Counter-Strike 2 Update
- Rendered viewangle adjustments due to recoil are now calculated per frame.
Note: This update is for the Steam Deck Beta and Preview channels, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Added Battery Charge Limit control to Settings -> Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (e.g. docked), or very rarely has its battery depleted.
Fixed a case where the performance overlay could spuriously appear and could not be disabled
Fixed an issue where exiting a game from the overlay could result in the UI getting stuck until a button is pressed
Desktop mode will no longer erroneously nag the user to install power profiles daemon
Added support for updating controller and system firmware on the Legion Go S
A new Steam client has been released and will be automatically downloaded.
General
Improved controller hotplug detection for some third party devices.
Reduced steamwebhelper memory usage when launching games or switching to/from Big Picture Mode.
Fixed games failing to connect to the Steam process when the Steam process id contains certain values.
Fixed game preloads showing 0bps disk activity.
Fixed rare steamwebhelper crash when switching to/from Big Picture Mode.
Steam Overlay
Fixed links opened from chat window showing in desktop browser rather than overlay browser.
Big Picture Mode
Fixed pasting from on-screen keyboard.
Server Browser
Fixed bug causing bots to contribute to the player count.
Steam Input
Speculative Fix for rare Dualsense Edge gyroscope related bug.
Linux
Proton Voice Files speech synthesis data will now be automatically installed when necessary.
Fixed game recordings containing a green bar on the right side of the image when using HEVC encoding on AMD systems if the game window width was not a multiple of 64.
Fixed Game Recording and Remote Play video streams showing green frames when capturing Vulkan games on Intel GPUs.
Steamworks API
GameOverlayActivated_t is now sent to the current VR app when the SteamVR Dashboard is opened or closed.
VR
Fix a case where the Steam Link VR client would get a key mismatch error on stream start.
Steam will no longer occasionally reload itself when SteamVR closes.
We have just shipped an updated Steam Deck Client to the Stable channel.
General
Moved display dim and suspend timeout settings to Settings->Power.
Moved 'Show Battery Percentage' setting to Settings->Power.
Clicking on the battery header icon now navigates to Settings->Power.
Proton Voice Files speech synthesis data will now be automatically installed based on Steam Deck compatibility testing results.
Reduced steamwebhelper memory usage when launching games.
Fixed pasting from on-screen keyboard.
Fixed controller not working intermittently after Steam restart.
Fixed games failing to connect to the Steam process when the Steam process id contains certain values.
Fixed battery percentage not showing in the header when the battery is full.
Fixed SteamOS compatible devices showing Steam Deck Verified installation warnings instead of the SteamOS Compatible version.
Fixed transitions snapping backwards in the Welcome Wizard.
Steam Input
Speculative Fix for rare DualSense Edge gyroscope related bug.
Desktop Mode
Reduced steamwebhelper memory usage when switching to/from Big Picture Mode.
Fixed rare steamwebhelper crash when switching to/from Big Picture Mode.
The Steam Client Beta has been updated with the following changes:
General
Improved controller hotplug detection for some third party devices.
Linux
Fixed Game Recording and Remote Play video streams showing green frames when capturing Vulkan games on Intel GPUs.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed transitions snapping backwards in the Welcome Wizard.
Note: this beta was re-released on March 18th with additional fixes
The Steam Client Beta has been updated with the following changes:
General
Reduced steamwebhelper memory usage when launching games or switching to/from Big Picture Mode.
Fixed rare steamwebhelper crash when switching to/from Big Picture Mode.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Reduced steamwebhelper memory usage when launching games.
Fixed SteamOS compatible devices showing SteamDeck Verified installation warnings instead of the SteamOS Compatible version.
Desktop Mode
Reduced steamwebhelper memory usage when switching to/from Big Picture Mode.
Fixed rare steamwebhelper crash when switching to/from Big Picture Mode.
Today we've launched a refreshed set of charts for highlighting the most popular games (based on revenue) released on Steam each month. Check out the latest chart: April 2025 top releases
With today's update, the charts now include 50 of the most popular releases of each month and also makes it possible to flip through past months... all the way back to the release of Half-Life 2 in November 2004.
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Missed some of the big launches from last month, last year, or even the last decade? Now it's even easier to see what big hits landed on Steam last month and every month before.
The layout of these updated monthly reports starts with a trailer section, letting you explore that month's top releases one trailer at a time.
On each chart with at least 50 releases, you'll find three tiers so you can tell the biggest releases of the month from the other notable releases, split out into gold, silver, and bronze tiers.
If newly released DLC is popular enough, it can also appear as ranked among the top 50 games released in that month. And, we also display a section to highlight DLC released in the month for games you play. This "DLC For You" section can draw from the top 50 DLC released in the month to show you the most relevant new content for you.
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If you're looking for something specific, you can also scroll to the bottom of the page and filter the top 50 releases down by genre, theme, style, supported features, or tags. Find your jam!
These Top Monthly Releases charts look at the first two weeks of revenue for each of the games released during the month. The top games are then split up into tiers, starting with the top 12 games as gold tier, the next 12 games as silver tier, and the remaining games as bronze tier.
Originally started in April 2019, monthly charts are another way for players to discover a variety of new games finding popularity on Steam. Unfortunately, we've been re-building them each month by hand, leading to a less-than-consistent publishing cadence as we waited to complete all of the necessary work each time.
Until now!
Automating the process means we can now release these charts exactly 14 days after the end of each month, meaning we can surface the most popular releases of the month sooner. It also freed up our ability to get in our time machine and go alllll the way back to 2004, running calculations for all games ever released on Steam; which means you can now do some monthly browsing from the olden days too.
Q. Why do some months have fewer than 12 items in the gold or silver tiers?
A. Some products may not be available in your region, and thus we cannot show them in the charts
Q. Are Early Access games included?
A. Yes, games making use of Steam Early Access may appear on the chart for the month they launch into Early Access as well as the month they transition to a full 1.0 release.
Q. Are DLC included in these charts?
A. Yes, DLC can qualify on it's own if the sales of a particular item of DLC is significant enough to reach the top 50 list. Plus, there is a dedicated "DLC For You" section that will display the top 50 DLC released in the month, filtered down to just those for games in your library.

You may have seen reports of leaks of older text messages that had previously been sent to Steam customers. We have examined the leak sample and have determinedΒ this was NOT a breach of Steam systems.
Weβre still digging into the source of the leak, which is compounded by the fact that any SMS messages are unencrypted in transit, and routed through multiple providers on the way to your phone.
The leak consisted of older text messages that included one-time codes that were only valid for 15-minute time frames and the phone numbers they were sent to. The leaked data did not associate the phone numbers with a Steam account, password information, payment information or other personal data. Old text messages cannot be used to breach the security of your Steam account, and whenever a code is used to change your Steam email or password using SMS, you will receive a confirmation via email and/or Steam secure messages.
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You do not need to change your passwords or phone numbers as a result of this event. It is a good reminder to treat any account security messages that you have not explicitly requested as suspicious. We recommend regularly checking your Steam account security at any time atΒ
https://store.steampowered.com/account/authorizeddevices
We also recommend setting up the Steam Mobile Authenticator if you havenβt already, as it gives us the best way to send secure messages about your account and your accountβs safety.Β

We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Fixed battery percentage not showing in the header when the battery is full.
Clicking on the battery header icon now navigates to Settings->Power.
Proton Voice Files speech synthesis data will now be automatically installed based on Steam Deck compatibility testing results.
The Steam Client Beta has been updated with the following changes:
General
Fixed game preloads showing 0bps disk activity.
Big Picture
Remove empty Power settings page.
Linux
Proton Voice Files speech synthesis data will now be automatically installed when necessary.

Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > System Update Channel.
General
Fixed a launch failure with DOOM: The Dark Ages
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
Note: This update was re-released with additional changes.
General
Fixed controller not working intermittently after Steam restart.
Fixed games failing to connect to the Steam process when the Steam process id contains certain values.
Desktop Mode
Fixed regression causing friends and chat windows to not load properly when Steam shows the login window at startup.
The Steam Client Beta has been updated with the following changes:
Note: This update was re-released with additional changes.
General
Fixed regression causing friends and chat windows to not load properly when Steam shows the login window at startup.
Fixed games failing to connect to the Steam process when the Steam process id contains certain values.
We have just shipped an updated Steam Deck Client to the Preview/Beta channel.
General
Added Battery Charge Limit control to Settings->Power
This option allows you to set a maximum charge limit for your Steam Deck.
Limiting the charge limit to 80% can be beneficial for long term battery health. This can be useful if your Steam Deck is constantly being charged (i.e. docked), or very rarely has its battery depleted.
Moved display dim and suspend timeout settings to Settings->Power.
Moved 'Show Battery Percentage' setting to Settings->Power.
Fixed pasting from on-screen keyboard.
Steam Input
Speculative Fix for rare DualSense Edge gyroscope related bug.
The Steam Client Beta has been updated with the following changes:
Steam Overlay
Fixed links opened from chat window showing in desktop browser rather than overlay browser.
Big Picture Mode
Fixed pasting from on-screen keyboard.
Steam Input
Speculative Fix for rare Dualsense Edge gyroscope related bug.
Steamworks API
GameOverlayActivated_t is now sent to the current VR app when the SteamVR Dashboard is opened or closed.
VR
Fix a case where the Steam Link VR client would get a key mismatch error on stream start.
Linux
Fixed game recordings containing a green bar on the right side of the image when using HEVC encoding on AMD systems if the game window width was not a multiple of 64.