of the store page
More:
Q. Where can I find more information on the Accessibility Tags that Steam uses?
Q. Are developers required to add accessibility tags for their games on Steam?
A. It's not required, but highly recommended because of how much easier it will be for players with accessibility needs to find these games. We've worked to make it as easy as possible for developers to indicate these features are available by using feedback to standardize these options as much as possible.
Q. Can developers still add Accessibility information to their app?
A. Yes, they can always update or add information on accessibility for apps at any time through Steamworks.
We host Next Fest three times a year (February, June, October) as a way to give developers from around the world a captive audience for their demos on games they haven't released yet. If you already have a bunch of genres that are your faves, feel free to search that way. BUT we also encourage you to try something new-- check out the video player at the top of the main Next Fest hub for a new sprinkling of demos each day and perhaps discover your NEW favorite genre or theme!
Several developers are hosting livestreams as well, so be sure to check those out. Play free demos all week, and wishlist your favorites so you can be notified when the full game officially launches at a later date!
This release includes a variety of bug fixes and quality of life improvements for SteamVR.
We continue to focus on OpenXR as our preferred API for new games and applications. SteamVRβs official OpenXR subforum is here and weβd love to hear your feedback, as well as suggestions for new features.
SteamVR:
Fix a crash in vrserver that could happen during application launch.
Fix a rare crash in vrserver related to input.
Fixed rendering issue with recenter iconography.
Enable UI animations on all platforms.
Fixed VR streaming bug, where the wireless HMD could sometimes see "invalid streaming key" (see also: the Steam Beta Client update).
Improved auto-added haptics on OpenXR applications (digital actions on analog components)
Fixed OpenXR freeze/crash that happened with some games (e.g. ETS2).
Index / Vive:
Moved quick Recenter to system button release, which allows users to power off controllers without recentering.
Meta / Quest:
Restored recenter button on dashboard toolbar for Meta Quest Link / Air Link
Developer:
Fixed some log spam with some OpenXR applications that were constantly making invalid calls.
Moved developer settings from legacy menu to traditional settings interface.
As always, if you are interested, we encourage enrolling into SteamVR Beta by right-clicking on SteamVR in your Steam library, clicking on "Properties" and selecting "Betas" from the list on the left hand side and then clicking "Beta" under Beta Participation. Additionally, if you use Steam Link for Meta Quest, you can opt into the beta here or in-headset by going to your library, clicking the "..." on Steam Link, selecting Settings and clicking the button to the right of "Installed Version Information."
Help & Information:
The Steam Link for Meta Quest FAQ page is available here.
If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Note: This update was re-released with the following additional changes:
Fixed a rare case that could result in multiple prompts to install the same update.
Fixed a rare case that could result in re-triggering the out of box wizard.
General
Added in-game keyboard shortcuts to open the Main Menu and Quick Access Menu.
Default Main Menu hotkey: Shift+Tab
Default Quick Access Menu hotkey: Ctrl+Shift+Tab
Customizable in Settings->In Game
Improved steam client update installation speed. In some pathological cases this operation could take minutes to complete, when the expected completion time is seconds.
Fixed events showing blurred images in the library for games with adult content.
The Steam Client Beta has been updated with the following changes:
General
Fixed events not showing spoiler sections when events were being shown in the library.
Fixed events showing blurred images in the library for games with adult content.
Fixed links opened from desktop chat opening in Steam browser before opening in desktop browser.
Steam Overlay
Fixed periodic gameplay lag and freezing in games using Vulkan rendering when running with Steam Overlay disabled.
Fixed timer continuing to alert after game exit if running in repeat mode.
SteamVR
Fixed intermittent steamwebhelper crash when exiting VR mode.
Linux
Improved steam client update installation speed. In some pathological cases this operation could take minutes to complete, when the expected completion time is seconds.
Big Picture
Fixed X, Y, trigger and other buttons being treated as simulated mouse input on the Steam Store
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed a case where the battery level indicator could become stuck
Fixed VRR frame pacing with the performance overlay on screen
Fixed game stuttering when using the volume keys
Fixed Legion Go S joystick lights turning off upon entering desktop mode
Fixed controller input occasionally disappearing on the Asus ROG Ally
Fixed grip buttons not registering on the Asus ROG Ally
Steam's Zombies vs Vampires Fest is May 26th through June 2nd and is filled with deals on games with blood and brains! Er, games that have zombies and vampires who typically NEED blood and brains, we mean.
We have discounts and demos on zombie games and vampire games of all kinds, from the gory to the hilarious and everything in-between. Take a look at our trailer if you dare, or just shuffle your way straight to brains-- I mean, the sale-- on the official sale page.
This is the first release of SteamOS 3.7 to the Stable channel. The below notes are for changes since SteamOS 3.6.24. For changes relative to previous 3.7 beta builds see here.
This update was re-released with additional client changes.
General
Updated to a newer Arch Linux base
Updated the Linux kernel to 6.11
Updated the Mesa graphics driver base
Desktop mode now ships with Plasma 6.2.5
Added support for frame limiting with VRR displays (internal and external)
Added Battery Charge Limit control to Settings->Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (e.g. docked), or very rarely has its battery depleted.
Fixed a crash when no displays are connected
Added official support for the Lenovo Legion Go S
Improved support for other AMD powered handhelds (like the ROG Ally and original Legion Go)
Updated the SteamOS recovery image for repairing SteamOS on Steam Deck and Legion Go S. If you would like to test SteamOS on your own AMD powered handheld, you can use this SteamOS recovery image and follow the instructions here.
Controllers and Input
Add support for the Proteus Byowave controller
Fixed an issue where Switch Pro Controller gyros might not work on first connection
Fixed an issue with stuck/hanging controller inputs when exiting Steam
Bluetooth
Fixed Bluetooth devices still being able to wake the Steam Deck from suspend, even when Bluetooth was disabled from Desktop mode
Enable HFP/HSP profiles, to allow using the integrated microphone from headsets and earbuds
Currently only available to select in Desktop mode
Added battery level display for supported Bluetooth devices
Include a bugfix for the Airpods when using the AAC codec
Bluetooth controllers can now wake LCD units from sleep, previously only available on OLED models
Known issue: Bluetooth LE based controllers are not currently compatible with bluetooth wake on LCD models
Steam Deck Dock
Made compatibility improvements for certain displays including TCL FireTV models and Dell VRR capable monitors
Graphics and Performance
Enabled AMD P-State CPU frequency control
Fixed a performance regression for No Rest for the Wicked
Desktop
Updated to Plasma 6.2.5 (previously 5.27.10) - see the big changes in Plasma 6 here
Surround sound now works correctly
Enabling the setting is currently only available via Desktop mode
KDE Filelight is now installed by default for disk usage visualization and low disk space notifications
Speed and robustness improvements when switching between desktop and game mode
Fixed a common cause of hangs when switching to desktop mode
Fixed some cases where Steam could take up to ninety seconds to exit on shutdown or switch to desktop
Added 'gocryptfs' support to desktop session to enable use of the Plasma Vaults feature
Misc
Fixed some cases where "filter-chain" or other virtual sound devices would erroneously appear in the UI
Fixed cases where applying system updates could fail if certain configuration files were corrupted or malformed
Various enhancements to System Report functionality for support and troubleshooting
Fixed compatibility issue with certain DNS servers causing very slow domain lookups
Improved responsiveness of system when running into out-of-memory crash situations
Enabled IPv6 Privacy Extensions by default
Fixed a bootloader crash on certain non-Steam Deck devices, including qemu-based virtual machines
Known Issues
Super NES controllers can erroneously show up as connected when they are not
Developer
Updated to a 6.11 based kernel
Added debuginfod URLs for SteamOS
Added systemd .socket units to the default list of /etc files preserved across updates
When running in a VM, system will now default to the desktop session
Swap file setup now uses standard 'mkswap' functionality instead of shipping an ad-hoc 'mkswapfile' script
The steamos-readonly command now warns that the status might not be accurate when sysexts are loaded
Fixed a case that could introduce duplicate boot entries for devices manually setup to dual-boot
The pacman cache is now cleaned after applying a SteamOS update
Fixes stale cache errors working with pacman after switching branches
We have just shipped an updated Steam Deck Client to the Stable channel.
Additional Client Changes
Fixed 'Factory Reset' failing if the 'Reset OS' option was selected.
Fixed an issue preventing some apps from installing on the Legion Go S.
Added "SteamOS Compatible" library tab on the Legion Go S.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Added Battery Charge Limit control to Settings -> Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (e.g. docked), or very rarely has its battery depleted.
Fixed a case where the performance overlay could spuriously appear and could not be disabled
Fixed an issue where exiting a game from the overlay could result in the UI getting stuck until a button is pressed
Desktop mode will no longer erroneously nag the user to install power profiles daemon
Added support for updating controller and system firmware on the Legion Go S
A new Steam client has been released and will be automatically downloaded.
General
Improved controller hotplug detection for some third party devices.
Reduced steamwebhelper memory usage when launching games or switching to/from Big Picture Mode.
Fixed games failing to connect to the Steam process when the Steam process id contains certain values.
Fixed game preloads showing 0bps disk activity.
Fixed rare steamwebhelper crash when switching to/from Big Picture Mode.
Steam Overlay
Fixed links opened from chat window showing in desktop browser rather than overlay browser.
Big Picture Mode
Fixed pasting from on-screen keyboard.
Server Browser
Fixed bug causing bots to contribute to the player count.
Steam Input
Speculative Fix for rare Dualsense Edge gyroscope related bug.
Linux
Proton Voice Files speech synthesis data will now be automatically installed when necessary.
Fixed game recordings containing a green bar on the right side of the image when using HEVC encoding on AMD systems if the game window width was not a multiple of 64.
Fixed Game Recording and Remote Play video streams showing green frames when capturing Vulkan games on Intel GPUs.
Steamworks API
GameOverlayActivated_t is now sent to the current VR app when the SteamVR Dashboard is opened or closed.
VR
Fix a case where the Steam Link VR client would get a key mismatch error on stream start.
Steam will no longer occasionally reload itself when SteamVR closes.
Fixed a case where molotov and incendiary fire was visible through the AK-47 viewmodel.
Fixed a case where stickers covering the gap on the front grip of the AK-47 weren't lit correctly in left hand mode.
Fixed a case where inventory item icons rendered incorrectly while scoped in-game.
[ AUDIO ]
Shortened front end of the AK-47 fire sound.
Reduced delay for body shot impact sounds from the attacker perspective.
Body shot impact sounds from the attacker perspective will momentarily reduce the volume of weapon fire and ambience to help ensure feedback remains audible.
Today we've launched a refreshed set of charts for highlighting the most popular games (based on revenue) released on Steam each month. Check out the latest chart: April 2025 top releases
With today's update, the charts now include 50 of the most popular releases of each month and also makes it possible to flip through past months... all the way back to the release of Half-Life 2 in November 2004.
Discover the top releases of every month
Missed some of the big launches from last month, last year, or even the last decade? Now it's even easier to see what big hits landed on Steam last month and every month before.
Browse by trailer
The layout of these updated monthly reports starts with a trailer section, letting you explore that month's top releases one trailer at a time.
Browse by tier
On each chart with at least 50 releases, you'll find three tiers so you can tell the biggest releases of the month from the other notable releases, split out into gold, silver, and bronze tiers.
DLC for you
If newly released DLC is popular enough, it can also appear as ranked among the top 50 games released in that month. And, we also display a section to highlight DLC released in the month for games you play. This "DLC For You" section can draw from the top 50 DLC released in the month to show you the most relevant new content for you.
Filter the full top 50 list
If you're looking for something specific, you can also scroll to the bottom of the page and filter the top 50 releases down by genre, theme, style, supported features, or tags. Find your jam!
How the charts are compiled
These Top Monthly Releases charts look at the first two weeks of revenue for each of the games released during the month. The top games are then split up into tiers, starting with the top 12 games as gold tier, the next 12 games as silver tier, and the remaining games as bronze tier.
Monthly charts: Now Automated (they'll really be every month now!)
Originally started in April 2019, monthly charts are another way for players to discover a variety of new games finding popularity on Steam. Unfortunately, we've been re-building them each month by hand, leading to a less-than-consistent publishing cadence as we waited to complete all of the necessary work each time.
Until now!
Automating the process means we can now release these charts exactly 14 days after the end of each month, meaning we can surface the most popular releases of the month sooner. It also freed up our ability to get in our time machine and go alllll the way back to 2004, running calculations for all games ever released on Steam; which means you can now do some monthly browsing from the olden days too.
Frequently Asked Questions
Q. Why do some months have fewer than 12 items in the gold or silver tiers?
A. Some products may not be available in your region, and thus we cannot show them in the charts
Q. Are Early Access games included?
A. Yes, games making use of Steam Early Access may appear on the chart for the month they launch into Early Access as well as the month they transition to a full 1.0 release.
Q. Are DLC included in these charts?
A. Yes, DLC can qualify on it's own if the sales of a particular item of DLC is significant enough to reach the top 50 list. Plus, there is a dedicated "DLC For You" section that will display the top 50 DLC released in the month, filtered down to just those for games in your library.
You may have seen reports of leaks of older text messages that had previously been sent to Steam customers. We have examined the leak sample and have determinedΒ this was NOT a breach of Steam systems.
Weβre still digging into the source of the leak, which is compounded by the fact that any SMS messages are unencrypted in transit, and routed through multiple providers on the way to your phone.
The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.
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You do not need to change your passwords or phone numbers as a result of this event. It is a good reminder to treat any account security messages that you have not explicitly requested as suspicious. We recommend regularly checking your Steam account security at any time atΒ
We also recommend setting up the Steam Mobile Authenticator if you havenβt already, as it gives us the best way to send secure messages about your account and your accountβs safety.Β